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Forum: Scripting 12-27-2017, 13:43
Replies: 2
Views: 639
Posted By Spirit_12
Re: [L4D] SDKCall crashes the server/game

SDK Calls are game specific. You can't expect two libraries to have the same signatures for the functions. It is possible in some cases, but it is rare.

Here are the CTerrorPlayer::OnVomitedUpon...
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