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Search: Posts Made By: chrismrulz
Forum: Coding MM:S Plugins & SM Extensions 06-06-2012, 20:28
Replies: 369
Views: 260,986
Posted By chrismrulz
Re: Signature Request Thread

It's for a single func_physbox on a map that has no other physics type entities.
It had been done that way before with the sig I provided above and a call to SPE which was made for eventscripts...
Forum: Coding MM:S Plugins & SM Extensions 06-06-2012, 18:18
Replies: 369
Views: 260,986
Posted By chrismrulz
Re: Signature Request Thread

TBH, I'm using it for a plugin of my own that hasn't got virtual functions implemented..
I just don't know where else to ask anyone about sig scanning. The folks down at eventscripts forums are...
Forum: Coding MM:S Plugins & SM Extensions 06-06-2012, 16:49
Replies: 369
Views: 260,986
Posted By chrismrulz
Re: Signature Request Thread

Can I please get the windows and linux sigs for CBaseEntity:Touch and CBaseEntity:StartTouch in CS:S?
I've only been able to find offsets.
The last one for StartTouch I had before the update was:...
Forum: Plugin/Gameplay Ideas and Requests 07-16-2008, 20:12
Replies: 7
Views: 3,545
Posted By chrismrulz
Re: [REQ] Full Out Soccer Mod

Like Cor Lems, I've been pretty much trapped by ES.
It was just the most advertised plugin when I was looking to script for source, and now I'm stuck with it.
Although it may be high-level, Alot of...
Forum: Plugin/Gameplay Ideas and Requests 07-14-2008, 08:54
Replies: 7
Views: 3,545
Posted By chrismrulz
Re: [REQ] Full Out Soccer Mod

You may also be interested in my Universal Soccer Script:
http://addons.eventscripts.com/addons/view/soccer

As with soccer mod, it's configurable for the different settings all clans/leagues use,...
Forum: Plugins 07-02-2008, 21:05
Replies: 21
Views: 44,442
Posted By chrismrulz
Re: Sprint: Source

Hope you guys don't mind posting about this, but I've made a clone of this in eventscripts: http://forums.mattie.info/cs/forums/viewtopic.php?t=24451
Everything's essentially the same, just the...
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