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Posts Made By:
Disrupted_Hunter
Forum:
Plugin/Gameplay Ideas and Requests
04-24-2017, 15:46
Replies:
0
[REQ] help with grab plugin
Views:
588
Posted By
Disrupted_Hunter
[REQ] help with grab plugin
I am looking for someone to be able to edit this plugin(or help us do it) to have it where normal players cannot grab players but can grab only objects, such as prop_physics_override
? Similar to...
Forum:
Plugins
01-03-2017, 12:28
Replies:
2,724
[TF2 Stats] With Web Ranking and Item Logger [v9.1.0]
Views:
1,087,831
Posted By
Disrupted_Hunter
Re: [TF2 Stats] With Web Ranking and Item Logger [v9.1.0]
Just the player points. I don't use the web ranking, I unfortunately have no idea how to set it up
Forum:
Plugins
01-02-2017, 14:46
Replies:
2,724
[TF2 Stats] With Web Ranking and Item Logger [v9.1.0]
Views:
1,087,831
Posted By
Disrupted_Hunter
Re: [TF2 Stats] With Web Ranking and Item Logger [v9.1.0]
Is there a way to remove everyone's points that has ever been on the server? I tried to unload the plugin and then reload it but that did not work
Forum:
Plugins
12-29-2016, 16:06
Replies:
135
[TF2] Bot Manager
Views:
101,472
Posted By
Disrupted_Hunter
Re: [TF2] Bot Manager
I'm having a problem where none of the bots get kicked when people try to join my server. My configs are:
sm_bot_quota 28
sm_bot_join_after_player 0
sm_bot_game_logic
sm_bot_supported_map 0...
Forum:
Plugins
03-11-2016, 10:47
Replies:
277
[TF2] Zombie Fortress (Perks [v4.2.0.16] / Vanilla [v4.0.6.4])
Views:
186,801
Posted By
Disrupted_Hunter
Re: [TF2] Zombie Fortress (Perks [v4.2.0.16] / Vanilla [v4.0.6.4])
Hi, is there a way to have players vote for the option to turn the plugin on?
Forum:
Plugins
09-01-2015, 22:55
Replies:
1,229
MapChooser Extended 1.10.2 (Updated 2014-02-05)
Views:
814,596
Posted By
Disrupted_Hunter
Re: MapChooser Extended 1.10.2 (Updated 2014-02-05)
I updated sourcemod and metamod yesterday and, don't know if its related or not, but the mapvote no longer works. Anyone else experiencing the same issue?
Forum:
Plugins
07-19-2015, 00:28
Replies:
1,229
MapChooser Extended 1.10.2 (Updated 2014-02-05)
Views:
814,596
Posted By
Disrupted_Hunter
Re: MapChooser Extended 1.10.2 (Updated 2014-02-05)
Whenever the table opens up to choose a map, it doesn't give the correct items to select. It follows as:
Vote for the next map!
1. No vote
2. Consider which map you want to play
3. ...and don't...
Forum:
Plugins
05-26-2015, 16:33
Replies:
279
[ANY|Source 2009] Advanced Advertisements
Views:
167,852
Posted By
Disrupted_Hunter
Re: [ANY|Source 2009] Advanced Advertisements
Anyone having a problem where the advertisements stop showing up and need to be refreshed every few hours?
Forum:
Plugins
05-19-2015, 23:40
Replies:
1,222
[TF2] Model Manager 1.0.4 (08/03/2013)
Views:
629,097
Posted By
Disrupted_Hunter
Re: [TF2] Model Manager 1.0.4 (08/03/2013)
Whenever I type "tf_models_reload" in my console, a bunch of people timeout
Forum:
Plugins
04-24-2015, 15:58
Replies:
130
[TF2] PortalMod Gun + Cube v1.0 11/11/2015
Views:
82,099
Posted By
Disrupted_Hunter
Re: [TF2] PortalMod (beta) v0.7.3 08/18/2014
Is there a way to make this so we can enable it via commands? I can't seem to disable/enable via !portalgun @me, people just spawn with the portal gun already.
Forum:
Plugins
03-14-2015, 13:05
Replies:
135
[TF2] Bot Manager
Views:
101,472
Posted By
Disrupted_Hunter
Re: [TF2] Bot Manager
Every time my bot count changes, my chat gets flooded with text saying that sv_tags has been changed. It spams it about 4 or so times
Forum:
Plugins
02-19-2015, 17:49
Replies:
1,229
MapChooser Extended 1.10.2 (Updated 2014-02-05)
Views:
814,596
Posted By
Disrupted_Hunter
Re: MapChooser Extended 1.10.2 (Updated 2014-02-05)
Is there a way to end the round forcefully? My maps are custom trade/idle maps, so there are no objectives at all. I just need something to force them to change after the mp_timelimit ends, no matter...
Forum:
Plugins
02-19-2015, 16:23
Replies:
1,229
MapChooser Extended 1.10.2 (Updated 2014-02-05)
Views:
814,596
Posted By
Disrupted_Hunter
Re: MapChooser Extended 1.10.2 (Updated 2014-02-05)
I'm having a problem where the maps are not changing when the time limit is over. All my maps are custom TF2 maps. I have the time limit in my server.cfg set to 10 minutes (for testing purposes) and...
Forum:
Off-Topic
02-18-2015, 12:56
Replies:
4
Map Rotation
Views:
1,240
Posted By
Disrupted_Hunter
Re: Map Rotation
Yes, that's what I meant, sorry. Will this work on TF2?
Forum:
Off-Topic
02-17-2015, 15:14
Replies:
4
Map Rotation
Views:
1,240
Posted By
Disrupted_Hunter
Map Rotation
I need some help with my map rotation on my server. I have custom maps on my server, they don't have any objections or timelimits, but in my server.cfg I give a map timelimit to 45 but they do not...
Forum:
Unapproved Plugins
02-08-2015, 13:16
Replies:
492
[TF2] Friendly Mode (v. 16.0112)
Views:
207,800
Posted By
Disrupted_Hunter
Re: [TF2] Friendly Mode (v. 14.1119)
I would imagine that they are all set to default. I'm not too sure how to check
Forum:
Unapproved Plugins
02-05-2015, 17:53
Replies:
492
[TF2] Friendly Mode (v. 16.0112)
Views:
207,800
Posted By
Disrupted_Hunter
Re: [TF2] Friendly Mode (v. 14.1119)
I just realized I don't have any of the cvars in my server.cfg. Would having them excluded make a difference really?
Forum:
Unapproved Plugins
02-01-2015, 15:39
Replies:
492
[TF2] Friendly Mode (v. 16.0112)
Views:
207,800
Posted By
Disrupted_Hunter
Re: [TF2] Friendly Mode (v. 14.1119)
Not everytime, it is random. But it is typically when they exit out of friendly. I am not sure what they have in common, as it happens randomly and sometimes I am not even told of it until a few...
Forum:
Unapproved Plugins
02-01-2015, 12:52
Replies:
492
[TF2] Friendly Mode (v. 16.0112)
Views:
207,800
Posted By
Disrupted_Hunter
Re: [TF2] Friendly Mode (v. 14.1119)
Server crashes, logs say the last thing that was used right before the crash was friendly. I removed friendly, server no longer crashes. No error logs or anything.
Forum:
Unapproved Plugins
01-31-2015, 23:50
Replies:
492
[TF2] Friendly Mode (v. 16.0112)
Views:
207,800
Posted By
Disrupted_Hunter
Re: [TF2] Friendly Mode (v. 14.1119)
Is this something you would be able to look into? As far as I know, you are the only person with a friendly plugin; I would really like to have one that works.
Forum:
Unapproved Plugins
01-23-2015, 21:59
Replies:
492
[TF2] Friendly Mode (v. 16.0112)
Views:
207,800
Posted By
Disrupted_Hunter
Re: [TF2] Friendly Mode (v. 14.1119)
Anyone having problems where people enabling/disabling friendly crashes the server? I removed the plugin from my server and it no longer crashes. Is there a fix for this or anyone else knows of any...
Forum:
Plugins
01-11-2015, 13:48
Replies:
1,732
[TF2Items] Give Weapon (v3.14159, 11/29/2013)
Views:
1,339,406
Posted By
Disrupted_Hunter
Re: [TF2Items] Give Weapon (v3.14159, 11/29/2013)
I get "[TF2Items] Invalid Weapon Index"
Forum:
Plugins
01-08-2015, 21:17
Replies:
1,732
[TF2Items] Give Weapon (v3.14159, 11/29/2013)
Views:
1,339,406
Posted By
Disrupted_Hunter
Re: [TF2Items] Give Weapon (v3.14159, 11/29/2013)
Is it possible to give the hookshot to admins with this command instead of adding the cvars for hookshot? If so, what would the index number be; I cannot find it anywhere.
Forum:
General
01-03-2015, 15:44
Replies:
15
Enable Grappling Hook!
Views:
8,697
Posted By
Disrupted_Hunter
Re: Enable Grappling Hook!
Is there a way to set certain flags for the hookshot? I run an idle and trade server and I want to try to give it to donators only. Is that possible at all?
Forum:
Plugins
12-27-2014, 14:30
Replies:
28
[TF2] Soundscape Fixer (v1.3.0 - 06/01/2014)
Views:
13,282
Posted By
Disrupted_Hunter
Re: [TF2] Soundscape Fixer (v1.2.3 - 24/12/2014)
I already stated that I had them rejoin the server and restarted. Nothing worked.
Showing results 1 to 25 of 59
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