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Posts Made By:
KorDen
Forum:
Extensions
03-02-2014, 14:50
Replies:
846
[ANY] SteamWorks
Views:
574,745
Posted By
KorDen
Re: [ANY] SteamWorks
#include <SteamWorks>
public SteamWorks_TokenRequested(String:sToken[], maxlen)
{
strcopy(sToken,maxlen,"TOKEN_HERE");
}
That's all :wink:
Forum:
Extensions
01-08-2014, 15:26
Replies:
846
[ANY] SteamWorks
Views:
574,745
Posted By
KorDen
Re: [ANY] SteamWorks
This already implemented in SteamTools (https://forums.alliedmods.net/forumdisplay.php?f=147) :rtfm:
---
Tested on CS:S Windows. Looks like all works fine. (Test plugin & inc...
Forum:
Extensions
01-08-2014, 13:34
Replies:
846
[ANY] SteamWorks
Views:
574,745
Posted By
KorDen
Re: [ANY] SteamWorks
Looks like you don't have .inc file on github. I have a question: which results can be in forwards? I think that copy entire EResult enum to .inc isn't a best way, because there are many states not...
Forum:
Extensions
01-08-2014, 08:51
Replies:
846
[ANY] SteamWorks
Views:
574,745
Posted By
KorDen
Re: [ANY] SteamWorks
SW_OnValidateClient but SteamWorks_***...
Maybe use one style, e.g. SW_*** for all?
Forum:
Extensions
01-08-2014, 06:30
Replies:
846
[ANY] SteamWorks
Views:
574,745
Posted By
KorDen
Re: [ANY] SteamWorks
oO
Do I understand it right, you want to implement SteamTools features that related to a server and doesn't require connection to Steam backend? (so you will not add e.g. gameplay stats?)
...
Forum:
Extensions
01-05-2014, 15:37
Replies:
846
[ANY] SteamWorks
Views:
574,745
Posted By
KorDen
Re: [ANY] SteamWorks
Have you replaced auth libraries (from the first post)? Remember that they replaced back every time you run update script.
Forum:
Extensions
11-30-2013, 16:03
Replies:
846
[ANY] SteamWorks
Views:
574,745
Posted By
KorDen
Re: [ANY] SteamWorks
Ah, forgot about bit operations at the night when wrote this code, thanks.
Will you add my MSVC config (and maybe compiled win version) to the first post? Or you will not support windows builds at...
Forum:
Extensions
11-28-2013, 10:50
Replies:
846
[ANY] SteamWorks
Views:
574,745
Posted By
KorDen
Re: [ANY] SteamWorks
Tested: copied server to the PC without Steam - see random garbage. Installed Steam, updated it and close - see real ID. Uninstalled Steam - grabage. Downloaded and updated SteamCMD - garbage. Copied...
Forum:
Extensions
11-27-2013, 12:14
Replies:
846
[ANY] SteamWorks
Views:
574,745
Posted By
KorDen
Re: [ANY] SteamWorks
Did you tested that it really shows Owner SteamID? I have a problem on Linux: If I install libraries from SDK, my server shows correct OwnerID, but lagging like under DDoS. If I install original...
Forum:
Extensions
11-27-2013, 11:18
Replies:
846
[ANY] SteamWorks
Views:
574,745
Posted By
KorDen
Re: [ANY] SteamWorks
I'm used sources from first post, just modified VS project variables to include right folders for compiler. Am I need to upload this files? Also, am i need to modify it to use environment variables...
Forum:
Extensions
11-27-2013, 09:52
Replies:
846
[ANY] SteamWorks
Views:
574,745
Posted By
KorDen
Re: [ANY] SteamWorks
If this is allowed (I remember that psychonic removed compiled extensions at some thread during SteamPipe beta, so I don't know..), here is windows build.
Can't test it, because on Win I have only...
Showing results 1 to 11 of 11
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