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Search: Posts Made By: Synthax
Forum: Unapproved Plugins 07-23-2016, 21:22
Replies: 789
Views: 322,053
Posted By Synthax
Re: [TF2] TF2Jail (Jailbreak for TF2) (5.5.7 - Last Updated: February 28, 2016)

!wlist doesn't seem to do anything. I assume it's supposed to to the same as !wardenmenu? It's advertised to the Warden to use !wlist though.
Forum: Plugins 07-13-2016, 14:41
Replies: 229
Views: 102,137
Posted By Synthax
Re: [TF2] Deathrun Redux - Updated 2015-02-15

This is built off of the arena gamemode. If players are being placed on a team automatically, with only the arena selection door, you have not installed the plugin correctly, or something is...
Forum: Plugins 07-11-2016, 04:15
Replies: 59
Views: 45,645
Posted By Synthax
Re: Force HTML MOTDs v1.0.5 (Updated: 3/10/11)

Not sure if this breaks Valve Quickplay rules as far as "Bypassing of changing cl_disablehtmlmotd"
Forum: Plugins 04-22-2016, 13:00
Replies: 157
Views: 116,676
Posted By Synthax
Re: [TF2] TF2x10 - Multiply a Weapon's Stats by 10 v1.7.0

It works... fine? IF it's not working, it's not at the fault of Wliu. Did you restart the server? Did you ensure dependencies are installed properly? Using Updater and the latest SourceMod?
Forum: Plugins 04-17-2016, 01:21
Replies: 229
Views: 102,137
Posted By Synthax
Re: [TF2] Deathrun Redux - Updated 2015-02-15

https://gyazo.com/a45cc35bac0ac2d22de567e053376c0b
These appear simultaneously somewhat often.
Forum: Plugins 04-16-2016, 12:48
Replies: 1,919
Views: 776,945
Posted By Synthax
Re: [ANY] CallAdmin - Extended Report Mod

Any plans for a Discord module? It's growing quite a bit in popularity.
Forum: Plugin/Gameplay Ideas and Requests 04-11-2016, 14:29
Replies: 0
Views: 576
Posted By Synthax
Plugin for MvM class change

I've searched for a plugin that allows such thing, and found nothing. I know that setting visible max players is enough of a chore, is allowing class change even possible? Would any existing plugins...
Forum: Plugins 04-11-2016, 00:51
Replies: 26
Views: 62,316
Posted By Synthax
Re: [TF2] Unlimited Ammo

Works great, not a problem with it. (besides always saying you're low on ammo in X10, but NBD)
Forum: Plugins 04-10-2016, 22:10
Replies: 526
Views: 274,988
Posted By Synthax
Re: [TF2] Advanced Infinite Ammo

This is just saying that everything is globally disabled. It's ignoring cvars set in the cfg file.
Forum: Plugins 04-06-2016, 15:00
Replies: 229
Views: 102,137
Posted By Synthax
Re: [TF2] Deathrun Redux - Updated 2015-02-15

That's fantastic, glad to hear you've found a system that works well for you. On an unrelated topic, do you still intend to try rewriting The Hidden? I think it's a game mode that could be...
Forum: Plugins 04-06-2016, 13:52
Replies: 229
Views: 102,137
Posted By Synthax
Re: [TF2] Deathrun Redux - Updated 2015-02-15

These are exciting features and I'm very glad that these are being added. Will select next Death be added to the admin menu?
Forum: Plugins 04-04-2016, 03:14
Replies: 229
Views: 102,137
Posted By Synthax
Re: [TF2] Deathrun Redux - Updated 2015-02-15

I'd be up for testing the plugin both in short-term and long-term and discussing bugs if you'd like to chat on Steam- just let me know
Forum: Plugins 04-03-2016, 00:20
Replies: 927
Views: 651,107
Posted By Synthax
Re: Connect Announce

Can this plugin include a cvar like sm_ca_mapstartnosound but for join messages? Every map change, there's a huge list of connect messages that flood chat, especially for server staff.
Forum: Plugins 04-02-2016, 22:57
Replies: 229
Views: 102,137
Posted By Synthax
Re: [TF2] Deathrun Redux - Updated 2015-02-15

Did you still need someone to test the plugin after you closed your servers?
Forum: Plugins 03-31-2016, 11:06
Replies: 475
Views: 264,357
Posted By Synthax
Re: [TF2] Force Holidays - 1.10.2, Updated 2015-10-07

Halloween is working fine but I can't get winter or birthday to work on certain servers for no apparent reason. The plugin isn't throwing any errors afaik.
Edit: I can get birthday and Halloween to...
Forum: Plugins 03-30-2016, 06:14
Replies: 229
Views: 102,137
Posted By Synthax
Re: [TF2] Deathrun Redux - Updated 2015-02-15

Is the plugin overriding the game description anymore? Doesn't seem to be for me.
Forum: Plugins 03-28-2016, 07:02
Replies: 229
Views: 102,137
Posted By Synthax
Re: [TF2] Deathrun Redux - Updated 2015-02-15

I too am having this bug (Not sure if it's your fault ClassicGuzzi) and I believe that it is caused by the Ghostmode [Redux] plugin. The clarify the issue here, when a player is on red and switches...
Forum: Plugins 03-26-2016, 23:31
Replies: 229
Views: 102,137
Posted By Synthax
Re: [TF2] Deathrun Redux - Updated 2015-02-15

Talked to some staff about bugs. The plugin will announce a Death and select a different player as Death. Players can't use "explode" or "kill" commands, but they can still switch teams. This kinda...
Forum: Plugins 03-26-2016, 09:42
Replies: 229
Views: 102,137
Posted By Synthax
Re: [TF2] Deathrun Redux - Updated 2015-02-15

Some people mentioned issues with spectate as well. I haven't played on my own server often enough to remember what other bugs exist.
Forum: Plugins 03-23-2016, 18:23
Replies: 1,221
Views: 629,227
Posted By Synthax
Re: [TF2] Model Manager 1.0.4 (08/03/2013)

I too would like to see custom sounds to go with each model.
Forum: Plugins 03-20-2016, 00:08
Replies: 279
Views: 167,877
Posted By Synthax
Re: [ANY|Source 2009] Advanced Advertisements

I'm trying the same thing and running into the same issue. Why include extra_chat_colors.txt if it doesn't work?
Forum: Plugins 01-31-2016, 22:48
Replies: 157
Views: 116,676
Posted By Synthax
Re: [TF2] TF2x10 - Multiply a Weapon's Stats by 10 v1.7.0

Kunai is mega OP, yet there is no config variable for how large of a health boost is given.
Forum: Plugins 01-18-2016, 21:59
Replies: 1,919
Views: 776,945
Posted By Synthax
Re: [ANY] CallAdmin - Extended Report Mod

Is there any way of editing the flags required to handle a call? Some of my moderators are having an issue with "[CALLADMIN] Only admins have access to this command" despite having B flag. Why can't...
Forum: General 01-10-2016, 23:13
Replies: 12
Views: 1,694
Posted By Synthax
Re: Reserved slots visible, still kicking

Seems a bit wasteful and unnecessary, but I guess with a slot being under $1 that's not so bad.
Forum: General 01-10-2016, 19:58
Replies: 12
Views: 1,694
Posted By Synthax
Re: Reserved slots visible, still kicking

It specifically states that a player without reserve access will be kicked when a reserve access player joins. This would mean that a reserve access player would actually need to *join the game* to...
Showing results 1 to 25 of 78

 
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