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Posts Made By:
ScytherZ
Forum:
Scripting
07-18-2017, 03:50
Replies:
0
env_beam as a ring cannot be killed
Views:
513
Posted By
ScytherZ
env_beam as a ring cannot be killed
Hi all,
When setting the spawnflag to 8 on a env_beam to make it a ring it cannot be killed if life is set to 0. Additional, if the life is set to 5 and the kill command is issued it will not die...
Forum:
Scripting
07-18-2017, 03:48
Replies:
3
Set multiple spawnflags for entity
Views:
1,707
Posted By
ScytherZ
Re: Set multiple spawnflags for entity
Nope this doesn't work. Again, only the 8 flag seems to be on.
Forum:
Scripting
07-17-2017, 11:18
Replies:
3
Set multiple spawnflags for entity
Views:
1,707
Posted By
ScytherZ
Set multiple spawnflags for entity
Hi all, how do i set multiple spawn flags for an entity?
I tried
DispatchKeyValue(beament, "spawnflags", "2 8");
But this only sets flag 2..
Thank you!
Forum:
Scripting
07-10-2017, 07:22
Replies:
4
Bind visual effects to the player
Views:
947
Posted By
ScytherZ
Re: Bind visual effects to the player
Yep like that one!
Forum:
Scripting
07-10-2017, 02:27
Replies:
4
Bind visual effects to the player
Views:
947
Posted By
ScytherZ
Bind visual effects to the player
Hi all,
I know that you can create beams and rings using the TE_SETUP... effects however is it possible to bind these to the player so that when moving it'll stay attached?
I've put them on a...
Showing results 1 to 5 of 5
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