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Posts Made By:
Shader62
Forum:
Approved Plugins
08-04-2020, 15:31
Replies:
692
Laser/TripMine Entity
Views:
642,979
Posted By
Shader62
Re: Laser/TripMine Entity
I meant not to be for biohazard or zp, just the normal mode with no biohazard support, I want that version because it doesn't have many cvars, sry for bad english
Like this:
but without...
Forum:
Approved Plugins
08-04-2020, 04:39
Replies:
692
Laser/TripMine Entity
Views:
642,979
Posted By
Shader62
Re: Laser/TripMine Entity
@+ARUKARI-
can you give me the lasermine_023 plugin for the classic mode?
Forum:
Scripting Help
09-27-2019, 02:32
Replies:
0
How to convert zp 4.3 zombie class to biohazard
Views:
1,010
Posted By
Shader62
How to convert zp 4.3 zombie class to biohazard
How to convert zp 4.3 class to biohazard? A tutorial to convert?
Sorry for my bad English
Forum:
Suggestions / Requests
08-18-2019, 02:06
Replies:
1
Damage Money
Views:
833
Posted By
Shader62
Damage Money
I would like when you shoot through the wall not to give you money
#include < amxmodx >
#include < hamsandwich>
#include < cstrike >
#include < biohazard >
new const PLUGIN_NAME[ ] =...
Forum:
Suggestions / Requests
08-17-2019, 07:43
Replies:
4
Knife menu
Views:
1,295
Posted By
Shader62
Re: Knife menu
I want to be able to open the menu only the CT team, if anyone could make this plugin.
Forum:
Suggestions / Requests
08-17-2019, 06:35
Replies:
4
Knife menu
Views:
1,295
Posted By
Shader62
Knife menu
I would also like a plugin where when writing / knife appears:
Knife 1
Knife 2
Knife 3
Knife 4
Knife 5
Not only with the ability to have different models, I will change them if he is. And...
Showing results 1 to 6 of 6
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