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Search: Posts Made By: DooMka
Forum: Zombie:Reloaded 08-23-2022, 00:30
Replies: 995
Views: 371,263
Posted By DooMka
Re: [CS:GO] Experimental: Zombie Plague X.040

I need delay E from the store. Leave only method B for opening a store. How can I do this?
Forum: Zombie:Reloaded 09-02-2012, 16:55
Replies: 231
Views: 278,457
Posted By DooMka
Re: [Guide]Step by step to running Zombie Mod on your CS:GO server!

L 09/02/2012 - 19:44:52: SourceMod error session started
L 09/02/2012 - 19:44:52: Info (map "ze_mirrors_edge_v2_go_pf_final") (file "errors_20120902.log")
L 09/02/2012 - 19:44:52:...
Forum: Scripting 08-31-2012, 21:49
Replies: 9
Views: 5,920
Posted By DooMka
Re: [CS:S] OnRoundStart

I tried to remake the plugin to play mp3 at the start of each new round, the plugin is compiled, but the sound does not play at the beginning of the rand. Perhaps the reason is that the raw go start...
Forum: Zombie:Reloaded 08-29-2012, 17:44
Replies: 90
Views: 80,338
Posted By DooMka
Re: [INFO] Fix Models ZR For CS:GO

L 08/30/2012 - 01:43:28: Error log file session closed.
L 08/30/2012 - 01:43:28: SourceMod error session started
L 08/30/2012 - 01:43:28: Info (map "ze_30_seconds_go_fix") (file...
Forum: Zombie:Reloaded 08-29-2012, 15:57
Replies: 231
Views: 278,457
Posted By DooMka
Re: [Guide]Step by step to running Zombie Mod on your CS:GO server!

I'm sorry, but I have a problem with the file weapons.txt what file I use to work properly cs go server?

L 08/29/2012 - 01:15:16: SourceMod error session started
L 08/29/2012 - 01:15:16: Info...
Forum: Zombie:Reloaded 08-28-2012, 12:27
Replies: 231
Views: 278,457
Posted By DooMka
Re: [Guide]Step by step to running Zombie Mod on your CS:GO server!

ClockOFroh Many thanks to the plugin works well
Forum: Zombie:Reloaded 08-28-2012, 10:56
Replies: 231
Views: 278,457
Posted By DooMka
Re: [Guide]Step by step to running Zombie Mod on your CS:GO server!

Hi guys, I have a question for you, the problem with dropping a zombie when he is on the ground and you could not decide?

And one more question, how to implement the shooting player without...
Forum: Zombie Plague Mod 09-20-2011, 16:36
Replies: 827
Views: 506,423
Posted By DooMka
Re: Zombie Plague 5.0 Beta 4

http://rghost.ru/22417801/image.png (http://rghost.ru/22417801.view)

Help please: server crashes when the map changes for 10 - 15 seconds, turn off if Zombie mod 5 then everything is in order = (
Forum: Zombie Plague Mod 09-13-2011, 23:13
Replies: 827
Views: 506,423
Posted By DooMka
Re: Zombie Plague 5.0 Beta 4

Hello!
Sorry, but I came up with the translation server probelma money:

[Огонь]
NAME = Огонь
COST = 100

[Заморозка]
NAME = Заморозка
COST = 200
Forum: Zombie Plague Mod 09-05-2011, 18:35
Replies: 2
Views: 2,665
Posted By DooMka
Re: zp 4.3 fix5 a Restarting. Reason: Process lost

abdul-rehman thank you for advice and for being unsubscribed to this thread, I think I was able to find the cause of a server crash. The reason for that was a plug spawn a zombie after death, when...
Forum: Zombie Plague Mod 09-04-2011, 16:27
Replies: 2
Views: 2,665
Posted By DooMka
zp 4.3 fix5 a Restarting. Reason: Process lost

Installed on the server "zp 4.3 fix5 a" plug-in that is ideal for speed and responsiveness. Gameplay just wonderful.
But we face the problem that the server is sometimes down. This happens when...
Forum: Zombie Plague Mod 01-11-2011, 23:09
Replies: 46
Subplugin Submission [ZP] CSO Countdown 1.0 (Fixed)
Views: 35,136
Posted By DooMka
Re: [ZP] CSO Countdown 1.0 (Fixed)

I have made all correctly, but it on works
1 One.wav - off
2 start_sound.mp3 - off
3 server - error

Please complete a plug-in



P.S. Excuse for English
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