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Posts Made By:
arbol
Forum:
Scripting
12-27-2015, 11:14
Replies:
6
CS GO: Remove Knife !
Views:
3,213
Posted By
arbol
Re: CS GO: Remove Knife !
Hi, I tried removing it by doing: public removeKnife(){
new entity = MaxClients+1;
while( (entity = FindEntityByClassname2(entity, "weaponworldmodel")) != -1 ) {
...
Forum:
Scripting
12-24-2015, 21:47
Replies:
6
CS GO: Remove Knife !
Views:
3,213
Posted By
arbol
Re: CS GO: Remove Knife !
Thanks for your reply, although i cannot decipher exactly what you mean.
Should i toggle transparency ? when ?
I appreciate your help.
Merry Christmas !
Forum:
Scripting
12-24-2015, 20:11
Replies:
6
CS GO: Remove Knife !
Views:
3,213
Posted By
arbol
CS GO: Remove Knife !
Hello.
I have a custom player model, which ideally wouldn't show a knife (i want the weapon to be transparent). See img below.
My previous strategy was to replace the knife with a small black...
Forum:
Scripting
12-22-2015, 11:03
Replies:
4
Sublime text editor && Code Folding
Views:
1,697
Posted By
arbol
Sublime text editor && Code Folding
Hello,
I have been programming in sourcepawn for years now, but there still is something disturbing my dreams.
Does it also happen to you that Sublime Text Editor 2 doesn't handle well the code...
Forum:
Plugins
03-23-2015, 23:21
Replies:
1,229
MapChooser Extended 1.10.2 (Updated 2014-02-05)
Views:
816,010
Posted By
arbol
Re: MapChooser Extended 1.10.2 (Updated 2014-02-05)
Hi, i have a CS GO - Sourcemod 1.7.0 server (Windows OS).
In my server, RTV is not working at all, and the map vote is not showing.
Here is the list of plugins:
SourceMod Version Information:
...
Forum:
Scripting
01-01-2015, 19:59
Replies:
7
Entity velocity
Views:
5,435
Posted By
arbol
Re: Entity velocity
I still couldn't get it to work.
I checked that the plugin loads correctly, that the configs loads correctly.
One of the problems could be that the offset is wrong (139/140) . But CS GO offsets...
Forum:
Scripting
12-30-2014, 13:15
Replies:
7
Entity velocity
Views:
5,435
Posted By
arbol
Re: Entity velocity
It is a prop_physics , to which it is applied "pushes" from map.
I was wondering if i need to calculate velocity in the sense of change in position over change in time... it would be too much...
Forum:
Scripting
12-28-2014, 12:04
Replies:
7
Entity velocity
Views:
5,435
Posted By
arbol
Re: Entity velocity
Hi, thanks for your reply.
I tested this same method described here:
https://forums.alliedmods.net/showthread.php?t=222483
And it will retrieve flvelocity 0.0000 0.000000 0.00000 each time.
...
Forum:
Scripting
12-27-2014, 14:23
Replies:
7
Entity velocity
Views:
5,435
Posted By
arbol
Entity velocity
Hello modders,
I was writing a plugin that could multiply an entity velocity, and just wanted to know if there is a way of getting the entity velocity.
I know how to get client's velocity and...
Forum:
Plugins
11-04-2014, 09:16
Replies:
108
[CS:GO] SoccerJam: Source (v2.1.4) [28-Dec-2020]
Views:
74,558
Posted By
arbol
Re: [CS:GO] SoccerJam: Source (v2.1.3) [2014-02-01]
http://soccermodpro.wordpress.com/history-of-soccermod/
http://s15.************/i71r266yj/MODS_ABOUT_SOCCER.jpg
Forum:
Approved Plugins
11-04-2014, 09:15
Replies:
731
Soccer Jam v2.07a
Views:
753,463
Posted By
arbol
Re: Soccer Jam v2.07a
http://soccermodpro.wordpress.com/history-of-soccermod/
http://s15.************/i71r266yj/MODS_ABOUT_SOCCER.jpg
http://http://************/image/t6mydrxdj/full/
Forum:
General
07-13-2014, 12:12
Replies:
4
Bug: CS_TerminateRound
Views:
1,663
Posted By
arbol
Re: Bug: CS_TerminateRound
Hi.
Installed the stable 1.6 release on my windows csgo servers: problem still happening
Installed the 1.6.1 snapshot: Solved my problem with this native function
Thanks for your help....
Forum:
General
07-12-2014, 20:00
Replies:
4
Bug: CS_TerminateRound
Views:
1,663
Posted By
arbol
Bug: CS_TerminateRound
Hello.
i've been programming a "round draw" plugin.
And it has been working for many months till now. It is throwing the following error:
L 07/12/2014 - 16:52:40: [SM] Native...
Forum:
Scripting
06-15-2014, 10:50
Replies:
1
Best Practice - pre think vs gameframe
Views:
520
Posted By
arbol
Best Practice - pre think vs gameframe
Hello, Modders.
I have a "velocity check" function which should be executed almost in every "tick" of the game.
So my question is:
which one of these two are more resource intensive?
...
Forum:
Plugin/Gameplay Ideas and Requests
06-12-2014, 19:53
Replies:
15
Set player animation
Views:
9,274
Posted By
arbol
Re: Set player animation
Hi all modders.
I am still using the untidy piece of code.
Does any of you know how to set a player's animation?
The function should be something like this:
public...
Forum:
Plugin/Gameplay Ideas and Requests
05-18-2014, 22:30
Replies:
15
Set player animation
Views:
9,274
Posted By
arbol
Re: Set player animation
Would you explain please the function needed to set a client's animation?
I looked for SetAnimation and SetActivity here: http://docs.sourcemod.net/api/
They don't exist.
Anyway, i managed to...
Forum:
Plugin/Gameplay Ideas and Requests
05-17-2014, 19:26
Replies:
15
Set player animation
Views:
9,274
Posted By
arbol
Re: Set player animation
Modders:
So far this is what i've got
new clId = MakeCompatEntRef(client);
The command above transforms a big number (for example: 25231361) into a legible Client Id (1 for the first...
Forum:
Plugin/Gameplay Ideas and Requests
05-17-2014, 18:07
Replies:
15
Set player animation
Views:
9,274
Posted By
arbol
Re: Set player animation
Hi Andersso
Would you provide another code for setting a player's animation by clientid?
It would help a lot ! And this issue is a very important one (i guess) , useful in many different mods.
Forum:
Source Servers (SRCDS)
05-11-2014, 11:18
Replies:
2
CS GO Minimap
Views:
1,566
Posted By
arbol
Re: CS GO Minimap
So maybe we are failing at the steps to create them.
I thought many of you had the same problem with CS GO.
We will try again and see if that works.
Thanks for your reply hamilton5
Forum:
Source Servers (SRCDS)
05-10-2014, 20:36
Replies:
2
CS GO Minimap
Views:
1,566
Posted By
arbol
CS GO Minimap
Hello AlliedModders,
My mapper had some trouble adding a custom image to his maps.
I'm talking about the one that shows you the map from upside..
http://s26.************/qmttu9vop/csgoo.jpg
So...
Forum:
Plugin/Gameplay Ideas and Requests
05-10-2014, 20:25
Replies:
15
Set player animation
Views:
9,274
Posted By
arbol
Set player animation
Hello Modders,
I want to write a simple plugin which sets the player animation to any of the default existing animations.
I tried with this code from Andersso...
Forum:
Plugin/Gameplay Ideas and Requests
05-10-2014, 18:04
Replies:
1
I want for customization plugins.
Views:
509
Posted By
arbol
Re: I want for customization plugins.
Hello
Check the SOURCEBANS solution.
It is a neat system that handles bans, kicks, and all that.
Forum:
Plugins
04-06-2014, 18:48
Replies:
1,312
Say Sounds (including Hybrid Edition) (4.0.8)
Views:
812,610
Posted By
arbol
Re: Say Sounds (including Hybrid Edition) (4.0.8)
Hello.
I want to know if this plugin is working with CS GO , as i had problems with it before on my servers, similar to those described by Weasel (https://forums.alliedmods.net/member.php?u=511) .
Forum:
Plugin/Gameplay Ideas and Requests
04-06-2014, 17:42
Replies:
4
Increase Latency plugin ?
Views:
693
Posted By
arbol
Re: Increase Latency plugin ?
Ok guys.
So this problem doesn't have a simple solution.
I might just try to settle a midpoint server between EU and America.
My other possibility was to ask people to play behind a PROXY ,...
Forum:
Plugin/Gameplay Ideas and Requests
03-30-2014, 21:36
Replies:
4
Increase Latency plugin ?
Views:
693
Posted By
arbol
Increase Latency plugin ?
Hello modders.
(background story)
I have a competitive mod server, where we would frequently arrange an American vs Europe match, with an EEUU intermediate-latency server.
So Americans have 200...
Showing results 1 to 25 of 29
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