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Search: Posts Made By: ash47
Forum: Metamod:Source Plugins 05-02-2015, 18:34
Replies: 323
Views: 244,704
Posted By ash47
Re: Dota 2 Fixups

To be clear, d2fixups is working fine with 6.84, however, sourcemod is not working correctly. Once the map loads, custom gamemodes will start, with Lua running, then the game will crash :O

TLDR:...
Forum: Metamod:Source Plugins 03-06-2015, 05:49
Replies: 323
Views: 244,704
Posted By ash47
Re: Dota 2 Fixups

Psychonic, what do you think about source2 / the engine update that will roll out soon? Think there is any chance metamod will still work?
Forum: Metamod:Source Plugins 03-04-2015, 04:52
Replies: 323
Views: 244,704
Posted By ash47
Re: Dota 2 Fixups

Can no longer register console commands in vscript :( It needs flag: FCVAR_CLIENT_CAN_EXECUTE

edit: For refererence, as of 4th of match 2015, you need to mark it with:

FCVAR_SERVER_CAN_EXECUTE,...
Forum: Metamod:Source Plugins 02-27-2015, 05:25
Replies: 323
Views: 244,704
Posted By ash47
Re: Dota 2 Fixups

Psychonic, Convars:RegisterCommand() is no longer working on source1.

It will register a SERVER SIDED command :(

edit: This APPEARS to be fixed, but now it needs a new flag to say the client...
Forum: General 03-08-2013, 18:39
Replies: 5
Views: 2,562
Posted By ash47
Re: Gmod + Sourcemod

Why in the world would you want SM on a gmod server anyways?!?
Forum: General 03-07-2013, 00:15
Replies: 735
Views: 507,306
Posted By ash47
Re: Sourcemod for Dota 2?

Is there any way to get bots to work on a dedicated server? I managed to get them to spawn, and they buy items, aside from that, they just idle, sometimes the enemies come out and play if I go inside...
Forum: Unapproved Plugins 09-16-2009, 04:13
Replies: 375
Views: 230,094
Posted By ash47
Re: [TF2]RMF Ability Pack

How about crouch + click for sapper throw?
Forum: Plugin/Gameplay Ideas and Requests 09-13-2009, 07:11
Replies: 6
Views: 7,131
Posted By ash47
Forum: Scripting 09-09-2009, 06:32
Replies: 184
Views: 85,698
Posted By ash47
Re: TF2 Giving weapons to another class

I got it working, i got all weapons that dont have same entity names working :P:P:P

I had to modify the script a bit, and change the offsets, but i can now give myself the weapons :P:P:P
...
Forum: Scripting 09-07-2009, 06:28
Replies: 184
Views: 85,698
Posted By ash47
Re: TF2 Giving weapons to another class

Okay, i tried the plugin, i sometimes get invalid command, other times, it takes away my weapon, and it spawns whatever weapon i choose on me, but i can't pick it up :( It just seems to float there,...
Forum: Plugin/Gameplay Ideas and Requests 09-07-2009, 04:02
Replies: 6
Views: 7,131
Posted By ash47
Re: [TF2] Server Backpack / Weapon Manager

I can do the custom attributes easily, yes, i made a backburner have it's compression blast, i made weapons fire super fast, thats easy.

I saw a plugin, it spawns players with a random class, and...
Forum: Plugin/Gameplay Ideas and Requests 09-06-2009, 03:37
Replies: 6
Views: 7,131
Posted By ash47
[TF2] Server Backpack / Weapon Manager

A mod that allows users to equip any weapon (from the same class as them) would be sweet, i've seen bits and pieces that does this, sorta, but not perfectly, i wanna see one, just like the TF2...
Forum: Unapproved Plugins 09-06-2009, 03:25
Replies: 1,685
Views: 680,404
Posted By ash47
Re: [TF2] Equipment manager 1.1.5 (08/15/09)

REQUEST: My request is a VERY simple one, what I'm after is the ability to be able to change what each slot is called! For example, slot one is Official Hats, Slot 2 is Glasses, Slot 3 is Facial...
Forum: Unapproved Plugins 09-04-2009, 02:25
Replies: 375
Views: 230,094
Posted By ash47
Re: [TF2]RMF Ability Pack

I can easily add this myself, but i suggest using a different method to look if rmf_menu is in the string, it REALLY anoys me, i type "I can fly as a pyro by typing rmf_menu" or, something similar,...
Forum: Unapproved Plugins 09-01-2009, 08:20
Replies: 375
Views: 230,094
Posted By ash47
Re: [TF2]RMF Ability Pack

Okay, great plugin, it's on my server, now, i got a question, I want to remove some of these abilities, and just have them ALWAYS on, like the sapper throw, I think that should ALWAYS be on, no...
Forum: Unapproved Plugins 08-22-2009, 07:42
Replies: 194
Views: 56,377
Posted By ash47
Re: [TF2] Custom Achievements

Awesome! I'd like to see a nice big lengthy pack of achievements to install onto my server, but honestly, not too many stupid ones. I wouldn't mind a copy of the ones that are already on your server...
Forum: Unapproved Plugins 08-22-2009, 06:23
Replies: 194
Views: 56,377
Posted By ash47
Re: [TF2] Custom Achievements

I know, it's stupid, I was using free hosting though, so what do u expect. After doing some testing, I've found that it still isn't working properly, I looked at...
Forum: Unapproved Plugins 08-22-2009, 03:40
Replies: 194
Views: 56,377
Posted By ash47
Re: [TF2] Custom Achievements

okay! I found my problem, my host didn't allow remote mysql connections:(:(:( So, i found a website that does: http://www.freemysql.net made a mysql database with them, and i connect to that now...
Forum: Unapproved Plugins 08-22-2009, 00:51
Replies: 194
Views: 56,377
Posted By ash47
Re: [TF2] Custom Achievements

@Daymon

I think you need to set the driver to mysql or something, i read it on some wiki

To my problem, the website works fine, I'm not sure what im doing wrong, but, the achievements ingame...
Showing results 1 to 19 of 19

 
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