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Forum: Source Servers (SRCDS) 05-27-2020, 04:08
Replies: 2
Views: 159
Posted By backwards
Re: Client Crash: Buffer Overflow..

It could be a plugin sending too much information to clients (usually text messages of sorts (console, hud, chat)) which forces them to disconnect. It also could be an abused exploit, which game is...
Forum: Scripting 05-17-2020, 19:51
Replies: 3
Views: 182
Posted By backwards
Re: [l4d1] Problem finding an entity by classname and targetname

The enumerating all entities yourself is probably failing with "IsValidEntity" on valid entitys. I had this same issue with spawn point entitiys. When you use FindEntityByClassname, you don't have to...
Forum: Scripting 05-06-2020, 21:34
Replies: 3
Views: 234
Posted By backwards
Re: Trace from a position towards a hull.

The best way to do this while using the engines trace ray function would be to create a model with a hitbox (same size as the player hull bounds) and spawn it at the players position. You then just...
Forum: Source Servers (SRCDS) 04-02-2020, 22:39
Replies: 10
Views: 937
Posted By backwards
Re: Players purposely crashing my game-server.

Then the only other reason it wouldn't create the crash dump is if the process was in such a bad state during the crash that it was unable to operate enough to dump the memory to disk. I'll send you...
Forum: Source Servers (SRCDS) 04-02-2020, 22:07
Replies: 10
Views: 937
Posted By backwards
Re: Players purposely crashing my game-server.

Did you just check the website or did you check the log file in the directory "sourcemod/logs/accelerator.log"? this log file would have the crash id's if the steam account id was setup wrong in the...
Forum: Source Servers (SRCDS) 04-02-2020, 05:05
Replies: 10
Views: 937
Posted By backwards
Re: Players purposely crashing my game-server.

That games is going to have a lot of exploits unpatched. Yeah looks fine, going to have to wait for them to crash the server again now
Forum: Source Servers (SRCDS) 04-02-2020, 01:01
Replies: 10
Views: 937
Posted By backwards
Re: Players purposely crashing my game-server.

what source game are your refering to? there's a few newer exploits that haven't been patched in many source games. The best way to find out what they are doing is to install the crash accelerator...
Forum: Unapproved Plugins 03-26-2020, 13:13
Replies: 26
Views: 17,912
Posted By backwards
Re: [CSGO] Server Crasher Exploit Patch [3/20/2020]

The nullwave and movement crashes were patched a long time ago. The only security plugins for csgo you currently need from me would be these 2:
...
Forum: Unapproved Plugins 03-22-2020, 20:10
Replies: 26
Views: 17,912
Posted By backwards
Re: [CSGO] Server Crasher Exploit Patch [3/20/2020]

This plugin is no longer needed for csgo and should be uninstalled if currenlty installed to prevent server crashes.

This exploit has been patched in csgo with the recent update:
Exe version...
Forum: Unapproved Plugins 03-20-2020, 08:12
Replies: 26
Views: 17,912
Posted By backwards
Re: [CSGO] Server Crasher Exploit Patch [3/20/2020]

Valve's already aware of this, the hackerone report was marked as a duplicate from an ancient report that is greater than a year old. Sometimes it takes them a while to patch these, the RCE I...
Forum: Unapproved Plugins 03-20-2020, 06:00
Replies: 26
Views: 17,912
Posted By backwards
[CSGO] Server Crasher Exploit Patch [3/20/2020]

This plugin is no longer needed for csgo and should be uninstalled if currenlty installed to prevent server crashes.

This exploit has been patched in csgo with the recent update:
Exe version...
Forum: Plugins 03-08-2020, 14:56
Replies: 15
Views: 7,530
Posted By backwards
Re: [CSGO] Server Lagger Exploit Security Patch [3/7/2020]]

you have this one installed as well?
https://forums.alliedmods.net/showthread.php?p=2656975

If so and your servers are being attacked, you can add me on steam and i'll figure out what they are...
Forum: Plugins 03-07-2020, 20:33
Replies: 15
Views: 7,530
Posted By backwards
Re: [CSGO] Server Lagger Exploit Security Patch [3/7/2020]]

I would but the only way I see of doing that is with a mid function hook to shellcode allocated. The shellcode probably will break really easily with csgo updates. So for now I just have it block the...
Forum: Plugins 03-07-2020, 20:05
Replies: 15
Views: 7,530
Posted By backwards
[CSGO] Server Lagger Exploit Security Patch [3/7/2020]]

There's yet another exploit going around the csgo community which allows players to cause the server to stutter. A client has been abusing it in one of the community servers I manage since they are...
Forum: Scripting 02-11-2020, 08:17
Replies: 13
Views: 2,458
Posted By backwards
Re: [COOKIES] Value always 0 !

Alright so I may have solved your issue as I ran into this issue too. The cookies registered can't have the same base name and a unique descriptor argument. Despite what information i've read online...
Forum: Plugin/Gameplay Ideas and Requests 01-31-2020, 14:26
Replies: 2
Views: 235
Posted By backwards
Re: [NMRiH]Parameter setting

untested:

#include <sourcemod>
#include <sdkhooks>

public Action OnGetGameDescription(char gameDesc[64])
{
Format(gameDesc, 64, "***Custom Text***");
return Plugin_Changed;
}
Forum: Scripting 01-20-2020, 20:09
Replies: 5
Views: 671
Posted By backwards
Re: [CS:GO]How to notify a Bot player the state of C4 when he respawn?

After looking here: https://github.com/VSES/SourceEngine2007/blob/master/se2007/game/server/cstrike/bot/cs_gamestate.cpp#L125

Something like this should work and wont require signatures.
...
Forum: General 01-06-2020, 23:16
Replies: 2
Views: 1,011
Posted By backwards
Re: Linux server crasher "EXPLOIT" and its simple fix.

Then when someone hex edits the binary to 1.txt it will work again. Use my patch for the exploit I discovered to fix it in all situations https://forums.alliedmods.net/showthread.php?p=2656975
Forum: Plugins 12-22-2019, 07:07
Replies: 4
Views: 1,476
Posted By backwards
Forum: Source Servers (SRCDS) 12-15-2019, 12:07
Replies: 2
Views: 519
Posted By backwards
Re: [TF2] Weird server lag

Do you ever change the map? You should change the map at least once every 24 hours or restart the server when it's empty. There's issues with float values accuracy in game time functions after it...
Forum: General 11-21-2019, 06:06
Replies: 3
Views: 773
Posted By backwards
Forum: Scripting 10-22-2019, 01:27
Replies: 1
Views: 434
Posted By backwards
Re: SetEntityModel results in ERROR texture

You must add the file and all of the content that make the file in the gam engine to the downloads table on map start and pluginstart.

AddFileToDownloadsTable("models/snowball/snowball.mdl");...
Forum: Plugins 10-06-2019, 17:04
Replies: 76
Views: 21,300
Posted By backwards
Re: [ANY] Hit Registration Fix Plugin (bullet displacement by 1 tick)

After reviewing the source code I think you may have messed up the logic.

https://github.com/XutaxKamay/firebulletsfix/blob/master/scripting/firebulletsfix.sp#L84

You are obtaining the position...
Forum: Plugins 09-19-2019, 08:57
Replies: 24
Views: 14,635
Posted By backwards
Re: [ANY] SRCDS Server Crasher Exploit Patch [6/27/19]

I know of many similar exploits over the last ~12 years. If you have any links to any of these patches or community logs showing this being abused I would be really interested. I'm 100% sure it's...
Forum: Plugins 09-18-2019, 12:36
Replies: 13
Views: 3,163
Posted By backwards
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