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Posts Made By:
gravi123
Forum:
Translation Request
04-22-2017, 22:38
Replies:
8
2 short Lines edit to your Language please.
Views:
2,511
Posted By
gravi123
Re: 2 short Lines edit to your Language please.
Serbian
[sr]
MSG_IP = !gIP Adresa servera je: !team%s
MSG_FAV = !gMolimo, !teamdodajte nas !gu !teamFavorite.
Forum:
General
04-21-2017, 18:08
Replies:
3
Server crash help
Views:
1,375
Posted By
gravi123
Re: Server crash help
Well i have more then 6000 maps placed on the server, arround 25GB's of demos for bot players so i guess it's because of that.
Forgot to mention it takes about 10 seconds for map to change when...
Forum:
General
04-21-2017, 09:31
Replies:
3
Server crash help
Views:
1,375
Posted By
gravi123
Server crash help
Does anyone know what is causing these crashes and how to prevent them
L 04/21/2017 - 13:56:26: Map: fu_bhop - Error: SZ_GetSpace: Tried to write to an uninitialized sizebuf_t: ???
L 04/21/2017...
Forum:
Trash
03-27-2017, 10:46
Replies:
1
change nonsteam kick message
Views:
1,029
Posted By
gravi123
change nonsteam kick message
Is it possible to change the kick message for nonsteam users trying to connect to server or at least output something in console.
This servers accepts only legit clients. Go and buy it right now...
Forum:
Scripting Help
03-17-2017, 16:38
Replies:
4
Player in visible range
Views:
963
Posted By
gravi123
Re: Player in visible range
Can someone explain to me a bit better how to use that :D
Forum:
Scripting Help
03-15-2017, 18:09
Replies:
4
Player in visible range
Views:
963
Posted By
gravi123
Player in visible range
Is it possible to detect if a player is in visible range for each enemy (not behind a wall) when he shoots his gun?
Forum:
Scripting Help
02-06-2017, 19:08
Replies:
6
Solved
See invisible players
Views:
1,271
Posted By
gravi123
Re: See invisible players
Sorry, I managed to make it, thank you :D
Forum:
Scripting Help
02-06-2017, 18:27
Replies:
6
Solved
See invisible players
Views:
1,271
Posted By
gravi123
Re: See invisible players
Could you explain this a bit more?
Forum:
Scripting Help
02-06-2017, 16:26
Replies:
6
Solved
See invisible players
Views:
1,271
Posted By
gravi123
See invisible players
Okay so I have some players set to be invisible with
set_user_rendering(id,kRenderFxNone,0,0,0,kRenderTransAlpha,0)
How can i make it so only 1 player can see the other invisible players?
Forum:
Scripting Help
01-25-2017, 06:44
Replies:
10
Don't give usp and glock
Views:
2,358
Posted By
gravi123
Re: Don't give usp and glock
public plugin_precache()
{
// this engine way...
new iEnt = -1;
while( (iEnt = find_ent_by_class(iEnt, "game_player_equip") > 0) )
{
...
Forum:
Scripting Help
01-24-2017, 15:17
Replies:
10
Don't give usp and glock
Views:
2,358
Posted By
gravi123
Re: Don't give usp and glock
How do i remove the entity?
Forum:
Scripting Help
01-24-2017, 08:18
Replies:
10
Don't give usp and glock
Views:
2,358
Posted By
gravi123
Don't give usp and glock
As title says, is there a way not to give team weapons when round stats not using strip_user_weapon
Forum:
Scripting Help
01-22-2017, 07:38
Replies:
12
Solved
Extract data from string
Views:
1,758
Posted By
gravi123
Re: Extract data from string
I used that in
RegisterHam(Ham_Spawn, "player", "RoundStart", 1);
but it works only the first time function loads
Forum:
Scripting Help
01-21-2017, 11:35
Replies:
12
Solved
Extract data from string
Views:
1,758
Posted By
gravi123
Re: Extract data from string
I don't really see how that helps
I have managed to make this and it works for up to 2 weapons with this code. Is there a better way to parse data for X number of weapons or must i make more if...
Forum:
Scripting Help
01-21-2017, 05:13
Replies:
12
Solved
Extract data from string
Views:
1,758
Posted By
gravi123
Re: Extract data from string
Can be space, comma, doesn't really matter.
Lets go with the file then. I am preety sure I already know how to do this from a file, but don't know how to parse data if I have x weapons for...
Forum:
Scripting Help
01-20-2017, 21:44
Replies:
12
Solved
Extract data from string
Views:
1,758
Posted By
gravi123
Re: Extract data from string
I was actually thinking of creating an array which contains weapons each player class should have, like
weapon_glock18#weapon_deagle#
And on round start to give_item
Forum:
Scripting Help
01-20-2017, 19:52
Replies:
12
Solved
Extract data from string
Views:
1,758
Posted By
gravi123
Extract data from string
word1#word2#word3#
Is it possible to fill an array with words before each #
Loads on round start
Forum:
New Plugin Submissions
01-12-2017, 19:14
Replies:
1,031
Galileo v5.9.1-925 (a feature rich map voting plugin) | Last Update: 2018-07-16
Views:
319,533
Posted By
gravi123
Re: Galileo v4.2.0-466 (a feature rich map voting plugin) | Last Update: 2017-01-06
How exactly does this feature work?
I tried to set vote.txt entry like following:
But it all resulted in
Forum:
New Plugin Submissions
11-08-2016, 18:33
Replies:
1,031
Galileo v5.9.1-925 (a feature rich map voting plugin) | Last Update: 2018-07-16
Views:
319,533
Posted By
gravi123
Re: Galileo v3.2.4-248 (a feature rich map voting plugin) | Last Update: 2016-10-28
Was working 24/7 and forgot about this later xd here are the logs
Galileo PLUGIN VERSION v3.2.4-248 INITIATING...
L 11/06/2016 - 21:14:51: {1.000 16040 -361 0} gal_debug_level: 1048575 | 16...
Forum:
Suggestions / Requests
10-29-2016, 17:07
Replies:
0
[REQ] Alive after death CS 1.6
Views:
1,098
Posted By
gravi123
[REQ] Alive after death CS 1.6
I need a plugin that would respawn a player after he dies making him invisible to other players with noclip turned on. But he would still be marked as dead (when round ends or all players in the...
Forum:
New Plugin Submissions
10-29-2016, 17:03
Replies:
1,031
Galileo v5.9.1-925 (a feature rich map voting plugin) | Last Update: 2018-07-16
Views:
319,533
Posted By
gravi123
Re: Galileo v3.2.4-248 (a feature rich map voting plugin) | Last Update: 2016-10-28
1. Just before the countdown starts
2. Every time the voting started on the log file
I will try the update in a bit and edit this post with the results.
EDIT: Nothing changed lags before...
Forum:
Trash
10-29-2016, 16:57
Replies:
0
Delete
Views:
827
Posted By
gravi123
Delete
Please delete this wrong forum
Forum:
New Plugin Submissions
10-27-2016, 16:55
Replies:
1,031
Galileo v5.9.1-925 (a feature rich map voting plugin) | Last Update: 2018-07-16
Views:
319,533
Posted By
gravi123
Re: Galileo v3.2.3-248 (a feature rich map voting plugin) | Last Update: 2016.09.30
Here is what you asked for
[ 1] amx_extendmap_max 90 galileo.amxx
[ 2] amx_extendmap_step 15 galileo.amxx
[ 3]...
Forum:
New Plugin Submissions
10-25-2016, 16:34
Replies:
1,031
Galileo v5.9.1-925 (a feature rich map voting plugin) | Last Update: 2018-07-16
Views:
319,533
Posted By
gravi123
Re: Galileo v3.2.3-248 (a feature rich map voting plugin) | Last Update: 2016.09.30
I have the plugin on 2 servers.
On 1 there are around 10 maps and there is no lag before vote countdown starts or anything
On second i have around 900 maps in vote file and it lags every time...
Forum:
New Plugin Submissions
10-15-2016, 18:30
Replies:
1,031
Galileo v5.9.1-925 (a feature rich map voting plugin) | Last Update: 2018-07-16
Views:
319,533
Posted By
gravi123
Re: Galileo v3.2.3-248 (a feature rich map voting plugin) | Last Update: 2016.09.30
Can someone make it so that it shows map information after name.
Example.
Choose a map
1. bkz_goldbhop [bh]
2. kz_world [climb]
3. kz_bhopwarehouse [axn]
4. dyd_slide [slide]
Basicly, if I...
Showing results 1 to 25 of 34
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