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Forum: New Plugin Submissions Today, 14:16
Replies: 99
Views: 8,797
Posted By edon1337
Re: Elite Admin System v5.3.2 [+Bans, Gags, Ranks System]

My apologies, I didn't mean to be rude to you or Devil, that's the opposite of what I was trying to be. I was just saying that it's impossible to check every line one by one, that's why bugs occur,...
Forum: New Plugin Submissions Today, 14:10
Replies: 99
Views: 8,797
Posted By edon1337
Re: Elite Admin System v5.3.2 [+Bans, Gags, Ranks System]

Obviously there's going to be bugs, EAS_Commands alone has 5.6K lines of code, how am I supposed to know I put an 'id' instead of 'iPlayers' in one of the many get_user_names..?
By the way, I'm...
Forum: New Plugin Submissions Today, 05:07
Replies: 99
Views: 8,797
Posted By edon1337
Re: Elite Admin System v5.3.2 [+Bans, Gags, Ranks System]

Update v5.3.2

* Fixed amx_addgag gagging you instead of the target
Forum: New Plugin Submissions 10-19-2019, 06:42
Replies: 99
Views: 8,797
Posted By edon1337
Re: Elite Admin System v5.3 [+Bans, Gags, Ranks System]

Update v5.3

- Merged amx_chat into admin chat
- Reasons are no longer obligatory in console commands
- Flags in gag/addgag are no longer obligatory in console commands, default is 'sv'
-...
Forum: General 10-18-2019, 13:01
Replies: 14
Views: 1,533
Posted By edon1337
Re: get_user_team is not fixed yet!

Does this bug occur with get_pdata_int(client, 114) ?
Forum: New Plugin Submissions 10-14-2019, 04:45
Replies: 99
Views: 8,797
Posted By edon1337
Re: Elite Admin System v5.2 [+Bans, Gags, Ranks System]

Update v5.2

- Fixed AddGag not showing when gag expires
- Fixed AddNewUser() native and AdminAdded() forward to work with new syntax.
Forum: New Plugin Submissions 10-14-2019, 03:19
Replies: 1
Views: 909
Posted By edon1337
Re: [MOD] Dead by Daylight

Delete .amxx files from the .zip.
Forum: New Plugin Submissions 10-12-2019, 17:52
Replies: 99
Views: 8,797
Posted By edon1337
Re: Elite Admin System v5.1 [+Bans, Gags, Ranks System]

Update v5.1 (MAKE SURE TO UPDATE USERS FILE)

- Added the name of the admin that applied the gag in gag system
- Fixed immunity, it was allowing everyone to perform commands on others
- Added a...
Forum: Off-Topic 10-12-2019, 10:09
Replies: 0
Views: 343
Posted By edon1337
N++ going crazy

No matter what I try I can't indent this code in N++, if I try AMXX Studio, it just unindents everything.
#include < amxmodx >
#include < amxmisc >
#include < cromchat >
#include < unixtime >...
Forum: Scripting Help 10-11-2019, 12:47
Replies: 0
Views: 193
Posted By edon1337
[EngFunc_SetSize] must be a constant expression; assumed zero

I'm trying to set sizes for entities more dynamically, by using messagemode, but EngFunc_SetSize keeps throwing errors.

In messagemode you just gotta enter the positive value, example 5.0 5.0 5.0...
Forum: Scripting Help 10-01-2019, 04:46
Replies: 5
Views: 546
Posted By edon1337
Re: [ZP] VIP Happy Hour Bug

Show me how you changed it.
Forum: Scripting Help 09-29-2019, 09:10
Replies: 5
Views: 546
Posted By edon1337
Re: [ZP] VIP Happy Hour Bug

By changing the 't' flag to the flag you want?
Forum: Scripting Help 09-28-2019, 05:05
Replies: 5
Views: 546
Posted By edon1337
Re: [ZP] VIP Happy Hour Bug

https://forums.alliedmods.net/showpost.php?p=2662759&postcount=30
Forum: Off-Topic 09-24-2019, 03:13
Replies: 4
Views: 963
Posted By edon1337
Re: Any fortnite players?

Sure, here you go (https://fortnitetracker.com/profile/all/xDoNii).
My KD is low cuz I'm always dropping for high kill games instead of playing for the win, lol.
Forum: Scripting Help 09-23-2019, 03:08
Replies: 20
Views: 1,338
Posted By edon1337
Re: How to create circle

Yes, check my CSBR (https://forums.alliedmods.net/showpost.php?p=2607477&postcount=1) mod. You'd have to compare the 2D length of the circle's radius against player.
Forum: Off-Topic 09-21-2019, 15:43
Replies: 4
Views: 963
Posted By edon1337
Re: Any fortnite players?

I got friends who are gods in Apex Legends and CSGO, but I can 100-0 them in Fortnite, Fortnite is a completely different world.
Forum: Scripting Help 09-18-2019, 06:05
Replies: 20
Views: 936
Posted By edon1337
Re: Prevent player from spawning (just ignore him)

Return HAM_SUPERCEDE on Ham_Spawn (pre).
Forum: Scripting Help 09-09-2019, 17:10
Replies: 6
Views: 598
Posted By edon1337
Re: Transfering Smooke grenade

An idea of what they are supposed to create for you. Smart moves.
Forum: New Plugin Submissions 09-09-2019, 15:57
Replies: 99
Views: 8,797
Posted By edon1337
Re: Elite Admin System v5.0.2 [+Bans, Gags, Ranks System]

Indeed!

Forgot to mention, if you have a plugin that's blocking joinclass, then the expire date message won't pop up on connect method (might work if you put it above the plugin that's blocking...
Forum: New Plugin Submissions 09-09-2019, 12:22
Replies: 99
Views: 8,797
Posted By edon1337
Re: Elite Admin System v5.0.2 [+Bans, Gags, Ranks System]

Update v5.0.2

- Reworked the new feature, made it show your rank too.
- Added a new way to show the expire date, now it shows after choosing a class instead of client_putinserver, because that...
Forum: New Plugin Submissions 09-08-2019, 04:45
Replies: 99
Views: 8,797
Posted By edon1337
Re: Elite Admin System v5.0.1 [+Bans, Gags, Ranks] [All Mods Supported] [09/08/2019]

Update v5.0.1

MAKE SURE TO UPDATE YOUR CONFIGURATION FILE!
- Fixed config file, comments should always be placed above the configurations, placing it right after causes it to read the comments as...
Forum: Translation Request 09-07-2019, 17:58
Replies: 4
Views: 1,820
Posted By edon1337
Re: Elite Admin System v5.0 FINAL VERSION

ML updated! Added 2 new translations.
ADMIN_EXPIRE_DATE = &x03Your &x01%s &x03privileges expire on: &x04%s
ADMIN_EXPIRE_DATE_NEVER = &x03Your &x01%s &x03privileges expire: &x04never
Forum: New Plugin Submissions 09-07-2019, 17:54
Replies: 99
Views: 8,797
Posted By edon1337
Re: Elite Admin System v5.0 [+Bans, Gags, Ranks] [All Mods Supported] [08/09/2019]

Update v5.0

- Added a new feature for privileged players to see when their privileges expire. Command to show and methods of showing are implemented into the configuration file.
- Fixed system...
Forum: Scripting Help 09-06-2019, 14:01
Replies: 11
Views: 745
Posted By edon1337
Re: [HELP] Finding Players Around Point

You could try hooking FM_TraceLine with get_tr2 and retrieving the end vector (TR_vecEndPos), and then checking in the radius of the float that you stored the result of get_tr2.
Forum: Scripting Help 09-06-2019, 06:38
Replies: 8
Views: 657
Posted By edon1337
Re: Detect players origins

The variables could be created globally to avoid creating every 10th of a second.
Showing results 1 to 25 of 500

 
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