Raised This Month: $32 Target: $400
 8% 

Showing results 1 to 25 of 159
Search took 0.01 seconds.
Search: Posts Made By: grandwazir
Forum: Plugins 11-30-2013, 09:21
Replies: 520
Views: 363,062
Posted By grandwazir
Re: [L4D] Director Controller (All4Dead)

This meant that it notifies other online administrators based on the sm_activity convar.


// Set if we should notify players based on the sm_activity ConVar or not
public...
Forum: Plugins 11-30-2013, 09:19
Replies: 520
Views: 363,062
Posted By grandwazir
Re: [L4D] Director Controller (All4Dead)

Sadly I do not run a Left4Dead server anymore so I have little opportunity to keep this plugin updated. I do remember though that the minigun code was based on another plugin that was released at the...
Forum: Plugins 04-23-2011, 23:40
Replies: 520
Views: 363,062
Posted By grandwazir
Re: [L4D] Director Controller (All4Dead)

Should do - try it and see.
Forum: Plugins 10-29-2010, 11:13
Replies: 520
Views: 363,062
Posted By grandwazir
Re: [L4D] Director Controller (All4Dead)

Nothing else needs to be configured for the mod to work just install and it should be fine.

Could you try disabling all other mods first and then giving it another whirl? If you are still having...
Forum: Plugins 10-29-2010, 11:12
Replies: 520
Views: 363,062
Posted By grandwazir
Re: [L4D] Director Controller (All4Dead)

It is because I have not added it yet to the mod. It should be possible to spawn it I just need to add it to the list. I'll have a look at doing that some time over the weekend if I get a chance.

...
Forum: Plugins 09-22-2010, 15:36
Replies: 520
Views: 363,062
Posted By grandwazir
Re: [L4D] Director Controller (All4Dead)

Is anything else still having this problem?
Forum: Plugins 09-22-2010, 15:33
Replies: 520
Views: 363,062
Posted By grandwazir
Re: [L4D] Director Controller (All4Dead)

The link works for me. Make sure you are downloading All4Dead2.smx and not using the get plugin link for All4Dead2.sp; you want the last attachment on the post at the front of this thread.
Forum: Plugins 09-22-2010, 15:32
Replies: 520
Views: 363,062
Posted By grandwazir
Re: [L4D] Director Controller (All4Dead)

It won't compile because it uses the SDKHooks extension which isn't linked to the web compiler.
Forum: Plugins 08-27-2010, 04:51
Replies: 520
Views: 363,062
Posted By grandwazir
Re: [L4D] Director Controller (All4Dead)

Yeah it uses the same method although I removes some functions that were not necessary and tied it into a new entity spawning function like the rest of the mod uses.

With regards to the extra...
Forum: Plugins 08-27-2010, 04:49
Replies: 520
Views: 363,062
Posted By grandwazir
Re: [L4D] Director Controller (All4Dead)

You need to go to your plugin.all4dead2config file and make sure this is in it.

// Whether or not we announce changes in game.
// -
// Default: "1"
a4d_notify_players "0"

Also I am not sure...
Forum: Plugins 08-27-2010, 04:46
Replies: 520
Views: 363,062
Posted By grandwazir
Re: [L4D] Director Controller (All4Dead)

What's not working? I don't have a server of my own anymore so I can only check if things work locally you see.
Forum: Plugins 06-18-2010, 13:14
Replies: 115
Views: 98,144
Posted By grandwazir
Re: [L4D] HideHUDOnVomit (Blind Luck)

That error is fixed now in the new releasee of Blind Luck. You can download it from the first post in the thread. Sorry for taking so long!
Forum: Plugins 06-18-2010, 12:50
Replies: 520
Views: 363,062
Posted By grandwazir
Re: [L4D] Director Controller (All4Dead)

I've attached a development version of the new update. It currently fixes the following things:


Fixed error messages being recorded about invalid clients
Fixed a crash which could occur on...
Forum: Plugins 06-17-2010, 09:43
Replies: 520
Views: 363,062
Posted By grandwazir
Re: [L4D] Director Controller (All4Dead)

Thanks for looking after the mod while I was away!
Forum: Plugins 06-16-2010, 11:35
Replies: 520
Views: 363,062
Posted By grandwazir
Re: [L4D] Director Controller (All4Dead)

Yeah that is where the trouble is coming from. It is very odd since it should be safe to assume that if this event has fired the there would be a client attached to it.

Since GetClientOfUserId...
Forum: Plugins 04-28-2010, 16:30
Replies: 115
Views: 98,144
Posted By grandwazir
Re: [L4D] HideHUDOnVomit (Blind Luck)

[quote=Eraa;1163582]Im have this error from the plugin, can you tell me how to fix it ?[code]

It means that Blindluck is trying to hide the HUD on something that doesn't exist I think. I'll have a...
Forum: Plugins 04-26-2010, 07:40
Replies: 520
Views: 363,062
Posted By grandwazir
Re: [L4D] Director Controller (All4Dead)

That would make sense. The Left4Dead2 is much more aggressive in only caching what it actually needs. Which is why you can't spawn all melee weapons on all maps for example.

I'll update the plugin...
Forum: Plugins 04-26-2010, 07:37
Replies: 520
Views: 363,062
Posted By grandwazir
Re: [L4D] Director Controller (All4Dead)

It won't compile with the web compiler because you need to link against SDKHooks. If you try compiling it on your machine it will work.
Forum: Plugins 04-24-2010, 23:01
Replies: 520
Views: 363,062
Posted By grandwazir
Re: [L4D] Director Controller (All4Dead)

I know about it. It is a warning though, you can safely ignore it.
Forum: Plugins 04-24-2010, 22:59
Replies: 520
Views: 363,062
Posted By grandwazir
Re: [L4D] Director Controller (All4Dead)

The new weapons should be easy to add and I'll look to doing it over the next couple of days. Same with the footlocker.

Witch might be a bit harder - I'll have a look all the same.
Forum: Plugins 04-24-2010, 22:57
Replies: 520
Views: 363,062
Posted By grandwazir
Re: [L4D] Director Controller (All4Dead)

Is this just on the new maps or all maps?
Forum: Plugins 04-24-2010, 22:54
Replies: 520
Views: 363,062
Posted By grandwazir
Re: [L4D] Director Controller (All4Dead)

The error log you have attached is showing problems with another plugin. Have you try disabling all the other plugins to see if that fixes the problem?
Forum: Plugins 04-12-2010, 06:39
Replies: 115
Views: 98,144
Posted By grandwazir
Re: [L4D] HideHUDOnVomit (Blind Luck)

You would basically rewrite this mod to instead of running when a boomer vomits it runs on the map start, the actual mechanics are the same. I wouldn't recommend it though.
Forum: Plugins 04-12-2010, 06:35
Replies: 115
Views: 98,144
Posted By grandwazir
Re: [L4D] HideHUDOnVomit (Blind Luck)

Unlikely since the menu is part of the HUD. You could try changing bl_hud_to_apply to different bitmasks and see if any work.
Forum: Plugins 04-12-2010, 06:33
Replies: 520
Views: 363,062
Posted By grandwazir
Re: [L4D] Director Controller (All4Dead)

Should do. Since the versus stuff was removed I don't think there are any known incompatibilities.
Showing results 1 to 25 of 159

 
Forum Jump

All times are GMT -4. The time now is 17:32.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode