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Forum: Code Snippets/Tutorials 09-09-2010, 10:28
Replies: 193
Views: 221,907
Posted By AlexALX
Re: [INFO] Fakemeta & Ham detailed function descriptions and examples

EngFunc_FindEntityInSphere find method - pev_absmin pev_absmax, and when 2 brash add to one entity - have bug... see test map for my plugin [DeathRun] Triggers & Entites Fix v1.1.1 [UPDATE 09/09/10]...
Forum: Code Snippets/Tutorials 09-08-2010, 18:02
Replies: 193
Views: 221,907
Posted By AlexALX
Re: [INFO] Fakemeta & Ham detailed function descriptions and examples

I was pretty strange that there's no this function in amxmodx, but here, too, checking through absmun absmax and not suitable to me.
Forum: Code Snippets/Tutorials 09-08-2010, 17:24
Replies: 193
Views: 221,907
Posted By AlexALX
Forum: Code Snippets/Tutorials 09-08-2010, 17:15
Replies: 193
Views: 221,907
Posted By AlexALX
Re: [INFO] Fakemeta & Ham detailed function descriptions and examples

None of these functions makes it impossible to check a player to be SOLID_NOT in the trigger or not. EngFunc_FindEntityInSphere find entity with absmin absmax and not suitable for the purpose of...
Forum: Code Snippets/Tutorials 09-06-2010, 19:16
Replies: 193
Views: 221,907
Posted By AlexALX
Re: [INFO] Fakemeta & Ham detailed function descriptions and examples

I do not know id ent in plugin (must determine how it is - This is my problem).
Forum: Code Snippets/Tutorials 09-06-2010, 18:30
Replies: 193
Views: 221,907
Posted By AlexALX
Re: [INFO] Fakemeta & Ham detailed function descriptions and examples

determine whether the player in a trigger and the player SOLID_NOT (like touch, touch do not work with SOLID_NOT).
Forum: Code Snippets/Tutorials 09-06-2010, 17:59
Replies: 193
Views: 221,907
Posted By AlexALX
Re: [INFO] Fakemeta & Ham detailed function descriptions and examples

possibly do to get end by invisible objects? (SOLID_NOT or SOLID_TRIGGER) such as the substitution function EngFunc_TraceLine
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