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Posts Made By:
vexium
Forum:
Plugins
08-22-2013, 01:24
Replies:
19
[LastRequest Hosties V2] HP Fight's
Views:
22,614
Posted By
vexium
Re: [LastRequest Hosties V2] HP Fight's
i plan to update this with the usp and m4a1 soon
gah what is this
*img.imageResizerActiveClass{cursor:nw-resize !important;outline:1px dashed black !important;} ...
Forum:
SM_Hosties
08-09-2013, 11:45
Replies:
0
[CSGO] [LR] HP Fights 3.0
Views:
2,087
Posted By
vexium
[CSGO] [LR] HP Fights 3.0
i went through the trouble of redesigning this plugin quite a bit a while back, creating a version that has every CSGO weapon, including taser, and adjusted speed/gravity and text messages...
Forum:
Plugins
08-09-2013, 11:39
Replies:
19
[LastRequest Hosties V2] HP Fight's
Views:
22,614
Posted By
vexium
Re: [LastRequest Hosties V2] HP Fight's
i actually went through the trouble of redesigning this plugin quite a bit a while back, creating a version that has every CSGO weapon, including taser, and adjusted speed/gravity and text messages...
Forum:
SM_Hosties
06-16-2013, 08:58
Replies:
4
Rebel color, does not work?
Views:
1,987
Posted By
vexium
Re: Rebel color, does not work?
took me less than 1 minute to find:
sm_hosties_rebel_color 1
also make sure the red is set to 255, it's nearby at the bottom of the cfg
Forum:
SM_Hosties
06-16-2013, 08:57
Replies:
2,851
Sticky:
[CS:S/CS:GO] SM_Hosties (v2.2.0, 2015-08-15)
Views:
1,245,762
Posted By
vexium
Re: [CS:S/CS:GO] SM_Hosties (v2.1.0)
sm_hosties_ct_start "weapon_knife,weapon_m4a1,weapon_usp" --> crashes CS:GO servers on round end / start
need to change weapon_usp to another weapon entity, or remove. eg. weapon_hkp2000
Forum:
SM_Hosties
06-15-2013, 15:28
Replies:
4
Rebel color, does not work?
Views:
1,987
Posted By
vexium
Re: Rebel color, does not work?
go into sm_hosties.cfg in your /cfg/sourcemod folder, and make the necessary changes..
Forum:
Plugins
06-12-2013, 14:50
Replies:
43
[CS:S/CS:GO] jailController (v1.4.2)
Views:
27,201
Posted By
vexium
Re: [CS:S/CS:GO] jailController (v1.3.2)
fully compatible with CS:GO now! works like a charm! one question, though. could we get a !unbanguard command for admins? definitely needs that!
edit: nvm, didn't realize !banguard was for the...
Forum:
Plugins
06-09-2013, 16:34
Replies:
200
[CS:GO] Skins Chooser
Views:
334,701
Posted By
vexium
Re: [CS:GO] Skins Chooser
Root, any chance ur willing to update this to fix the above bug and also to make it more compatible with sm_skinschooser? currently, your plugin forces the player to re-equip one of your skins if the...
Forum:
Plugins
06-09-2013, 14:19
Replies:
14
Hud Say
Views:
19,438
Posted By
vexium
Re: Hud Say
you should really clarify for the sake of beginners browsing that this is clearly not working for [Any] mod, but rather a specific few. ive noticed this in plenty of threads, too.
Forum:
SM_Hosties
06-09-2013, 03:05
Replies:
2,851
Sticky:
[CS:S/CS:GO] SM_Hosties (v2.2.0, 2015-08-15)
Views:
1,245,762
Posted By
vexium
Re: [CS:S/CS:GO] SM_Hosties (v2.1.0)
sdkhooks.so - linux is what ur looking for.
Forum:
Plugins
06-08-2013, 06:30
Replies:
43
[CS:S/CS:GO] jailController (v1.4.2)
Views:
27,201
Posted By
vexium
Re: [CS:S/CS:GO] jailController (v1.1.1)
another big issue right now is that on map switch, (CS:GO) the players are not forced onto T but rather spawned alive as spectators but as T models in T spawns... very strange, but yea, it doesn't...
Forum:
Plugins
06-07-2013, 18:53
Replies:
43
[CS:S/CS:GO] jailController (v1.4.2)
Views:
27,201
Posted By
vexium
Re: [CS:S/CS:GO] jailController (v1.1)
Works! Awesome!
There is one issue, though. When warden is queue'd by a player who has died and no other CT has queue'd for warden, it will give warden to the dead CT.
Can we get a check that...
Forum:
Plugins
06-07-2013, 13:29
Replies:
43
[CS:S/CS:GO] jailController (v1.4.2)
Views:
27,201
Posted By
vexium
Re: [CS:S/CS:GO] jailController (v1.0.1)
tried to use !guard:
L 06/07/2013 - 08:06:29: [SM] Displaying call stack trace for plugin "jailcontroller.smx":
L 06/07/2013 - 08:06:29: [SM] [0] Line 347, C:\Users\Pat\Documents\Work\aMity\SM...
Forum:
Plugins
06-07-2013, 06:11
Replies:
43
[CS:S/CS:GO] jailController (v1.4.2)
Views:
27,201
Posted By
vexium
Re: [CS:S/CS:GO] jailController (v1.0)
wow! excellent. one request: can you make it so the ratio-maintaining aspect of the plugin can be disabled? some of us prefer to just have admins handle ratio.
EDIT: currently crashes CS:GO on...
Forum:
Plugins
06-07-2013, 06:01
Replies:
200
[CS:GO] Skins Chooser
Views:
334,701
Posted By
vexium
Re: [CS:GO] Skins Chooser
I can confirm that players randomly get spawned with skins they haven't chosen. This is an issue on my servers, since this plugin's skin menu is intended for VIP only access and we have new players...
Forum:
Plugins
06-05-2013, 13:55
Replies:
273
[ANY] Hats! (Version 1.0.4c - 2/19/2012)
Views:
154,044
Posted By
vexium
Re: [ANY] Hats! (Version 1.0.4c - 2/19/2012)
EDIT: nvm, it's still not working. as long as the hat position changes every time you switch from melee, secondary, and primary, hats will never be compatible in this fashion with CS:GO. requires...
Forum:
Plugins
06-05-2013, 13:38
Replies:
324
[ANY]Admin all spectate
Views:
178,368
Posted By
vexium
Re: [ANY]Admin all spectate
this seems to be crashing CS:GO servers after 20+ players and an admin then joins
Forum:
Plugin/Gameplay Ideas and Requests
06-03-2013, 16:59
Replies:
4
[REQ] Targeting Function for Clusterbomb Plugin
Views:
1,120
Posted By
vexium
Re: [REQ] Targeting Function for Clusterbomb Plugin
the way the plugin currently works is that !cb triggers a bomb to be tossed from the client to the direction they are facing.
all i want is for the bomb spawn to be target-based, so that an...
Forum:
HLstatsX:CE
06-03-2013, 13:21
Replies:
3
Removing the Negative Pts for Teamkills [CS:GO]
Views:
2,024
Posted By
vexium
Re: Removing the Negative Pts for Teamkills [CS:GO]
shiitake, i didnt set it up, so idk
so i guess no one knows how to remove this? or it just isnt removable? kind of lame, very bad for minigame/jb servers.
Forum:
Plugin/Gameplay Ideas and Requests
06-03-2013, 11:37
Replies:
4
[REQ] Targeting Function for Clusterbomb Plugin
Views:
1,120
Posted By
vexium
Re: [REQ] Targeting Function for Clusterbomb Plugin
bump. simple fix, paying well.
Forum:
SM_Hosties
06-03-2013, 11:35
Replies:
2,851
Sticky:
[CS:S/CS:GO] SM_Hosties (v2.2.0, 2015-08-15)
Views:
1,245,762
Posted By
vexium
Re: [CS:S/CS:GO] SM_Hosties (v2.1.0)
Farthest Jump is not working either. At least RPS works normally and it's basically just a toss-up if it decides to reverse the win conditions. Farthest Jump isn't working at all.
Also, it seems...
Forum:
Plugins
06-03-2013, 11:07
Replies:
36
[ANY] WiLdTuRkEy's Clusterbomb Plugin
Views:
31,523
Posted By
vexium
Re: [ANY] WiLdTuRkEy's Clusterbomb Plugin
anyone willing to make a admin-target functionality for this plugin?
aka instead of just !cb, !cb <name/@me/@all/@ct/etc>?
paying for this update.
looking at the script, it shouldnt be a...
Forum:
Plugin/Gameplay Ideas and Requests
05-27-2013, 11:48
Replies:
4
[REQ] Targeting Function for Clusterbomb Plugin
Views:
1,120
Posted By
vexium
[REQ] Targeting Function for Clusterbomb Plugin
Original Plugin:
http://forums.alliedmods.net/showthread.php?t=194963
---
Paying to have this redesigned for admin-side targeting.
So basically, what it does is the following:
Forum:
Plugins
05-23-2013, 01:53
Replies:
3,002
Sm_Skinchooser
Views:
1,484,576
Posted By
vexium
Re: Sm_Skinchooser
hey andi, any date on release for all these sick RE models? loving the others so far, especially Terminator and Predator
Forum:
Unapproved Plugins
05-20-2013, 22:19
Replies:
146
[ANY] Disco Mod! *Updated: 2/26/13
Views:
71,865
Posted By
vexium
Re: [ANY] Disco Mod! *Updated: 2/26/13
Would someone mind explaining how to include bonbon's above code into the plugin? I'm getting errors. Or simply an already compiled fix would be cool.
It seems I get errors unrelated to his...
Showing results 1 to 25 of 65
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