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Search: Posts Made By: singularity
Forum: Suggestions / Requests 02-02-2009, 15:07
Replies: 1
Views: 1,112
Posted By singularity
Forum: Scripting Help 09-20-2008, 11:52
Replies: 0
Views: 1,051
Posted By singularity
Need help chaning amount of players to a cvar

Hi!

I'm in desperate need of making this plugin , Auto_change to work on cvars instead of players. I want it to work if like write mp_timelimit 10 it changes to a plugin and if i write...
Forum: Approved Plugins 09-08-2008, 16:44
Replies: 93
Views: 47,071
Posted By singularity
Re: Voting For Timelimit

I reedited this version working for airaccelerate instead and i get this bugg that the airaccelerate gets 0 when it havent been vote and (dont know if this comes on normal version 2) if someone...
Forum: Unapproved/Old Plugins 09-08-2008, 11:06
Replies: 20
Views: 10,018
Posted By singularity
Re: Auto Change cvars/amxx files

Is it possible to fix so that the plugins get unpaused casue of a cvar. Like if i use 10 airaccelerate (sv_airaccelerate 10) it loads a plugin that only works for 10 airaccelerate and if i got 100...
Forum: Approved Plugins 08-23-2008, 07:51
Replies: 1,369
Views: 1,140,472
Posted By singularity
Re: blockmaker_v4.01 [BM]

Neco, if you are planning another version it would be great if you could remake the code about the size for the blocks. Because i want to add another size to it and i cant because the scale shit...
Forum: Approved Plugins 07-14-2008, 16:08
Replies: 501
Views: 241,575
Posted By singularity
Re: Point System 1.3 || [6/14/2008]

Really nice but as thoes 2 guys says there is problem with models.
I dont know whats wrong but somehow the menu buggs.
I got some ideas for you to fix, would be really nice.
-Fix the model bugg...
Forum: Approved Plugins 07-13-2008, 16:07
Replies: 1,369
Views: 1,140,472
Posted By singularity
Re: blockmaker_v4.00 [BM]

Very nice work Necro
Got some ideas for ya if your planning on another version:
-Fix nofalldamage and trampoline so you cant get hurt at the edges.
-Properties , set heal per touch, velocity on...
Forum: Trash 06-10-2008, 12:03
Replies: 4
Views: 1,811
Posted By singularity
Re: (script) WCM 1.0 = [ECM 6.0]

Umm maybe say wich pluign etc?
Forum: Scripting Help 06-07-2008, 06:03
Replies: 1
Views: 1,378
Posted By singularity
Re: BCM4 Saving bugg!

Edit: I think it has something to do that i need to add 2 more variables for the new ones, anyone got an idea?
Forum: Scripting Help 06-05-2008, 10:49
Replies: 1
Views: 1,378
Posted By singularity
BCM4 Saving bugg!

I've added 2 new "sizes" in bcm4 and i get problems when saving them ingame. They get bugged and saves as a wall, can anyone help please?


#include <amxmodx>
#include <amxmisc>
#include...
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