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Posts Made By:
Scherzo
Forum:
New Plugin Submissions
07-29-2012, 13:07
Replies:
33
Box System
Views:
36,200
Posted By
Scherzo
Re: Box System
There is stock (BOX_GetId) in .inc file to retrieve box's ID from ent id in forwards to avoid pushing strings. All native function which you listed would be just wrappers for fakemeta/engine...
Forum:
New Plugin Submissions
07-26-2012, 15:34
Replies:
33
Box System
Views:
36,200
Posted By
Scherzo
Re: Box System
Id is greate idea! implemented, check this out :) Back compatibility is kept. Bug with empty class reproduced, verified and fixed. Thanks. I added implosion effect for visualization of working box,...
Forum:
New Plugin Submissions
07-26-2012, 02:31
Replies:
33
Box System
Views:
36,200
Posted By
Scherzo
Re: Box System
Well, good analysis Astro :) I will release official patch after little research this evening (my local time).
I agree it would be nice to see zones, i would extend API (which is quite basic now)....
Forum:
New Plugin Submissions
07-18-2012, 14:08
Replies:
33
Box System
Views:
36,200
Posted By
Scherzo
Re: Box System
I tested on my server and it still working. Maybe your area is too small to stop nade. This extension slows down flying grenades to completly stop, but not instant halt / removing nades.
@Refill...
Forum:
New Plugin Submissions
07-18-2012, 05:15
Replies:
33
Box System
Views:
36,200
Posted By
Scherzo
Re: Box System
I will check when i reach home, but it was working during my last checking. I see you have properly configured core. Are you sure extension plugin is installed and successfull loaded?
@request
i...
Forum:
Code Snippets/Tutorials
07-12-2012, 17:19
Replies:
21
[INC] JSON
Views:
27,582
Posted By
Scherzo
Re: [INC] JSON
Great job! Of course we can make own system, but also in web there are some interesting webservices responding in JSON, with socket module it will be powerful tool. I definitelly check it on weekend...
Forum:
Off-Topic
02-23-2012, 10:42
Replies:
19
for loop question
Views:
4,376
Posted By
Scherzo
Re: for loop question
I dont understand, what is wrong in breaking loop? Since performing repeatable code also require jumps, jump in other place as usually is not an argument there. I suppose its nothing more than...
Forum:
Scripting Help
02-20-2012, 07:26
Replies:
22
MYSQL Problem
Views:
2,871
Posted By
Scherzo
Re: MYSQL Question
After restart your all config files are executed and connection cvars have now setted value. Put them as default in plugin on make sure sql file exec on startup.
Forum:
General
02-10-2012, 10:24
Replies:
8
Mysql Socket Problem
Views:
2,666
Posted By
Scherzo
Re: Mysql Socket Problem
Try other form of ip like:
127.0.0.1
localhost
192.168.0.x
finally public server ip (if available)
Forum:
New Plugin Submissions
01-26-2012, 04:12
Replies:
33
Box System
Views:
36,200
Posted By
Scherzo
Re: Box System
This plugin alone do nothing interesting for players. Power of this API are your addons which define interaction with these boxes.
In `dodatki` package you can see example `Leczenie` which heals...
Forum:
New Plugin Submissions
01-25-2012, 15:29
Replies:
33
Box System
Views:
36,200
Posted By
Scherzo
Re: Box System
I fixed bug with loading configuration and removed .amxx from archive.
Forum:
Code Snippets/Tutorials
01-22-2012, 17:03
Replies:
21
Server Query
Views:
13,676
Posted By
Scherzo
Re: Server Query
Maybe, didn`t see that. Having few solutions for same problem is nice whenever.
Forum:
Code Snippets/Tutorials
01-22-2012, 16:54
Replies:
21
Server Query
Views:
13,676
Posted By
Scherzo
Server Query
Server Queries
Library to asynchronous request fetching information about other server of HL game. Server queries - Valve Developer Community...
Forum:
New Plugin Submissions
01-21-2012, 06:56
Replies:
33
Box System
Views:
36,200
Posted By
Scherzo
Box System
Box System
Its advanced box editor with friendly API. It create invisible entity with size and position defined by admin which can affect with players and other entities.
API contains 5 events...
Forum:
Module Coding
05-30-2011, 08:30
Replies:
1,508
Module: Orpheu (v2.6.3)
Views:
892,137
Posted By
Scherzo
Re: Module: Orpheu2.3a
thanks, will try
Forum:
Module Coding
05-30-2011, 06:57
Replies:
1,508
Module: Orpheu (v2.6.3)
Views:
892,137
Posted By
Scherzo
Re: Module: Orpheu2.3a
hey
little liar? in eiface.h there is member named pfnConnectionlessPacket, how could i hook this function?
Forum:
Scripting Help
03-16-2011, 16:05
Replies:
2
View offset
Views:
937
Posted By
Scherzo
Re: View offset
Oh, too bad. Thanks for reply
Forum:
Scripting Help
03-16-2011, 15:45
Replies:
2
View offset
Views:
937
Posted By
Scherzo
View offset
Hi,
is it exists way to fetch offset vector of view? I mean, when player is moving his screen swing a little forward and back. It cause that a objects which are fixed in front are swinging too, like...
Forum:
Code Snippets/Tutorials
10-05-2010, 10:10
Replies:
23
Dynamic HUD
Views:
23,189
Posted By
Scherzo
Re: Dynamic HUD
@-<Ruedas>-@, swap them
dHUD.amxx
dHUD_test.amxx
Forum:
Code Snippets/Tutorials
10-04-2010, 16:26
Replies:
23
Dynamic HUD
Views:
23,189
Posted By
Scherzo
Re: Dynamic HUD
Use library dHUD.sma and one of example .sma both
Forum:
Code Snippets/Tutorials
09-11-2010, 16:56
Replies:
23
Dynamic HUD
Views:
23,189
Posted By
Scherzo
Re: Dynamic HUD
Thanks for comments :)
There is one more .sma which I used for make video. First post has enough attachments :wink: I didnt include some functions in description, but I believe these samples and...
Forum:
Scripting Help
09-11-2010, 08:21
Replies:
3
help with problem: Out of Bounds
Views:
1,007
Posted By
Scherzo
Re: help with problem: Out of Bounds
if(A_Peilio_Galia[id] == true)
this is line 635? probably id is >32,
if(is_user_connected(id) && A_Peilio_Galia[id] == true)
or array A_Peilio_Galia has not [33] size
Forum:
Code Snippets/Tutorials
09-10-2010, 19:00
Replies:
23
Dynamic HUD
Views:
23,189
Posted By
Scherzo
Dynamic HUD
Dynamic HUD
v1.03
Start from see what i mean: http://www.youtube.com/watch?v=mS2aUWay9D4
Interface for making attractive effects on HUD messages. You can prepare animation frame per frame...
Forum:
Approved Plugins
09-07-2009, 13:40
Replies:
55
BombSite Creator
Views:
45,009
Posted By
Scherzo
Re: BombSite Creator
Did you save changes? :P
Forum:
Approved Plugins
09-05-2009, 05:26
Replies:
40
AMXX Punisher
Views:
60,841
Posted By
Scherzo
Re: AMXX Punisher
haha, when will have a time for it
Showing results 1 to 25 of 201
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