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Posts Made By:
orel56000
Forum:
General
11-02-2021, 02:25
Replies:
2
TerminateRound detour could not be initialized
Views:
1,108
Posted By
orel56000
Re: TerminateRound detour could not be initialized
Thanks!
Forum:
General
10-31-2021, 22:20
Replies:
2
TerminateRound detour could not be initialized
Views:
1,108
Posted By
orel56000
TerminateRound detour could not be initialized
Hey, so now I'm getting this error every time I load my plugin:
L 11/01/2021 - 04:14:40: [CSTRIKE] Sigscan for TerminateRound failed
L 11/01/2021 - 04:14:40: [CSTRIKE] TerminateRound detour could...
Forum:
Scripting Help
08-13-2019, 05:16
Replies:
4
New tabs in the scoreboard
Views:
1,141
Posted By
orel56000
Re: New tabs in the scoreboard
This is happening only when I start a New Game server, which makes it server sided (of course only if the client is using beta version), so it doesn't mean I can active it on an internet server as...
Forum:
Off-Topic
08-13-2019, 03:50
Replies:
14
about the newest cs 1.6 update
Views:
7,472
Posted By
orel56000
Re: about the newest cs 1.6 update
no, only those commands (without cl_filterstuffcmd 1):
motd_write
cl_filterstuffcmd
bind
unbind
unbindall
connect
Forum:
Scripting Help
08-13-2019, 01:39
Replies:
4
New tabs in the scoreboard
Views:
1,141
Posted By
orel56000
New tabs in the scoreboard
https://imgur.com/a/Dflh50Q
how to add nor change them?
Forum:
Scripting Help
08-10-2019, 15:09
Replies:
16
Client ID problem
Views:
3,187
Posted By
orel56000
Re: Client ID problem
I think so, I didn't installed the server, the server was installed automaticlly by my host
Forum:
Off-Topic
08-10-2019, 13:50
Replies:
14
about the newest cs 1.6 update
Views:
7,472
Posted By
orel56000
Re: about the newest cs 1.6 update
Ah, okay.
Another offtopic topic - In the beta version of cs 1.6 there is a new category in the Find Servers list. which looks like a "B" inside a square. do you know what is it? I think its boosts...
Forum:
Off-Topic
08-10-2019, 12:53
Replies:
14
about the newest cs 1.6 update
Views:
7,472
Posted By
orel56000
Re: about the newest cs 1.6 update
if trusted sources means the client, wasn't it trusted source? and not sources?
Forum:
Off-Topic
08-08-2019, 19:52
Replies:
14
about the newest cs 1.6 update
Views:
7,472
Posted By
orel56000
about the newest cs 1.6 update
This is an announcement from valve about the new cs 1.6 update:
"Added privilege checking to command execution. Commands originating outside of the client are now only able to execute commands...
Forum:
Scripting Help
08-08-2019, 01:24
Replies:
16
Client ID problem
Views:
3,187
Posted By
orel56000
Re: Client ID problem
no it was my mistake lol in the status its just a counter or smth, the player index works fine : P sorry bt
Forum:
Scripting Help
08-08-2019, 00:00
Replies:
6
Cvar Util problem, Game commencing
Views:
1,212
Posted By
orel56000
Re: Cvar Util problem, Game commencing
if you read my code, you can see I added two checks, one says public when the public called and one says game comm when it detect game commencing, it shows the public message but dosen't show the...
Forum:
Scripting Help
08-07-2019, 17:54
Replies:
6
Cvar Util problem, Game commencing
Views:
1,212
Posted By
orel56000
Re: Cvar Util problem, Game commencing
there's an anti commencing in there? because i'm not sure if the signature is my problem
Forum:
Scripting Help
08-07-2019, 15:14
Replies:
6
Cvar Util problem, Game commencing
Views:
1,212
Posted By
orel56000
Re: Cvar Util problem, Game commencing
I don't have CheckWinConditions file, but that because I took this line from the infinity round plugin, which don't have it as well(I couldn't find any file named CheckWinConditions in his .zip file)...
Forum:
Scripting Help
08-07-2019, 12:11
Replies:
6
Cvar Util problem, Game commencing
Views:
1,212
Posted By
orel56000
Cvar Util problem, Game commencing
Hey, I'm typing to block Game Commencing, I tryed to install infinity round, but the Cvar Util module crash my server, even with its fix plugin, so I don't really know if this module is necessary to...
Forum:
Scripting Help
08-04-2019, 09:07
Replies:
16
Client ID problem
Views:
3,187
Posted By
orel56000
Re: Client ID problem
@Fuck For Fun what the hell are you talking about
thanks
Forum:
Scripting Help
08-04-2019, 07:30
Replies:
16
Client ID problem
Views:
3,187
Posted By
orel56000
Re: Client ID problem
im not trying to change, im asking if it is a bug or something new, and how I should deal with that? because I save things like cash on players' id and when they disconnected its saving into a file,...
Forum:
Scripting Help
08-04-2019, 06:34
Replies:
16
Client ID problem
Views:
3,187
Posted By
orel56000
Re: Client ID problem
im not trying to change the player index, it is changes automaticlly when a player disconnects, that what I'm trying to fix
here, look at this:
# 1 "Player 1" 2 STEAM_0:0:xxxxxxx 0 1:12:45 ...
Forum:
Scripting Help
08-04-2019, 06:17
Replies:
16
Client ID problem
Views:
3,187
Posted By
orel56000
Client ID problem
Hello, I don't know if its a new update or something because I havn't noticed that before but its f***** up all my plugins..
when you write Status in the console its shows players' ID
and lets...
Forum:
Scripting Help
01-03-2019, 16:53
Replies:
7
pick 6 ready players
Views:
1,374
Posted By
orel56000
Re: pick 6 ready players
how do I pick 6 different players?
Forum:
Scripting Help
01-03-2019, 16:18
Replies:
7
pick 6 ready players
Views:
1,374
Posted By
orel56000
Re: pick 6 ready players
that not what I meant, I know who's ready and who's not, I just need a random that returns me 6 players from all those that are ready (ReadyPlayer[id] == 1)
Forum:
Scripting Help
01-03-2019, 16:03
Replies:
7
pick 6 ready players
Views:
1,374
Posted By
orel56000
pick 6 ready players
I have a var ReadyPlayer[id] = 0/1
What is the best way to pick 6 random of all of the ready players?
Forum:
Scripting Help
12-16-2018, 10:48
Replies:
8
Some maps are crashing my server
Views:
1,900
Posted By
orel56000
Re: Some maps are crashing my server
There is a reason why its print this to me:
Host_Error: PF_setmodel_I: no precache: *261
but for the other guy it prints:
Host_Error: PF_precache_model_I: Model 'models/p_elite.mdl'...
Forum:
Scripting Help
12-16-2018, 10:28
Replies:
8
Some maps are crashing my server
Views:
1,900
Posted By
orel56000
Re: Some maps are crashing my server
its not the wrong section because its happens because of models that I load with plugins, and maybe there is a plugin or idk, that could help me...
Forum:
Scripting Help
12-16-2018, 10:20
Replies:
8
Some maps are crashing my server
Views:
1,900
Posted By
orel56000
Re: Some maps are crashing my server
normally.... precache_model("....mdl"); ?? what do you mean
Forum:
Scripting Help
12-16-2018, 09:41
Replies:
8
Some maps are crashing my server
Views:
1,900
Posted By
orel56000
Some maps are crashing my server
some maps crashes the server and give this error:
Host_Error: PF_setmodel_I: no precache: *261
L 12/15/2018 - 17:34:33: FATAL ERROR (shutting down): Host_Error: PF_setmodel_I: no precache:...
Showing results 1 to 25 of 52
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