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Posts Made By:
lwf
Forum:
Plugin/Gameplay Ideas and Requests
11-24-2013, 03:58
Replies:
1
[TF2] Free-to-Killstreak
Views:
1,083
Posted By
lwf
[TF2] Free-to-Killstreak
So now we got exclusive killstreak items which grants visual effects. Neat.
We also got a whole new row of player performance stats on the scoreboard, making it twice as many, as well as a...
Forum:
Plugins
10-29-2012, 12:15
Replies:
3
[TF2] Event traitors
Views:
5,043
Posted By
lwf
Re: [TF2] Event traitors
Yes, if that happened twice during a battle against a player with no "points" (not marked and not on their way getting there either) and without getting killed yourself or killing any marked players....
Forum:
Plugins
10-29-2012, 07:18
Replies:
3
[TF2] Event traitors
Views:
5,043
Posted By
lwf
[TF2] Event traitors
An alternative approach to creating some order in the Halloween event. Instead of making players invulnerable or kicking players that kill without provocation during the boss fight, they will be...
Forum:
Plugins
10-10-2012, 08:03
Replies:
312
[TF2] TF2Fix (1.4.8_01, June 20 2014)
Views:
129,687
Posted By
lwf
Re: [TF2] TF2Fix 1.3
Would it be possible to stop all engineer building to be destroyed when switching wrenches? Instead only destroy the sentry when switching to or from the gunslinger.
Also, does this plugin have a...
Forum:
Plugins
05-29-2012, 15:15
Replies:
5,058
[UMC3] Ultimate Mapchooser 3.4.5 (Updated 10/7/2012)
Views:
2,597,341
Posted By
lwf
Re: [UMC3] Ultimate Mapchooser 3.3.2 (Updated 3/4/2012)
I have worked around the issue. Thanks!
Forum:
Plugins
04-22-2012, 10:14
Replies:
5,058
[UMC3] Ultimate Mapchooser 3.4.5 (Updated 10/7/2012)
Views:
2,597,341
Posted By
lwf
Re: [UMC3] Ultimate Mapchooser 3.3.2 (Updated 3/4/2012)
I have a request for an alternative ModuleMapRateReweight-like module. We'd like to modify the weights a lot more often but without having to touch the standard config files. That way external tools...
Forum:
SourceMod Anti-Cheat
04-22-2012, 06:41
Replies:
490
SMAC Development Thread
Views:
185,344
Posted By
lwf
Re: SMAC Development Thread
If it was simple all bans would already be shared. It's not, the problem is trust.
Forum:
SourceMod Anti-Cheat
03-31-2012, 07:26
Replies:
490
SMAC Development Thread
Views:
185,344
Posted By
lwf
Re: SMAC Development Thread
Could you have the notices sent to IRC and admins in-game include SteamID and IP in addition to the name? This would be very helpful.
Forum:
SourceMod Anti-Cheat
03-18-2012, 12:14
Replies:
214
Aimbot module
Views:
80,593
Posted By
lwf
Re: Aimbot module
No, that appears to be it, unless tf_weaponbase_melee is used for anything. I expected a unique entry for every melee weapon.
Forum:
SourceMod Anti-Cheat
03-18-2012, 07:43
Replies:
214
Aimbot module
Views:
80,593
Posted By
lwf
Re: Aimbot module
There must be tons of weapons missing. I recently confirmed a false positive with the tf_weapon_katana from a demo. The player was trying to taunt kill another player with it. The victim got around...
Forum:
SourceMod Anti-Cheat
03-06-2012, 04:21
Replies:
4
What is r_aspectratio
Views:
4,039
Posted By
lwf
Re: What is r_aspectratio
Wider view and seeing through some walls or props. r_aspectratio cannot be changed in TF2 when sv_cheats is 0 unless the player is cheating. Try changing it yourself to see if that's the case in...
Forum:
SourceMod Anti-Cheat
02-28-2012, 05:53
Replies:
26
Fake ping?
Views:
10,175
Posted By
lwf
Re: Fake ping?
I have no idea how to put a space in front of it (the game seems to ignore the space) but if you'd like to test it you can connect to 188.126.64.31:27015 (steam://connect/188.126.64.31:27015/)...
Forum:
SourceMod Anti-Cheat
02-27-2012, 07:18
Replies:
26
Fake ping?
Views:
10,175
Posted By
lwf
Re: Fake ping?
smac_addcvar cl_cmdrate between kick 10 100
Assuming min 10, max 100.
Forum:
SourceMod Anti-Cheat
02-24-2012, 09:03
Replies:
317
Wallhack Module
Views:
94,691
Posted By
lwf
Re: Wallhack Module
It would be good if you made it an option. In TF2 the lack of shadows when the player is hidden could be seen as a feature since it will often be drawn through walls and floors, when of course it...
Forum:
SourceMod Anti-Cheat
01-27-2012, 08:09
Replies:
490
SMAC Development Thread
Views:
185,344
Posted By
lwf
Re: SMAC Development Thread
I'd rather have SMAC only write rather than everything regarding SM if possible.
Forum:
SourceMod Anti-Cheat
01-27-2012, 07:51
Replies:
490
SMAC Development Thread
Views:
185,344
Posted By
lwf
Re: SMAC Development Thread
I'd like to log messages such as these to our IRC bot which use logaddress. It's currently only written to SM logs which are not sent to hosts registerd with logaddress. SM IRC plugins are not an...
Forum:
SourceMod Anti-Cheat
12-28-2011, 15:36
Replies:
490
SMAC Development Thread
Views:
185,344
Posted By
lwf
Re: SMAC Development Thread
The "between" comparison of the cvar module is completely broken:
case COMP_BOUND:
if ( StringToFloat(f_sValue) >= StringToFloat(cvarValue) && f_fValue2 <= StringToFloat(cvarValue) &&...
Forum:
Plugins
12-07-2011, 09:31
Replies:
5,058
[UMC3] Ultimate Mapchooser 3.4.5 (Updated 10/7/2012)
Views:
2,597,341
Posted By
lwf
Re: [UMC3] Ultimate Mapchooser 3.3 (Updated 11/20/2011)
Would it be possible to have another sm_umc_rtv_postvoteaction setting that simply starts a new rtv just as usual, even if there has already been a next map vote?
Forum:
Plugins
09-05-2011, 05:52
Replies:
5,058
[UMC3] Ultimate Mapchooser 3.4.5 (Updated 10/7/2012)
Views:
2,597,341
Posted By
lwf
Re: [UMC3] Ultimate Mapchooser 3.2.2 (Updated 8/11/2011)
I can tell you really thought this through. Thank you so much. :)
Forum:
SourceMod Anti-Cheat
09-04-2011, 17:24
Replies:
490
SMAC Development Thread
Views:
185,344
Posted By
lwf
Re: SMAC Development thread
# userid name uniqueid connected ping loss state adr
# 2 "replay" BOT active
smac_cvars_status
[smac.smx] replay (BOT) doesn't have a periodic timer running and no active queries.
ERROR: replay...
Forum:
Plugins
09-04-2011, 14:34
Replies:
5,058
[UMC3] Ultimate Mapchooser 3.4.5 (Updated 10/7/2012)
Views:
2,597,341
Posted By
lwf
Re: [UMC3] Ultimate Mapchooser 3.2.2 (Updated 8/11/2011)
Brilliant, I completely overlooked this feature. However unless I'm not seeing something again there is still the issue of nominations done through the UMC module will still affect both UMC rtv and...
Forum:
Plugins
09-04-2011, 10:44
Replies:
5,058
[UMC3] Ultimate Mapchooser 3.4.5 (Updated 10/7/2012)
Views:
2,597,341
Posted By
lwf
Re: [UMC3] Ultimate Mapchooser 3.2.2 (Updated 8/11/2011)
Great, that will have to do. However, now I've run into some problems. I'm using UMC for the end of map vote and want to use the stock sm plugins for nominate and rtv so that they are isolated from...
Forum:
SourceMod Anti-Cheat
08-25-2011, 14:38
Replies:
4
[Feature request] Passive mode
Views:
2,532
Posted By
lwf
Re: [Feature request] Passive mode
Thanks. No, sorry, I didn't actually look at the cvars. I wanted to read some documentation before installing anything so that I knew if it was what I was looking for. All I found was this...
Forum:
Plugins
08-23-2011, 08:44
Replies:
5,058
[UMC3] Ultimate Mapchooser 3.4.5 (Updated 10/7/2012)
Views:
2,597,341
Posted By
lwf
Re: [UMC3] Ultimate Mapchooser 3.2.2 (Updated 8/11/2011)
UMC has grown quite a lot since last I checked! :)
I have a specific goal in mind, is this possible with UMC?
At map end the players will be presented with only 2 choices which are randomly...
Forum:
SourceMod Anti-Cheat
08-23-2011, 07:50
Replies:
8
Can i use the SMAC against the lowraters?
Views:
3,813
Posted By
lwf
Re: Can i use the SMAC against the lowraters?
Does SMAC already do this check or is the plugin simply incompatible with SMAC?
Showing results 1 to 25 of 31
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