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Search: Posts Made By: Bugrahan96
Forum: General 09-17-2021, 07:22
Replies: 16
Views: 2,039
Posted By Bugrahan96
Re: TF2 update broke sourcemod/metamod

Sourcemod developers fixed it <3

https://www.sourcemod.net/downloads.php?branch=1.10-dev&all=1 install the Build 6512 and servers will be working in order again.
Forum: SourceBans / SourceBans++ 08-30-2021, 06:14
Replies: 0
Views: 393
Posted By Bugrahan96
Is it possible to mute new players automatically?

Okay, so I was having an issue that people were opening alt accounts even if they got banned from the server they would eventually get auto-banned later but the thing I'm asking is that is it...
Forum: Zombie:Reloaded 04-26-2021, 15:28
Replies: 4
Views: 1,228
Posted By Bugrahan96
Re: [Help] Some zombies spawn as Human Class

It seems that it didn't work out. If anyone has the latest zr_classfix could anyone let me a hand?
Forum: Zombie:Reloaded 04-24-2021, 18:38
Replies: 4
Views: 1,228
Posted By Bugrahan96
Re: [Help] Some zombies spawn as Human Class

Installed zr_classfix made by Franug. Will test it out if its going to work out.
Forum: Zombie:Reloaded 04-24-2021, 17:33
Replies: 4
Views: 1,228
Posted By Bugrahan96
[Help] Some zombies spawn as Human Class

Thank you to everyone that helped me on my old thread. I'm finally able to open my server but now I got some kind of issue. Whenever someone gets infected by another player. The player becomes a...
Forum: Zombie:Reloaded 03-04-2021, 06:43
Replies: 10
Views: 1,516
Posted By Bugrahan96
Re: [Help] Need help on most critical stuff of the server

Didn't work out for me, velocity still goes up to 450
Forum: Zombie:Reloaded 03-04-2021, 02:58
Replies: 10
Views: 1,516
Posted By Bugrahan96
Re: [Help] Need help on most critical stuff of the server

It's set to 0 by default. Movement unlocker lets you to bhop as hell.

EDIT: Here's the video footage that I'm talking about. (https://youtu.be/EcnHuRLSjxE)
Forum: Zombie:Reloaded 03-03-2021, 12:41
Replies: 10
Views: 1,516
Posted By Bugrahan96
Re: [Help] Need help on most critical stuff of the server

Thank you for everything guys. Everything works in order now, except I can't disable bhopping from the server.
(sv_autobunnyhopping is set to 0 btw) when I open up cl_showpos 1, my velocity hops to...
Forum: Zombie:Reloaded 03-03-2021, 07:56
Replies: 10
Views: 1,516
Posted By Bugrahan96
Re: [Help] Need help on most critical stuff of the server

Thank you so much, Stripper works properly now!
However, entwatch still refuses to spawn items. I changed the configs including the plugin itself and restarted the server. Items still don't spawn in...
Forum: Zombie:Reloaded 03-02-2021, 11:36
Replies: 10
Views: 1,516
Posted By Bugrahan96
[Help] Need help on most critical stuff of the server

This my second or third time opening a cs:go server in sourcemod. I downloaded every single addon I could find like movement unlocker, entwatch, and anything that needs to be in the server but there...
Forum: VSH / Freak Fortress 09-19-2020, 16:03
Replies: 29
Views: 5,576
Posted By Bugrahan96
Re: [Subplugin] PAUSE MERC ABILITY

I liked your subplugin but the thing is you can also freeze players by using tfconds too.
Here's the code;

"abilityX"
{
"name" "rage_tfcondition"
"arg1" "28 ; 10" ...
Forum: VSH / Freak Fortress 09-19-2020, 14:21
Replies: 0
Views: 1,133
Posted By Bugrahan96
1.19 Disposable sentries via weapons.cfg?

I want to add disposable sentries just like the ones in mvm but even I use the attributes (multiple sentries and disposable sentry one) it doesn't work. any of you guys know how to do it? Also is it...
Forum: VSH / Freak Fortress 09-07-2020, 02:40
Replies: 7
Views: 1,287
Posted By Bugrahan96
Re: I cant make ff2_doability work

i was using the seriously old one and trying to find an updated version of it. i used tons of versions including debug versions etc. i will try out the one you sent to me, thank you so much. if that...
Forum: VSH / Freak Fortress 09-06-2020, 17:29
Replies: 7
Views: 1,287
Posted By Bugrahan96
Re: I cant make ff2_doability work

Ams doesnt works on my server dont know why. If that ever works i wouldnt have to mess with doability system. The thing is actually the other abilities works in that subplugin. If you can help me on...
Forum: VSH / Freak Fortress 09-05-2020, 05:54
Replies: 7
Views: 1,287
Posted By Bugrahan96
Re: I cant make ff2_doability work

Yes tried it. it doesnt even shows up in hud. It only says Rage is X% Percent. And when using rage it only pops up the vaccinator rage.
Forum: VSH / Freak Fortress 08-30-2020, 09:51
Replies: 7
Views: 1,287
Posted By Bugrahan96
I cant make ff2_doability work

As in description i managed to make a config for my event boss in the server. Other abilities except doability subplugin abilities doesnt work. I also use seriously old subplugin such as epic scout...
Forum: VSH / Freak Fortress 08-12-2020, 03:05
Replies: 13
Views: 2,021
Posted By Bugrahan96
Re: Any updated ff2_1st_set_abilities for FF2 1.10.14?

So changing rate of fire also effects damage of the Market Gardneer? Damn its complicated af but ill try that when i update to 1.19.9, thank you.
Forum: VSH / Freak Fortress 08-02-2020, 12:36
Replies: 1
Views: 989
Posted By Bugrahan96
Re: Why I leave.

It was a pleasure to use your bosses on my FF2 servers. Every single player of mine and including me loved your bosses a lot. And people still asks some of them back again like MLG Sniper etc. Its...
Forum: VSH / Freak Fortress 07-30-2020, 04:51
Replies: 13
Views: 2,021
Posted By Bugrahan96
Re: Any updated ff2_1st_set_abilities for FF2 1.10.14?

I also tried 1.19.9 on my private server i like the system of it but the thing is some features can be abused like ullapol always deal 1.5k damage with infinite explosions. Market garden deals way...
Forum: VSH / Freak Fortress 07-29-2020, 06:07
Replies: 10
Views: 1,517
Posted By Bugrahan96
Re: Crits and damage tracker are going off when switching class from demoman to any

Bump. I figured out why they lose their crit etc.
There are 2 bosses that break the red player's crit and damage tracker etc with their Rages. These 2 bosses are SCP-049 and Scrake. Here is the...
Forum: VSH / Freak Fortress 07-29-2020, 05:59
Replies: 13
Views: 2,021
Posted By Bugrahan96
Re: Any updated ff2_1st_set_abilities for FF2 1.10.14?

Well sorry about that. Anyways here's the current problem I got for the bosses.
This issue seems like started because of updating to Sourcemod 1.10 A lot of people have an issue like this in their...
Forum: VSH / Freak Fortress 07-29-2020, 05:52
Replies: 2
Views: 815
Posted By Bugrahan96
Re: Seeman Rage broke updating sourcemod from 1.8 to 1.10

Bump. Got the same issue with this guy. Any updated ff2_1st_set_abilities plugin around?
Forum: VSH / Freak Fortress 07-25-2020, 03:01
Replies: 13
Views: 2,021
Posted By Bugrahan96
Forum: VSH / Freak Fortress 07-21-2020, 09:41
Replies: 10
Views: 1,517
Posted By Bugrahan96
Re: Crits and damage tracker are going off when switching class from demoman to any

I always restart the server if i need to add/replace something when theres no player around. I also get a report that when players spawn as a minion of boss they will also lose their crit in next...
Forum: VSH / Freak Fortress 07-20-2020, 08:06
Replies: 13
Views: 2,021
Posted By Bugrahan96
Re: Any updated ff2_1st_set_abilities for FF2 1.10.14?

The subplugin seems to be working i only got this error code from one of latest error logs.


[freaks\ff2_1st_set_abilities.ff2] [FF2] Cannot give ammo to weapon tf_weapon_bottle (boss )-check...
Showing results 1 to 25 of 35

 
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