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Search: Posts Made By: WhiteFalcon
Forum: VSH / Freak Fortress Today, 04:38
Replies: 5
Views: 337
Posted By WhiteFalcon
Re: Even More Possibilities

Here you go, a compiled version (https://www.mediafire.com/file/if36hs15dliis3h/even-more-possibilities.smx/file). Don't forget the gamedata.
Forum: VSH / Freak Fortress 04-04-2020, 10:46
Replies: 5
Views: 132
Posted By WhiteFalcon
Re: Server crash

rename the .smx inside plugins/freaks to .ff2
and you don't need to add .sp inside /freaks
Forum: VSH / Freak Fortress 04-01-2020, 16:06
Replies: 5
Views: 337
Posted By WhiteFalcon
Re: Even More Possibilities

You can disable fan with "up_max_fanpush" and still allow some scatters to "FaN" -backscatter and shortstop-, or you can straight up compile the main plugin without "infinite_fan_push.sp"
Forum: VSH / Freak Fortress 04-01-2020, 13:57
Replies: 5
Views: 337
Posted By WhiteFalcon
Even More Possibilities

You probably have seen FF2-More Possibitilieis (https://forums.alliedmods.net/showpost.php?p=2210176?p=2210176) by Benoist3012.
The only thing "quite bit similar" to it is "medic revive ability". ...
Forum: VSH / Freak Fortress 03-27-2020, 13:51
Replies: 2
Views: 272
Posted By WhiteFalcon
Re: Christian Brutal Sniper

You'll find model and materials in Resources here (https://github.com/Batfoxkid/FreakFortressBat/releases/tag/v1.19.9), Config is inside Sourcecode.
or you can use the one this one...
Forum: VSH / Freak Fortress 02-08-2020, 01:42
Replies: 11
Views: 812
Posted By WhiteFalcon
Re: Restore boss plugin trouble

Ignore that.
I forgot to add in my previous post Int BossIndex and changing FF2_SetBossHealth(BossIndex, FF2_GetBossMaxHealth(BossIndex) - CalcDmg);.
sorryyy!!
Forum: VSH / Freak Fortress 02-07-2020, 09:08
Replies: 11
Views: 812
Posted By WhiteFalcon
Re: Restore boss plugin trouble

int BossIndex;
bool respawn[MAXPLAYERS+1];

public void On_RoundStart(Event hevent, const char[] name, bool dontBroadcast)
{
for(int n=1; n <= MaxClients; n++)
{...
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