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Search: Posts Made By: joropito
Forum: Code Snippets/Tutorials 09-09-2010, 22:39
Replies: 193
Views: 222,592
Posted By joropito
Forum: Code Snippets/Tutorials 12-11-2009, 13:08
Replies: 193
Views: 222,592
Posted By joropito
Re: [INFO] Fakemeta & Ham detailed function descriptions and examples

maybe he was holding the key :P

Starsailor, which map is it?
Forum: Code Snippets/Tutorials 12-11-2009, 09:20
Replies: 193
Views: 222,592
Posted By joropito
Re: [INFO] Fakemeta & Ham detailed function descriptions and examples

The function works when you're moving off-ground.

If you're standing up on worldspawn, you'll get the same origin as the start point.

If you're jumping, you'll get the point where you will...
Forum: Code Snippets/Tutorials 12-11-2009, 08:11
Replies: 193
Views: 222,592
Posted By joropito
Re: [INFO] Fakemeta & Ham detailed function descriptions and examples

Try to execute this function when you're jumping.



If you need to draw the parabola, you must do it at think and not with this functions.

I've tested this function in this way:

- Long...
Forum: Code Snippets/Tutorials 12-10-2009, 16:45
Replies: 193
Views: 222,592
Posted By joropito
Re: [INFO] Fakemeta & Ham detailed function descriptions and examples

But the function exists!!!

Maybe to make some prediction.
Forum: Code Snippets/Tutorials 12-10-2009, 16:18
Replies: 193
Views: 222,592
Posted By joropito
Re: [INFO] Fakemeta & Ham detailed function descriptions and examples

I didn't found any example so I have to test by myself and yes, it's a very interesting function.
Forum: Code Snippets/Tutorials 12-10-2009, 15:08
Replies: 193
Views: 222,592
Posted By joropito
Re: [INFO] Fakemeta & Ham detailed function descriptions and examples

Fakemeta function :
EngFunc_TraceToss

Description :
Trace the point where some entity movement will finish.
If for some reason the entity movement must be blocked for other entity (or...
Forum: Code Snippets/Tutorials 12-02-2009, 13:44
Replies: 193
Views: 222,592
Posted By joropito
Re: [INFO] Fakemeta & Ham detailed function descriptions and examples

I can't test right now (I'm at work).
I'm sure you have read my edit about movetype_walk

You can also take a look at hlsdk-2.3-p3/singleplayer/dlls/roach.cpp in CRoach::Move called from...
Forum: Code Snippets/Tutorials 12-02-2009, 13:25
Replies: 193
Views: 222,592
Posted By joropito
Re: [INFO] Fakemeta & Ham detailed function descriptions and examples

Take a look into hlsdk-2.3-p3/singleplayer/dlls/monsters.cpp

int CBaseMonster :: CheckLocalMove


It says something about making WALK_MOVE for every step


// this loop takes single...
Forum: Code Snippets/Tutorials 12-02-2009, 13:04
Replies: 193
Views: 222,592
Posted By joropito
Re: [INFO] Fakemeta & Ham detailed function descriptions and examples

For bots, EngFunc_RunPlayerMove
For non-intelligent entities, EngFunc_MoveToOrigin
For monsters, EngFunc_WalkMove

Not tested but...

EngFunc_WalkMove(edict_t *ent, float yaw, float dist, int...
Forum: Code Snippets/Tutorials 12-02-2009, 11:26
Replies: 193
Views: 222,592
Posted By joropito
Re: [INFO] Fakemeta & Ham detailed function descriptions and examples

I've tried with func_breakable entities and it walks fine and only tested with MOVETYPE_TOSS.
Try with that kind of entity, movetype and setup the model you want.
Forum: Code Snippets/Tutorials 12-02-2009, 06:35
Replies: 193
Views: 222,592
Posted By joropito
Re: [INFO] Fakemeta & Ham detailed function descriptions and examples

I've only tested with non-monsters entities but try this on that entity


set_pev(ent, pev_solid, SOLID_BBOX)
set_pev(ent, pev_movetype, MOVETYPE_TOSS)
set_pev(ent, pev_maxspeed, 9999.0)


I...
Forum: Code Snippets/Tutorials 12-02-2009, 06:26
Replies: 193
Views: 222,592
Posted By joropito
Re: [INFO] Fakemeta & Ham detailed function descriptions and examples

You need to set MOVETYPE_ and SOLID_ in entity.

Are you sure that TestOrigin is a valid target?
Forum: Code Snippets/Tutorials 11-13-2009, 10:25
Replies: 193
Views: 222,592
Posted By joropito
Re: [INFO] Fakemeta & Ham detailed function descriptions and examples

Fakemeta function :
EngFunc_AnimationAutomove

Description :
Plays the selected animation on entity

Usage :
entity_set_float(iEnt, EV_FL_framerate, fFrameRate);
entity_set_int(iEnt,...
Forum: Code Snippets/Tutorials 10-17-2009, 18:30
Replies: 193
Views: 222,592
Posted By joropito
Re: [INFO] Fakemeta & Ham detailed function descriptions and examples

I've deleted and everything in game worked fine (hud too) but if I try to connect again, I get SVC_BAD...lol
Forum: Code Snippets/Tutorials 10-17-2009, 15:18
Replies: 193
Views: 222,592
Posted By joropito
Re: [INFO] Fakemeta & Ham detailed function descriptions and examples

Updated.
I think it doesn't have problems. I think it's as is :)
Forum: Code Snippets/Tutorials 10-17-2009, 13:29
Replies: 193
Views: 222,592
Posted By joropito
Re: [INFO] Fakemeta & Ham detailed function descriptions and examples

Yes, too complicated to use this function and I can't find a good use of this (why not use EntitiesInPVS instead of this?).

It seems you can call this function once between some forward (maybe...
Forum: Code Snippets/Tutorials 10-16-2009, 20:19
Replies: 193
Views: 222,592
Posted By joropito
Re: [INFO] Fakemeta & Ham detailed function descriptions and examples

Fakemeta function :
EngFunc_FindClientInPVS

Description :
Return the next "player" entity in someone PVS using a global loop.

Usage :
iEnt2 = engfunc(EngFunc_FindClientInPVS, iEnt);
...
Forum: Code Snippets/Tutorials 10-15-2009, 15:52
Replies: 193
Views: 222,592
Posted By joropito
Re: [INFO] Fakemeta & Ham detailed function descriptions and examples

Yeah!
Updated.

When I was using MOVE_NORMAL, I saw random movements but with this information it makes sense.

Thanks
Forum: Code Snippets/Tutorials 10-15-2009, 15:10
Replies: 193
Views: 222,592
Posted By joropito
Re: [INFO] Fakemeta & Ham detailed function descriptions and examples

Fakemeta function :
EngFunc_MoveToOrigin

Description :
Moves an entity a defined distance toward a coordinate.

If the distance between Entity and Destination is less than the required...
Forum: Code Snippets/Tutorials 10-15-2009, 13:54
Replies: 193
Views: 222,592
Posted By joropito
Re: [INFO] Fakemeta & Ham detailed function descriptions and examples

Does this function hits only to bones of the entity? or it can hit to model area or to bounding box?
Forum: Code Snippets/Tutorials 10-15-2009, 13:07
Replies: 193
Views: 222,592
Posted By joropito
Re: [INFO] Fakemeta & Ham detailed function descriptions and examples

Fakemeta function :
EngFunc_SetOrigin

Description :
Properly sets a new origin on an entity.

Usage :
engfunc(EngFunc_SetOrigin, iEnt, Float:Origin[3]);
Parameters
iEnt = Entity index
Forum: Code Snippets/Tutorials 10-15-2009, 13:03
Replies: 193
Views: 222,592
Posted By joropito
Re: [INFO] Fakemeta & Ham detailed function descriptions and examples

Fakemeta function :
EngFunc_SetSize

Description :
Sets the bounds of an entity.

Usage :
engfunc(EngFunc_SetSize, iEnt, Float:fMins[3], Float:fMaxs[3]);

Parameters
Forum: Code Snippets/Tutorials 10-15-2009, 12:58
Replies: 193
Views: 222,592
Posted By joropito
Re: [INFO] Fakemeta & Ham detailed function descriptions and examples

Fakemeta function :
EngFunc_SetModel

Description :
Properly sets a new model on an entity.

Usage :
engfunc(EngFunc_SetModel, iEnt, sModel);

Parameters
Forum: Code Snippets/Tutorials 10-15-2009, 12:52
Replies: 193
Views: 222,592
Posted By joropito
Re: [INFO] Fakemeta & Ham detailed function descriptions and examples

Fakemeta function :
EngFunc_NumberOfEntities

Description :
Returns the number of entities in the world.

Usage :
ents = engfunc(EngFunc_NumberOfEntities);

Engine Replacement :
Showing results 1 to 25 of 29

 
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