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Posts Made By:
mabo666
Forum:
Plugins
06-15-2011, 04:06
Replies:
8
[CSS] Kilometergeld (Kilometer Allowance)
Views:
14,737
Posted By
mabo666
Re: [CSS] Kilometergeld (Kilometer Allowance)
well doesn´t seem to be many people using it and could get improved in many ways with optional add ons, thats simply what i mean... example as the person above me asked a long time ago will players...
Forum:
Plugins
06-14-2011, 23:17
Replies:
8
[CSS] Kilometergeld (Kilometer Allowance)
Views:
14,737
Posted By
mabo666
Re: [CSS] Kilometergeld (Kilometer Allowance)
good idea just sad that the Creator left it to die
Forum:
Plugins
06-14-2011, 17:04
Replies:
5,058
[UMC3] Ultimate Mapchooser 3.4.5 (Updated 10/7/2012)
Views:
2,624,489
Posted By
mabo666
Re: [UMC3] Ultimate Mapchooser 3.0.8 (Updated 6/11/2011)
As you can see in the file it is Turned off and i still can only see 2 maps
However, i just Deleted the umc-prefixexclude.smx file and now it works
Forum:
Plugins
06-14-2011, 15:51
Replies:
5,058
[UMC3] Ultimate Mapchooser 3.4.5 (Updated 10/7/2012)
Views:
2,624,489
Posted By
mabo666
Re: [UMC3] Ultimate Mapchooser 3.0.8 (Updated 6/11/2011)
Hey can you help and see what i have done wrong, Each time i NOMINATE i get 2 maps:
buses_from_hell_redux (which is number 1 on the list)
and Saw_Puzzle_Final (which is second last on the list)
...
Forum:
Plugins
02-20-2011, 08:03
Replies:
212
SourceBot
Views:
124,590
Posted By
mabo666
Re: SourceBot
hey can anyone help me. I installed the bot as i should (except the model thing)
and the bot just does not wanna spawn, can anyone help me? i am trying to get this to work on CS:S
Forum:
Plugins
02-20-2011, 07:13
Replies:
484
CS:S Blood & Gore v5.3.2
Views:
259,816
Posted By
mabo666
Re: CS:S Blood & Gore v5.3.2 [Updated with Video!]
place the .smx into addons/sourcemod/plugins
Forum:
Plugins
02-17-2011, 09:59
Replies:
876
quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)
Views:
634,709
Posted By
mabo666
Re: quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)
hs/she means why do everyone have to re-download the files each time they join, or when the map changes?
i agree it is getting annoying and makes the sounds not work
Forum:
Plugins
02-16-2011, 03:41
Replies:
91
[ANY] Grooveshark v2.0.5 (2012-10-15)
Views:
68,546
Posted By
mabo666
Re: [ANY] Grooveshark v1.2.1 (2010-11-15)
that was the problem thanks :)
i know i install the sp anyway every time :)
Well next problem is when i enter !gs the motd opens and opens grooveshark, but i can not do enything in there it says...
Forum:
Plugins
02-15-2011, 19:07
Replies:
91
[ANY] Grooveshark v2.0.5 (2012-10-15)
Views:
68,546
Posted By
mabo666
Re: [ANY] Grooveshark v1.2.1 (2010-11-15)
I am running CS:S, so i guess it should work?
the smx file is in plugins, and the sp file is in scripting so everything should work right?
Forum:
Plugins
02-15-2011, 01:58
Replies:
91
[ANY] Grooveshark v2.0.5 (2012-10-15)
Views:
68,546
Posted By
mabo666
Re: [ANY] Grooveshark v1.2.1 (2010-11-15)
Sweet plugin! how do i get players to activate it? when i press !gs nothing happens, do i have to write artist and songname? cant i just write i shortcut like !gs to open a menu so i can chosse a...
Forum:
Plugins
02-12-2011, 12:30
Replies:
5,058
[UMC3] Ultimate Mapchooser 3.4.5 (Updated 10/7/2012)
Views:
2,624,489
Posted By
mabo666
Re: Ultimate Mapchooser v1.5.1 (Updated 1/26/11) [Now with vote sounds!]
Well the error file is like 18mb so could not upload it here....
so here is the error file:
Forum:
Plugins
02-11-2011, 20:30
Replies:
5,058
[UMC3] Ultimate Mapchooser 3.4.5 (Updated 10/7/2012)
Views:
2,624,489
Posted By
mabo666
Re: Ultimate Mapchooser v1.5.1 (Updated 1/26/11) [Now with vote sounds!]
mp_timelimit should be 60
mp_maxrounds should be 0 (as unlimited)
where do i find the log files?
Forum:
Plugins
02-11-2011, 19:20
Replies:
98
Advanced Rules Menu
Views:
118,873
Posted By
mabo666
Re: Advanced Rules Menu
Hey i got a problem, i added rules, etc. but when i am in game it only show 3 lines of the rules... how do i make it show all the text not just some of it...
Forum:
Plugins
02-11-2011, 18:52
Replies:
5,058
[UMC3] Ultimate Mapchooser 3.4.5 (Updated 10/7/2012)
Views:
2,624,489
Posted By
mabo666
Re: Ultimate Mapchooser v1.5.1 (Updated 1/26/11) [Now with vote sounds!]
does still not work, when it reaches the end of a map no votes are popping up
Forum:
Plugins
02-11-2011, 13:39
Replies:
876
quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)
Views:
634,709
Posted By
mabo666
Re: quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)
well then it could have some problems with this plugin "Team Only NOBLOCK" http://forums.alliedmods.net/showthread.php?t=148599
besides of that, when i sometimes join the server there is no sound...
Forum:
Plugins
02-11-2011, 11:41
Replies:
876
quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)
Views:
634,709
Posted By
mabo666
Re: quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)
Well checked my server.cfg yesterday and there were no sv_pure line in it :shock: so i added the line "sv_pure 1".
I had some problems with a guy using his on models of guns and so which i think...
Forum:
Plugins
02-10-2011, 21:14
Replies:
5,058
[UMC3] Ultimate Mapchooser 3.4.5 (Updated 10/7/2012)
Views:
2,624,489
Posted By
mabo666
Re: Ultimate Mapchooser v1.5.1 (Updated 1/26/11) [Now with vote sounds!]
// Random mapcycle definition for Ultimate Mapchooser
///////////////////////////////////////////////////////////////////////////////...
Forum:
Plugins
02-10-2011, 17:10
Replies:
5,058
[UMC3] Ultimate Mapchooser 3.4.5 (Updated 10/7/2012)
Views:
2,624,489
Posted By
mabo666
Re: Ultimate Mapchooser v1.5.1 (Updated 1/26/11) [Now with vote sounds!]
Can you help me out, at the end of a map, the auto vote does not pop up, but just randomly switches map. What have i done wrong here:
...
Forum:
Plugins
02-09-2011, 11:22
Replies:
5,058
[UMC3] Ultimate Mapchooser 3.4.5 (Updated 10/7/2012)
Views:
2,624,489
Posted By
mabo666
Re: Ultimate Mapchooser v1.5.1 (Updated 1/26/11) [Now with vote sounds!]
This looks great i have not downloaded it yet, since i am thinking of something before i download it....
1. Is it possible to make it activate itself, like when there are 5min. left of a map on my...
Forum:
Plugins
02-06-2011, 15:42
Replies:
876
quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)
Views:
634,709
Posted By
mabo666
Re: quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)
well after installing it like 16 times it finally worked without changing sv_pure and i could enter without any problems :)
just a bit afraid of next time i use my FTP that it will end up in the...
Forum:
Plugins
02-06-2011, 13:11
Replies:
876
quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)
Views:
634,709
Posted By
mabo666
Re: quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)
So i can actually just change sv_pure to 0 in the server.cfg?
And have you ever experienced this error:
After i install the plugin, then it works but as soon as i go in and change the 2 files you...
Forum:
Trash
02-05-2011, 15:56
Replies:
347
GameTech WarMod
Views:
331,347
Posted By
mabo666
Re: GameTech WarMod
sorry for my very stupid question but where do i put the warmod.inc file?
also i can not download the warmod.smxx file, however i downloaded the warmod.sp file, and i just putted it into scripting...
Forum:
Plugins
02-05-2011, 15:35
Replies:
876
quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)
Views:
634,709
Posted By
mabo666
Re: quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)
Works now, but after i press /quake and choose my sounds it does not play them after i kill people
Forum:
Plugins
02-05-2011, 11:24
Replies:
876
quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)
Views:
634,709
Posted By
mabo666
Re: quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)
Ok now i have done that, but now my problem is i cant connect to my server :/
Forum:
Plugins
02-04-2011, 21:29
Replies:
876
quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)
Views:
634,709
Posted By
mabo666
Re: quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)
Hey i works great BUT when i add my own sounds to it and save it in the quakesoundslist.cfg that is attached to this post, then it doesn't work 100%.
When i am in-game (CS:S) and write !quake the...
Showing results 1 to 25 of 27
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