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Search: Posts Made By: georgik57
Forum: Scripting Help 03-23-2024, 12:45
Replies: 2
Views: 177
Posted By georgik57
Re: Fixing PVS/PAS Engine Messages when using a view entity.

this should only happen if you use addtofullpack to set the player view origin
i get away with this by setting the real view origin of the camera in FM_UpdateClientData pre while using a single...
Forum: Suggestions / Requests 03-22-2024, 05:00
Replies: 5
Views: 252
Posted By georgik57
Re: make chat/say still/permanent

The chat box is a client side modification called metahooksv. I wouldn't recommend using it on steam though as you might get vac banned.
Forum: Suggestions / Requests 03-21-2024, 17:03
Replies: 4
Views: 444
Posted By georgik57
Re: Help plz on this plugin !

You need reapi to compile and run this plugin. And rehlds.
Forum: Suggestions / Requests 03-21-2024, 16:44
Replies: 5
Views: 252
Posted By georgik57
Re: make chat/say still/permanent

Chat messages expiration is controlled on the client side via hud_saytext_time cvar. It can be done via a plugin by spamming the chat, but it wouldn't be a good idea at all.
Chat box is also via a...
Forum: Suggestions / Requests 03-17-2024, 13:34
Replies: 5
Views: 255
Posted By georgik57
Re: autoresponder edit

https://forums.alliedmods.net/showpost.php?p=2819114&postcount=10
https://forums.alliedmods.net/showpost.php?p=2819116&postcount=12
Forum: Scripting Help 03-15-2024, 08:16
Replies: 34
Views: 865
Posted By georgik57
Re: Dollar Weapon menu

it can't. this is not slowhacking. it is simulating players sending commands to the server.

EDIT:

const PRIMARY_WEAPONS_BIT_SUM =...
Forum: Suggestions / Requests 03-15-2024, 06:02
Replies: 18
Views: 786
Posted By georgik57
Re: Auto Name

I meant like this. 2 less native calls.
#include <amxmodx>
#include <fakemeta>

new const Version[] = "0.2";

#define MAX_PLAYERS 32

new const DefaultNames[][] =
{
Forum: Scripting Help 03-14-2024, 17:00
Replies: 34
Views: 865
Posted By georgik57
Re: Dollar Weapon menu

engclient_cmd("weapon_ak47; drop")
Forum: Suggestions / Requests 03-14-2024, 16:26
Replies: 18
Views: 786
Posted By georgik57
Re: Auto Name

@Bugsy if the change name message is blocked, will the code still be triggered?
Also, wouldn't it be more effective just having a variable set to true/false for when not to ignore the forward...
Forum: Suggestions / Requests 03-11-2024, 16:33
Replies: 9
Views: 325
Posted By georgik57
Re: Connect location

https://forums.alliedmods.net/showthread.php?p=2679408#post2679408
Forum: Suggestions / Requests 03-11-2024, 06:34
Replies: 14
Views: 502
Posted By georgik57
Re: Noclip Edit

You can set freeze flag on each player instead of setting that cvar to 0(like in freeze time).
Forum: Suggestions / Requests 03-10-2024, 14:31
Replies: 14
Views: 502
Posted By georgik57
Re: Noclip Edit

Why would you set it to 0?
Forum: Suggestions / Requests 03-10-2024, 13:23
Replies: 14
Views: 502
Posted By georgik57
Re: Noclip Edit

#include <amxmodx>
#include <amxmisc>
#include <fun>
#include <fakemeta>

new Float:g_fMaxSpeed[33];

public plugin_init() {
register_plugin("amx_cheat","1.0","watch")
...
Forum: Suggestions / Requests 03-10-2024, 13:14
Replies: 1
Views: 203
Posted By georgik57
Forum: Suggestions / Requests 03-10-2024, 12:50
Replies: 2
Views: 249
Posted By georgik57
Re: Walkguard + AFK ZONE

why would you want that and not just use an afk manager?
Forum: Suggestions / Requests 03-10-2024, 12:48
Replies: 11
Views: 380
Posted By georgik57
Re: ZM Class Admin Only

use infected pre or attempt instead of post
Forum: Suggestions / Requests 03-10-2024, 12:31
Replies: 14
Views: 502
Posted By georgik57
Re: Noclip Edit

set_pev(iID, pev_maxspeed, 2000.0) under set_user_noclip(player,1). Make sure to set it back to default when turning noclip off and also to #include <fakemeta>.
Forum: Suggestions / Requests 03-07-2024, 15:36
Replies: 14
Views: 502
Posted By georgik57
Re: Noclip Edit

else if (equali(szArg1, "/noclip"))
{
if (pev(iID, pev_movetype) != MOVETYPE_NOCLIP)
{
set_pev(iID, pev_movetype, MOVETYPE_NOCLIP)
set_pev(iID, pev_maxspeed, 2000.0)
}
else...
Forum: Suggestions / Requests 03-07-2024, 12:47
Replies: 14
Views: 502
Posted By georgik57
Re: Noclip Edit

need to change map after you set them higher as far as i remember
Forum: Suggestions / Requests 03-07-2024, 11:48
Replies: 14
Views: 502
Posted By georgik57
Re: Noclip Edit

Try setting sv_spectatormaxspeed to a higher value. Make sure sv_maxvelocity is also higher or equal to the latter.
Forum: Suggestions / Requests 03-07-2024, 11:46
Replies: 2
Views: 192
Posted By georgik57
Re: [REQUEST][HL] Severian's Mod tripmine issue

It has, actually. Try removing it and it will probably work as intended.
If you want to have both, you can try listing the random color plugin above the one you linked, maybe this way the lightning...
Forum: Suggestions / Requests 03-07-2024, 11:40
Replies: 2
Views: 195
Posted By georgik57
Re: Bazooka / rocket launcher edit

https://forums.alliedmods.net/attachment.php?attachmentid=202881&d=1705621330
See "zpnm-zc_item_frog_bomb.sma" code for pushing players away from explosion origin and add it to your rocket explosion...
Forum: Suggestions / Requests 03-07-2024, 11:32
Replies: 12
Views: 467
Posted By georgik57
Re: [REQUEST][HL] timeleft, system clock HUD

I will make a proper release sometime soon hopefully with all the details.
Only 24H format supported right now though.

D7HUDInfoType1 1
D7HUDInfoText "$timeh$:$timem$:$times$^n$Ltimel$: $timel$"...
Forum: Suggestions / Requests 03-07-2024, 11:05
Replies: 12
Views: 467
Posted By georgik57
Re: [REQUEST][HL] timeleft, system clock HUD

something like this?
https://i.imgur.com/FF1MOoZ.png
Forum: Approved Plugins 03-06-2024, 15:08
Replies: 180
Views: 315,806
Posted By georgik57
Re: Map Spawns Editor v1.0 update [2006-10-23]

Would of been nice if this was automatic instead of manually having to create spawns for each map.
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