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Raised This Month: $32
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Showing results 1 to 17 of 17
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Posts Made By:
PEK727
Forum:
Plugins
03-21-2021, 23:35
Replies:
12
[L4D2] Weapon Drop Glow Fix [v1.0.3 | 25-December-2021]
Views:
8,240
Posted By
PEK727
Re: [L4D2] Weapon Drop Glow Fix [v1.0.2 | 08-March-2021]
The glow around the survivor's character model will be completely hidden for the duration of the chapter, regardless of motion, giving that survivor an advantage of being hard to focus on amongst the...
Forum:
Plugins
03-21-2021, 15:01
Replies:
12
[L4D2] Weapon Drop Glow Fix [v1.0.3 | 25-December-2021]
Views:
8,240
Posted By
PEK727
Re: [L4D2] Weapon Drop Glow Fix [v1.0.2 | 08-March-2021]
Something happens when using this plugin in Versus mode only, well I think anyways it might also happen in Scavenge... survivor glows will occasionally disappear on 1 survivor when viewing them as an...
Forum:
Plugins
03-17-2021, 14:46
Replies:
54
[L4D1 & L4D2] Spot Marker [v1.0.7 | 10-October-2021]
Views:
24,302
Posted By
PEK727
Re: [L4D1 & L4D2] Spot Marker [v1.0.0 | 16-March-2021]
Yet another thing I've wanted in L4D2, it works like a charm!
Forum:
Plugin/Gameplay Ideas and Requests
03-16-2021, 16:12
Replies:
0
[L4D2] PZ Burn Damage Control
Views:
710
Posted By
PEK727
[L4D2] PZ Burn Damage Control
I have been trying to modify damage dealt to Special Infected by fire and have done so via use of the cvar z_special_burn_dmg_scale but this seems to only work on bots and does not apply to...
Forum:
Plugins
03-11-2021, 16:41
Replies:
53
[L4D2] Improved and Perfected SurvivorAI Autotrigger
Views:
47,607
Posted By
PEK727
Re: [L4D2] Improved and Perfected SurvivorAI Autotrigger
Could there be cvars to enable/disable which gamemodes this is allowed in? Requesting because it causes issues in other gamemodes besides standard co op and versus.
Forum:
Plugins
03-08-2021, 13:47
Replies:
3
[L4D2] Block Pour Gascan [v1.0.1 | 08-March-2021]
Views:
2,878
Posted By
PEK727
Re: [L4D2] Block Pour Gascan [v1.0.0 | 08-March-2021]
Prevents being able to throw gascans with mouse1, I assume this is a bug.
Forum:
Plugins
01-27-2021, 00:26
Replies:
64
[L4D2] Nerf Damage To Commons [v1.0.9 | 19-February-2023]
Views:
19,795
Posted By
PEK727
Re: [L4D2] Nerf Damage To Commons [v1.0.4 | 26-January-2021]
Incredible plugin and something I have wanted for so long... great work, Marttt. Are you planning on making one for the special infected too? I would like to make them more resistant as well :)
Forum:
Plugin/Gameplay Ideas and Requests
12-15-2020, 20:42
Replies:
0
[L4D/L4D2] Boomer Fall Damage
Views:
477
Posted By
PEK727
[L4D/L4D2] Boomer Fall Damage
I was wondering if someone could make a simple plugin that enables player-controlled boomers to explode themselves when falling from up high just like bot-controlled boomers. I know there's the...
Forum:
Plugin/Gameplay Ideas and Requests
10-15-2020, 20:16
Replies:
1
[L4D2] Mighty Stomp Foot Remake
Views:
1,340
Posted By
PEK727
[L4D2] Mighty Stomp Foot Remake
Mighty Stomp Foot is one of the greatest ideas for a plugin and it feels like something that should have been in the game from the start. It has big problems though because the infected you stomp...
Forum:
Plugin/Gameplay Ideas and Requests
10-15-2020, 19:04
Replies:
0
[L4D/L4D2] Flashlight Realism
Views:
826
Posted By
PEK727
[L4D/L4D2] Flashlight Realism
I've always wanted a mod to make players not take the flashlight for granted in Left 4 Dead. It should function similar to the suit light in Half Life 2 where it would use up the aux power and you'd...
Forum:
Plugins
10-12-2020, 23:52
Replies:
21
[L4D/L4D2]AutoTakeOver 5+ Survivors (30/12/2017)
Views:
18,199
Posted By
PEK727
Re: [L4D/L4D2]AutoTakeOver 5+ Survivors (30/12/2017)
I love this plugin but it has a few issues that can disrupt gameplay. First and biggest of these is that the score of the bot you replace is completely wiped, I really hope there is a way to fix this...
Forum:
Plugins
10-12-2020, 17:21
Replies:
107
[L4D2] Footlocker Spawner (1.19) [22-Nov-2023]
Views:
84,965
Posted By
PEK727
Re: [L4D2] Footlocker Spawner (1.16) [30-Sep-2020]
On Crash Course chapter 1 a footlocker is spawning upside down and floating in a closet at the long building before the howitzer event.
Forum:
Plugins
09-26-2020, 18:07
Replies:
12
[L4D2] Melee Range (1.6) [11-Dec-2022]
Views:
14,132
Posted By
PEK727
Re: [L4D2] Melee Range (1.5) [24-Sep-2020]
I've noticed an issue with all melee weapons. When you attack farther than the default melee range value it fails to play their respective hit sounds.
Forum:
General
09-24-2020, 21:01
Replies:
345
L4D2 - The Last Stand Update - Issues and Bugs - Mega Thread
Views:
97,224
Posted By
PEK727
Re: L4D2 - The Last Stand Update - Issues and Bugs - Mega Thread
I can't use SourceMod at all anymore without L4D2 immediately crashing when starting a game :( I miss my plugins.
Forum:
Plugins
09-19-2020, 11:20
Replies:
149
[L4D & L4D2] Target Override (2.29) [25-Mar-2024]
Views:
49,132
Posted By
PEK727
You can use this to make infected bots work much...
You can use this to make infected bots work much better together which is great as infected and a fun challenge to fight against as survivors. One of the best plugins available :)
Forum:
Plugins
08-16-2020, 22:39
Replies:
69
[L4D2] Switch Upgrade Ammo Types (1.29) [07-Nov-2023]
Views:
24,759
Posted By
PEK727
I found some bugs in switching ammo types: ...
I found some bugs in switching ammo types:
M60 and Grenade Launcher can't carry any more bullets besides their active ammo so all you can do is change its type but not have additional ammo. If you...
Forum:
Plugins
08-16-2020, 21:57
Replies:
43
[L4D & L4D2] Lock Doors (1.21) [11-Dec-2022]
Views:
21,228
Posted By
PEK727
Hi Silvers, there is a bug I discovered in which...
Hi Silvers, there is a bug I discovered in which after you lock/unlock a door, you can lock/unlock that door from any distance as long as you are looking at it. Also I notice on occasion Witches...
Showing results 1 to 17 of 17
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