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Search: Posts Made By: <VeCo>
Forum: Scripting Help 07-29-2019, 12:08
Replies: 6
Views: 718
Posted By <VeCo>
Re: Crosshair Menu Editing Required

If scope is different than 1, you will send the message without passing any arguments.
message_begin(MSG_ONE,get_user_msgid("SetFOV"), .player=id);
if(scope[id] == 1)
...
Forum: Scripting Help 07-26-2019, 13:24
Replies: 5
Views: 650
Posted By <VeCo>
Re: [Question] Precache limit

The precache is done by the engine, not AMXX. If something is already precached, it won't be precached again. That's the point of precaching after all.
Forum: Suggestions / Requests 07-25-2019, 18:18
Replies: 2
Views: 665
Posted By <VeCo>
Re: Crosshair Menu Edit

Try this, removed all FOV messages:

#include <amxmodx>
#include <engine>
#include <cstrike>
#include <fakemeta>
#include <hamsandwich>

new const SilahBilgi[27][3] = {
{0,0,0},
Forum: Suggestions / Requests 07-24-2019, 14:24
Replies: 3
Views: 470
Posted By <VeCo>
Re: block guns in chat CSDM MOD

Put the plugin last in plugins.ini
Forum: Unapproved/Old Plugins 07-22-2019, 07:27
Replies: 13
Views: 2,898
Posted By <VeCo>
Re: Respawn - Plugin

Respawning doesn't strip knife and pistols, no need to give them. Player doesn't actually get any primary weapons...
You are calling 2 separate functions with one command, terrible.

//why did you...
Forum: Suggestions / Requests 07-22-2019, 02:39
Replies: 3
Views: 338
Posted By <VeCo>
Re: Help please.

No need to combine them in the same plugin. You can find all of them by using the search.
Forum: Off-Topic 07-21-2019, 13:10
Replies: 18
Views: 3,977
Posted By <VeCo>
Re: Earn a FREE plugin review

x + 1 * x + 1
x + x + 1

2 + 1 * 2 + 1
2 + 2 + 1 = 5

r u drunk dude? do your job normally :wink:

https://forums.alliedmods.net/showthread.php?t=308540
Forum: Scripting Help 07-21-2019, 09:08
Replies: 8
Views: 606
Posted By <VeCo>
Re: [CSTRIKE] Non-player entity 0 out of range

What exactly are ID_GIVEWEAPON and g_pszNameLrWeapon?
Forum: Scripting Help 07-21-2019, 08:41
Replies: 8
Views: 606
Posted By <VeCo>
Re: [CSTRIKE] Non-player entity 0 out of range

pWeapon is 0.
Make sure you give a valid weapon entity name to a valid player index.

It would make more sense to check if pWeapon > 0
Forum: Scripting Help 07-19-2019, 13:41
Replies: 8
Views: 609
Posted By <VeCo>
Re: refresh menu

player_menu_info native might help
Forum: Scripting Help 07-18-2019, 15:28
Replies: 5
Views: 324
Posted By <VeCo>
Re: Blur

Not possible.
Forum: Scripting Help 07-17-2019, 15:08
Replies: 14
Views: 690
Posted By <VeCo>
Re: &quot;Symbol is never used&quot;

If they are flags, you can just use read_flags with some bit operations.
Forum: Off-Topic 07-17-2019, 13:11
Replies: 16
Views: 3,720
Posted By <VeCo>
Re: Access to deleting our own threads

Don't know why are you even bothered by the existence of that thread, everyone makes stupid mistakes. These "infractions" are meaningless.
Forum: Off-Topic 07-16-2019, 16:26
Replies: 22
Views: 4,577
Posted By <VeCo>
Re: What stuff can amxx put in scoreboard?

You might want to ask in the plugin suggestions forum, the update just barely hit the official client some days ago.
Forum: Scripting Help 07-16-2019, 16:24
Replies: 6
Views: 533
Posted By <VeCo>
Re: [HELP] pev_angles Problem

alter punchangle instead, view angles are reset by the game
Forum: Off-Topic 07-16-2019, 12:14
Replies: 22
Views: 4,577
Posted By <VeCo>
Re: What stuff can amxx put in scoreboard?

These columns can only hold numerical values. You can still show rank position from csstats though.
Forum: Scripting Help 07-10-2019, 15:04
Replies: 23
Views: 1,191
Posted By <VeCo>
Re: [Help] a Ban plugin

Recompile all your plugins from .sma
You might have a backdoor if you installed some random .amxx
Forum: Off-Topic 07-08-2019, 15:47
Replies: 7
Views: 3,122
Posted By <VeCo>
Re: The Manners Of I AM NOOB

https://www.youtube.com/watch?v=yBLdQ1a4-JI&t=10

https://forums.alliedmods.net/showthread.php?p=2645925#post2645925
Forum: Scripting Help 07-08-2019, 15:30
Replies: 3
Views: 519
Posted By <VeCo>
Re: [Problem] cs_player_models_api

Obviously, it gets cut off.
Length of 32 is too short.
Forum: Scripting Help 07-08-2019, 12:11
Replies: 7
Views: 670
Posted By <VeCo>
Re: stop bullets from entity

Did you try modifying the end vector in TraceAttack?
Forum: Scripting Help 07-08-2019, 12:10
Replies: 8
Views: 675
Posted By <VeCo>
Re: Notepad error

It's saved with Unix style line breaks and Notepad is stupid.

Open with wordpad and save it without changing anything, then it will appear normally in notepad.
Forum: Suggestions / Requests 07-07-2019, 17:10
Replies: 9
Views: 461
Posted By <VeCo>
Re: download

https://forums.alliedmods.net/showthread.php?t=43979
use this to change weapon models
Forum: Suggestions / Requests 07-07-2019, 16:33
Replies: 9
Views: 461
Posted By <VeCo>
Re: download

unless it's about sounds/models, no
Forum: Scripting Help 07-07-2019, 12:14
Replies: 6
Views: 567
Posted By <VeCo>
Re: Send file from client to server and then from server to admin?

why would client send files to the server?
Forum: Off-Topic 07-07-2019, 07:24
Replies: 22
Views: 4,577
Posted By <VeCo>
Re: What stuff can amxx put in scoreboard?

Can't add more columns, but you can change the values through HealthInfo and Account messages. It would still show "HP Money" text in the header though.
Showing results 1 to 25 of 500

 
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