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Posts Made By:
quilhos
Forum:
Scripting
09-30-2016, 19:11
Replies:
8
Furien Mod - Need help converting it to CS GO
Views:
3,001
Posted By
quilhos
Re: Furien Mod - Need help converting it to CS GO
It's working, thx a lot mate, I'll make sure that you get credits for it ;)
Forum:
Scripting
09-29-2016, 15:29
Replies:
8
Furien Mod - Need help converting it to CS GO
Views:
3,001
Posted By
quilhos
Re: Furien Mod - Need help converting it to CS GO
Yes, exacly that. Are you helping or just showing that you have it ^^?
Forum:
Scripting
09-28-2016, 13:21
Replies:
8
Furien Mod - Need help converting it to CS GO
Views:
3,001
Posted By
quilhos
Re: Furien Mod - Need help converting it to CS GO
I completely forgot to post the wallhang script:
public OnGameFrame()
{
//Declare:
decl MaxPlayers;
//Initialize:
MaxPlayers = GetMaxClients();
Forum:
Scripting
09-20-2016, 12:32
Replies:
8
Furien Mod - Need help converting it to CS GO
Views:
3,001
Posted By
quilhos
Re: Furien Mod - Need help converting it to CS GO
I found a way to make the invisibility work, but it's a little bit redundant.
About the wallhang, in cs go if a player is using wall hang it can walk through the air, like a slow and solid noclip....
Forum:
Scripting
09-19-2016, 22:01
Replies:
8
Furien Mod - Need help converting it to CS GO
Views:
3,001
Posted By
quilhos
Furien Mod - Need help converting it to CS GO
Hey guys,
First of all I'm making a stable version of furien mod for cs go (ported from cs 1.6), but I'm kind of struggling with some core parts of the plugin.´
If you guys dont mind losing a...
Forum:
Plugins
09-04-2016, 20:25
Replies:
166
[CS:GO] Basebuilder v2.2.9
Views:
99,743
Posted By
quilhos
Re: [CS:GO] Basebuilder v2.2.9
I download and compile everything properly without changing a word on your code, and install fpvm_interface in the server but the basebuilder plugin doesn't load. Can you assist me?
Forum:
Unapproved/Old Plugins
07-05-2016, 00:54
Replies:
125
DeathRun XP & Ranks Mod (Version 1.0.2) (Bonus per Lvl / Rank Tags / and more...)
Views:
74,308
Posted By
quilhos
Re: DeathRun XP & Ranks Mod (Version 1.0.2) (Bonus per Lvl / Rank Tags / and more...)
Update v1.0.2 [05-07-2016]
Minor Update (fix some syntax problems, translation, organize some cvars, ...)
Forum:
Plugin/Gameplay Ideas and Requests
06-07-2016, 20:10
Replies:
5
[PAID]Stats/ELO
Views:
1,371
Posted By
quilhos
Re: [PAID]Stats/ELO
well mate, a long time ago I'd done a system that calculates points based on the elo system.
Here is the math that I come up with:
public client_death( iKiller, iVictim, iWpnIndex, iHitPlace, iTK )...
Forum:
New Plugin Submissions
05-20-2016, 21:52
Replies:
16
AMXX Minigames
Views:
9,546
Posted By
quilhos
Re: AMXX Minigames
any news?
Forum:
Unapproved/Old Plugins
05-20-2016, 08:34
Replies:
37
JailBreak Final Generation
Views:
25,648
Posted By
quilhos
Re: JailBreak Final Generation
There are some problems with:
public CBasePlayer_Killed_Post( iVictim, iKiller )
{
/*
<^> Remove player's alive bit.
*/
FBitClear( IsAlive, iVictim );
Forum:
Suggestions / Requests
05-16-2016, 15:35
Replies:
9
[REQ] HNS Vip
Views:
2,089
Posted By
quilhos
Re: [REQ] HNS Vip
Missing:
Nade mode
Falldmg is 100% for both teams (I need to lose a bit of time trying to figure this out)
Show Jumpstats
/* AMX Mod X script....
Forum:
Unapproved/Old Plugins
08-28-2015, 14:32
Replies:
125
DeathRun XP & Ranks Mod (Version 1.0.2) (Bonus per Lvl / Rank Tags / and more...)
Views:
74,308
Posted By
quilhos
Re: DeathRun XP & Level Mod (Version 1.0) (Bonus for Lvl / AdminChatColors and more..
I cant spot anything wrong with the plugin, if any one can spot an error that obviously I'm not able to find please tell me.
Forum:
Off-Topic
04-05-2015, 21:49
Replies:
7
Mindless Night [WEED]
Views:
1,604
Posted By
quilhos
Mindless Night [WEED]
I'm completely high right now. .... . I can't explain why but I'm constantly thinking about helping someone with any type of plugins. I'm just in a mood.
If you are a beginner and want help while...
Forum:
Scripting Help
12-29-2014, 20:28
Replies:
9
Block touch in entities
Views:
2,159
Posted By
quilhos
Re: Block touch in entities
I'm sorry, I'm not able to understand that code. Its too damn advanced for me =D, basicly you write the MoveVars per client, in the function sendNewMoveVars. But how should I write only the jump, and...
Forum:
Scripting Help
12-28-2014, 14:38
Replies:
9
Block touch in entities
Views:
2,159
Posted By
quilhos
Re: Block touch in entities
That doesnt help. I want some way to block what players in CT or T team hear and not only what the spectator hear.
I'll give you an example of I'm trying to do, changing the original code from...
Forum:
Scripting Help
12-27-2014, 16:10
Replies:
9
Block touch in entities
Views:
2,159
Posted By
quilhos
Re: Block touch in entities
I know that. I'm trying to understand how do I block the emit sound of:
when a spectator touch a button, that button is blocked, but emit the sound;
when a spectator jump emit the sound of him...
Forum:
Scripting Help
12-27-2014, 15:05
Replies:
9
Block touch in entities
Views:
2,159
Posted By
quilhos
Re: Block touch in entities
Spectators can actually play but they are not allow to interfere with the gameplay. Like in hns /spec!
All entities blocked sucessfully, thx guys.
Just one question, how do I block the sound of a...
Forum:
Scripting Help
12-27-2014, 00:17
Replies:
9
Block touch in entities
Views:
2,159
Posted By
quilhos
Block touch in entities
I'm trying to block a spectator player to touch on certain amount of entities in the server
Examples
opening a door
pick up weapons
touching a button
touch a football ball
pick up presents...
Forum:
Approved Plugins
12-25-2014, 02:19
Replies:
29
Jump Sound Blocker
Views:
20,805
Posted By
quilhos
Re: Jump Sound Blocker
Hey there.
Can you tell me if there is any way to use the plugin without setting mp_footstep 0?
I want to make a version of it, for spectators, so that the sound of them jumping dont affect the...
Forum:
Scripting Help
12-10-2014, 14:01
Replies:
3
[MYSQL] Load/Save won't work properly
Views:
1,018
Posted By
quilhos
[MYSQL] Load/Save won't work properly
Load/save seems to be working poorly and not saving all the data that is supposed to store.
Load
public Load_MySql(id)
{
new szSteamId[32], szTemp[512]
get_user_authid(id, szSteamId,...
Forum:
Suggestions / Requests
10-25-2014, 23:37
Replies:
2
Olá Preciso De Ajuda!
Views:
839
Posted By
quilhos
Re: Olá Preciso De Ajuda!
He basicly made a request of a welcome plugin. Wrong forum mate
Forum:
Scripting Help
10-22-2014, 14:48
Replies:
13
floatpower error
Views:
1,900
Posted By
quilhos
Re: floatpower error
That exacly what I need thx mate.
Forum:
Scripting Help
10-21-2014, 16:02
Replies:
13
floatpower error
Views:
1,900
Posted By
quilhos
Re: floatpower error
Fixed, thx a lot mate :)
Forum:
Scripting Help
10-21-2014, 09:14
Replies:
13
floatpower error
Views:
1,900
Posted By
quilhos
Re: floatpower error
The test start to work properly but I'm sure I made some mistake on this:
div1 = float(userpoints[killer]/400)
QA = floatpower(10.0,div1)
client_print(killer, print_console, "QA: %f", QA)
Forum:
Scripting Help
10-21-2014, 09:01
Replies:
13
floatpower error
Views:
1,900
Posted By
quilhos
Re: floatpower error
What is the difference?
Showing results 1 to 25 of 500
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