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Forum: TFDodgeball 09-30-2014, 13:12
Replies: 1,002
Views: 644,876
Posted By Powerlord
Re: [TF2] TFDodgeball

There are likely ways to work around it (using OnGameFrame for instance?), but they'd be messy.
Forum: TFDodgeball 08-29-2014, 13:45
Replies: 1,002
Views: 644,876
Posted By Powerlord
Re: [TF2] TFDodgeball

Out of curiosity, which function did they remove?
Forum: TFDodgeball 12-18-2012, 13:40
Replies: 1,002
Views: 644,876
Posted By Powerlord
Re: [TF2] TFDodgeball

It doesn't exist in Orange Box games on Linux any more, as of Halloween. There's a whole thread about it.
Forum: TFDodgeball 07-03-2012, 16:04
Replies: 1,002
Views: 644,876
Posted By Powerlord
Re: [TF2] TFDodgeball

I lolled when I saw that.
Forum: TFDodgeball 08-18-2011, 11:17
Replies: 1,002
Views: 644,876
Posted By Powerlord
Re: [TF2] TFDodgeball

Well, well, well... what do we have here?

I'm sorry, I apologize for the bad pun. It's just weird seeing arena_well (I almost said cp_well, but the BLU base on the right is wrong for that) with...
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