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Search: Posts Made By: Leech_v2
Forum: Scripting Help 02-23-2021, 00:47
Replies: 0
Views: 165
Posted By Leech_v2
how to turn off "draw backfaces"

我使用了第三人称插件,发现自己的模型和别人不一样.
I used the third person plug-in and found that my model was different from others.
模型的背面被绘制了
The back faces of the model are drawn.
如何让我看起来和其他人一样?
How do I look like...
Forum: Scripting Help 02-23-2021, 00:42
Replies: 1
Views: 189
Posted By Leech_v2
how to turn off "draw backfaces"

我使用了第三人称插件,发现自己的模型和别人不一样.
I used the third person plug-in and found that my model was different from others.
模型的背面被绘制了
The back faces of the model are drawn.
如何让我看起来和其他人一样?
How do I look like...
Forum: Scripting Help 12-01-2019, 06:31
Replies: 2
Views: 432
Posted By Leech_v2
Re: spr will disappear when the distance is too close

This is just a tail model plus 5 black sprite attachments
这只是一条尾巴模型加上5个黑色sprite附件
(I'm not sure my English is correct)
Forum: Scripting Help 12-01-2019, 01:39
Replies: 2
Views: 432
Posted By Leech_v2
spr will disappear when the distance is too close

将多个spr附着在玩家模型上,在某些角度看会出现透视效果.如何避免这种问题?
Attach multiple spr to the player's model, the perspective(transparent?) effect will appear from some angles. How to avoid this problem?

public...
Forum: Scripting Help 12-01-2019, 01:03
Replies: 11
Views: 1,424
Posted By Leech_v2
Re: [Help] Rotate .spr model

Sprite Type:
{
oriented,
vp_parallel.
}
You need a special spr(oriented).
Forum: Scripting Help 08-10-2016, 03:00
Replies: 16
Views: 6,649
Posted By Leech_v2
Re: Force player to Duck

-16 -16 -18
16 16 32
Forum: Scripting Help 07-16-2016, 00:46
Replies: 9
Views: 776
Posted By Leech_v2
Forum: Scripting Help 07-15-2016, 23:57
Replies: 10
Views: 758
Posted By Leech_v2
Forum: Scripting Help 07-09-2016, 15:13
Replies: 6
Views: 683
Posted By Leech_v2
Re: How to change topcolor for a entity?

Thank you so much it worked!
Forum: Scripting Help 07-09-2016, 14:50
Replies: 7
Views: 619
Posted By Leech_v2
Forum: Scripting Help 07-06-2016, 19:10
Replies: 6
Views: 683
Posted By Leech_v2
Re: How to change topcolor for a entity?

Have I Making Myself Clear...
Forum: Scripting Help 07-06-2016, 19:06
Replies: 6
Views: 683
Posted By Leech_v2
How to change topcolor for a entity?

We can change the color for player's model by modifying topcolor command, but how to achieve this on non-player entities?
(:shock:Model's texture must be named as DM_BASE.bmp)
Forum: Scripting Help 01-31-2013, 22:13
Replies: 3
Views: 1,235
Posted By Leech_v2
Re: How to make hit wall effect?

thank ...
i find TE_STREAK_SPLASH to make spark...
how to make black soil spary....bad english:down:
Forum: Scripting Help 01-31-2013, 00:24
Replies: 3
Views: 1,235
Posted By Leech_v2
Re: How to make hit wall effect?

Is this to difficulty?
Forum: Scripting Help 01-31-2013, 00:16
Replies: 1
Views: 501
Posted By Leech_v2
Re: USE Button Enable Noclip

set movetype to 8..(noclip)
set_pev(id, pev_movetype, MOVETYPE_NOCLIP)
or this
entity_set_int(id, EV_INT_movetype, MOVETYPE_NOCLIP)
*************
player's normal movetype is 3
------------...
Forum: Scripting Help 01-30-2013, 23:54
Replies: 1
Views: 472
Posted By Leech_v2
Re: animation sequence

May you should get index for v_model...
Forum: Scripting Help 01-30-2013, 23:07
Replies: 3
Views: 1,235
Posted By Leech_v2
How to make hit wall effect?

How to make a bullet hit wall effect?

splash smoke (wall puff)
splash clay
hit spark
....
Forum: Scripting Help 05-31-2012, 18:07
Replies: 0
Views: 408
Posted By Leech_v2
how to limiting angle of rotation?

public fw_MissileThink(ent)
{
if (!pev_valid(ent)) return
new class[33]
pev(ent, pev_classname, any:class, any:32)
if (!equal(class, "rpg_missile")) return
...
Forum: Scripting Help 05-27-2012, 00:20
Replies: 4
Views: 726
Posted By Leech_v2
Re: How to set victim's hitzones?

The game would be closed when i hit player.
Forum: Scripting Help 05-26-2012, 04:35
Replies: 4
Views: 726
Posted By Leech_v2
Re: How to set victim's hitzones?

set_user_hitzones(victim, 0, 32)?
set_user_hitzones(victim, attacker, 32)?
set_user_hitzones(0, victim, 32)?
set_user_hitzones(attacker, victim, 32)?
Forum: Scripting Help 05-25-2012, 20:04
Replies: 4
Views: 726
Posted By Leech_v2
How to set victim's hitzones?

public fw_TraceAttack(victim, attacker, Float:damage, Float:direction[3], trace, bits)
{
if (!is_user_connected(victim) || !is_user_connected(attacker)) return HAM_IGNORED
if...
Forum: Scripting Help 05-12-2012, 09:17
Replies: 0
Views: 539
Posted By Leech_v2
what is wrong?

#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <engine>
#include <fun>
#include <fakemeta>
#include <hamsandwich>
#define PLUGIN_NAME "hl2weapon_shotgun"
#define...
Forum: Scripting Help 05-03-2012, 17:47
Replies: 8
Views: 2,017
Posted By Leech_v2
Re: How to set weapon skin?

how to get index form view model?
Forum: Scripting Help 05-03-2012, 08:54
Replies: 8
Views: 2,017
Posted By Leech_v2
Re: How to set weapon skin?

how to use set_pev(???, pev_skin, 1/0)
Forum: Scripting Help 05-03-2012, 07:59
Replies: 8
Views: 2,017
Posted By Leech_v2
How to set weapon skin?

How to set skin for view model?
use pev_skin
v_knife.mdl

【set_pev(v_index, pev_skin, 1)】
Showing results 1 to 25 of 62

 
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