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Search: Posts Made By: DARG367
Forum: Plugins 05-25-2023, 04:25
Replies: 1,753
Views: 511,214
Posted By DARG367
Re: [L4D & L4D2] Mutant Tanks (v8.97, 5-21-2023)

You already asked this before and Psyk0tik already responded asking what the purpose would be.
But if I would have to guess you want to easily change between 2 or more configs for different...
Forum: Plugins 05-23-2023, 01:25
Replies: 1,753
Views: 511,214
Posted By DARG367
Re: [L4D & L4D2] Mutant Tanks (v8.97, 5-21-2023)

Make sure you have added the latest addition called "Refill Percent Reward" in your "Rewards" section.
"Refill Percent Reward" "100,100,100,100"

The "Heal Percent Reward" is how much a first...
Forum: Plugins 05-21-2023, 18:16
Replies: 1,753
Views: 511,214
Posted By DARG367
Re: [L4D & L4D2] Mutant Tanks (v8.97, 5-21-2023)

Thanks for the update! So far no issues and no error logs. Thanks again for adding my suggestion for the "Refill Percent Reward" much easier to balance on tank run now.
Forum: Plugins 05-17-2023, 18:58
Replies: 57
Views: 36,669
Posted By DARG367
Re: [Any] Super Spray Handler (V1.2.3, 5/10/16)

I was also wondering this too. When I was reading the cvar list it said when tracing a spray the message can appear as hint text. But when I set this value to 2 nothing changed, even after a server...
Forum: Plugins 05-17-2023, 11:33
Replies: 1,753
Views: 511,214
Posted By DARG367
Re: [L4D & L4D2] Mutant Tanks (v8.96, 12-25-2022)

Thanks! I appreciate you adding it.
Forum: Plugins 05-16-2023, 20:11
Replies: 1,753
Views: 511,214
Posted By DARG367
Re: [L4D & L4D2] Mutant Tanks (v8.96, 12-25-2022)

Suggestion.

For the first section of rewards "1" where it heals you back to 100% health. I was wondering if you would be willing to make an option where you don't get 100% health and instead allow...
Forum: Plugin/Gameplay Ideas and Requests 05-13-2023, 17:42
Replies: 1
Views: 461
Posted By DARG367
Re: L4D2 - adminmenu_custom :(

I'm not exactly sure if this is what you are looking for. But the 1st one opens a menu automatically when someone joins, and the 2nd one allows you to create your own menu. But if you want everything...
Forum: Plugins 05-09-2023, 22:02
Replies: 208
Views: 172,925
Posted By DARG367
Re: [L4D & L4D2] Weather Control (1.15) [05-Jul-2022]

Use the following cvar command /cvar l4d2_storm_allow 1 and make sure to set the cfg file below to 0 in the cfg/sourcemod folder.
// 0=Plugin off, 1=Plugin on.
l4d2_storm_allow "0"
Forum: Plugin/Gameplay Ideas and Requests 05-07-2023, 10:58
Replies: 1
Views: 403
Posted By DARG367
Re: Cvars for some specials

Check out this page: https://developer.valvesoftware.com/wiki/List_of_L4D2_Cvars
Any special you need will be listed as z_spitter, z_exploding and z_vomit (these two are the boomer), z_hunter etc......
Forum: Plugin/Gameplay Ideas and Requests 05-03-2023, 02:18
Replies: 12
Views: 1,564
Posted By DARG367
Re: [L4D2] Command To Kill Self When Incapacitated

There are no warnings. For my server this wasn't required because 75% of the time I'm playing with 2 other friends and they already understand how to use the command. Also the reason why I asked for...
Forum: Plugin/Gameplay Ideas and Requests 04-20-2023, 16:05
Replies: 12
Views: 1,564
Posted By DARG367
Re: [L4D2] Command To Kill Self When Incapacitated

Thanks for the quick turn around! I'll be testing this a little later today.
Forum: Plugin/Gameplay Ideas and Requests 04-20-2023, 15:33
Replies: 12
Views: 1,564
Posted By DARG367
Re: [L4D2] Command To Kill Self When Incapacitated

That could be a nice work around for now. Most of the time anyways that the server is populated is when I'm actually there so this works.
Forum: Plugin/Gameplay Ideas and Requests 04-19-2023, 21:31
Replies: 12
Views: 1,564
Posted By DARG367
Re: [L4D2] Command To Kill Self When Incapacitated

I was wondering if someone could add onto this plugin with the possibility of checking if the finale has been activated. I'm not sure if there is a default way of checking and if custom campaigns...
Forum: Plugin/Gameplay Ideas and Requests 04-18-2023, 16:49
Replies: 3
Views: 712
Posted By DARG367
Re: [L4D2][Idea] a way to slowly revive a dead survivor;

I haven't tested this plugin but, temporarily might benefit you while you wait for someone to create one more centered around to what you would like.

[L4D] Emergency Treatment With First Aid Kit...
Forum: Plugin/Gameplay Ideas and Requests 04-18-2023, 16:43
Replies: 12
Views: 1,564
Posted By DARG367
Re: [L4D2] Command To Kill Self When Incapacitated

Ledge hang does work as it should I saw you put that there while I was checking the .sp file. I'm glad you added it I tried mentioning everything I needed but forgot that so thank you.

Also no...
Forum: Plugin/Gameplay Ideas and Requests 04-18-2023, 15:34
Replies: 12
Views: 1,564
Posted By DARG367
Re: [L4D2] Command To Kill Self When Incapacitated

No error logs, no console spamming and works for non-admins/host (dedicated server). I like how you also made the message appear in the center of the screen as well to be more noticeable. Plugin so...
Forum: Plugin/Gameplay Ideas and Requests 04-18-2023, 06:14
Replies: 12
Views: 1,564
Posted By DARG367
[L4D2] Command To Kill Self When Incapacitated

About

Commands to kill yourself only when incapacitated or while ledge hanging.
There are no confirmations. When you use the command you will be instantly killed.

Commands

sm_kill...
Forum: Unapproved Plugins 04-14-2023, 16:15
Replies: 44
Views: 28,524
Posted By DARG367
Re: [L4D1 AND L4D2] Survivor Respawn

Ah okay that makes sense. When I was testing these I had the impression the plugin allowed respawning even if the player wasn't dead, because I used another plugin that was very similar and had that...
Forum: Unapproved Plugins 04-13-2023, 14:40
Replies: 44
Views: 28,524
Posted By DARG367
Re: [L4D1 AND L4D2] Survivor Respawn

I noticed that the commands are now /respawnex and /respawnexmenu which is fine for me but /respawnexmenu doesn't seem to actually bring up a menu. Am I missing something that comes after that...
Forum: Plugins 03-25-2022, 02:22
Replies: 436
Views: 376,249
Posted By DARG367
Re: [L4D(2)] MultiSlots

These are the Workshop addons I use that let me create a normal lobby and launch the game with only myself in the lobby.

Required Workshop Addons

8 Player Lobby (Mutation)...
Forum: Plugins 03-23-2022, 09:23
Replies: 436
Views: 376,249
Posted By DARG367
Re: [L4D(2)] MultiSlots

I think the plugin just has it set to that just to show off what you could do if you wanted. Most .cfg files you can change to balance your server the way you like. Feel free to change whatever you...
Forum: Plugins 03-23-2022, 09:13
Replies: 436
Views: 376,249
Posted By DARG367
Re: [L4D(2)] MultiSlots

Look in l4dmultislots.cfg in cfg/sourcemod and change the following.

// Amount of buffer HP a new 5+ Survivor will spawn with (Def 20)
// -
// Default: "20"
// Minimum: "0.000000"
// Maximum:...
Forum: Plugins 03-23-2022, 08:27
Replies: 436
Views: 376,249
Posted By DARG367
Re: [L4D(2)] MultiSlots

On the tutorial that Harry posted there are these two plugins I would suggest getting if you do not already have them. When I use the command /muladdbot it will spawn a bot and choose it's character...
Forum: Plugins 03-18-2022, 16:21
Replies: 154
Views: 64,410
Posted By DARG367
Re: [L4D2] Shop [v4.3 | 18 March 2022]

My server is actually quite vanilla and only contains mainly crucial bug fixes for a multi slot server. I don't have anything that "should" be interfering with the flamethrower. Also yah I know it...
Forum: Plugins 03-18-2022, 05:40
Replies: 154
Views: 64,410
Posted By DARG367
Re: [L4D2] Shop [v4.3 | 18 March 2022]

Tried the latest update (4.3) airstrike works as intended but the flamethrower/extinguisher looks like it may have a problem where there is no flames (particles) or damage being done when holding...
Showing results 1 to 25 of 48

 
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