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Posts Made By:
workes
Forum:
Plugins
01-29-2022, 19:07
Replies:
63
[CSGO] Case Opening(1.4.0b) UPDATED 20th feb. 2022
Views:
43,443
Posted By
workes
Re: [CSGO] Case Opening(1.2.0b) DREAMS & NIGHTMARE Case Added. UPDATED 28th Jan. 2022
Fantastic, it works now. Thanks for the quick response!
Forum:
Plugins
01-28-2022, 18:13
Replies:
63
[CSGO] Case Opening(1.4.0b) UPDATED 20th feb. 2022
Views:
43,443
Posted By
workes
Re: [CSGO] Case Opening(1.2.0b) DREAMS & NIGHTMARE Case Added. UPDATED 28th Jan. 2022
Hello. I just updated the plugin, and now I am able to open the menu, but no message appears when I open a case and the menu just closes when I go to see inventory, any ideas?
L 01/29/2022 -...
Forum:
Plugins
01-27-2022, 07:15
Replies:
63
[CSGO] Case Opening(1.4.0b) UPDATED 20th feb. 2022
Views:
43,443
Posted By
workes
Re: [CSGO] Case Opening(1.1.0b) DREAMS & NIGHTMARE Case Added. UPDATED 15th Jan. 2022
The plugin is loading now so nevermind! Just waiting for the update to fix mysql. I am very excited to try it out
Forum:
Plugins
01-26-2022, 17:17
Replies:
63
[CSGO] Case Opening(1.4.0b) UPDATED 20th feb. 2022
Views:
43,443
Posted By
workes
Re: [CSGO] Case Opening(1.1.0b) DREAMS & NIGHTMARE Case Added. UPDATED 15th Jan. 2022
Great Plugin!
I am having issues with installation however, and am getting the following error:
[SM] Unable to load plugin "csgo_case_opening.smx": Native "Weapons_SetClientSkin" was not found
Forum:
Extensions
01-26-2022, 09:02
Replies:
210
[CS:GO] PTaH - V1.0.8
Views:
216,500
Posted By
workes
Re: [CS:GO] PTaH - V1.0.8
Hello. I am unable to compile the latest version. I am getting the following errorshttps://i.imgur.com/0e6zLkM.jpg
Forum:
Plugin/Gameplay Ideas and Requests
03-27-2020, 07:15
Replies:
0
Modifying a no-scope round plugin
Views:
520
Posted By
workes
Modifying a no-scope round plugin
Hello, I'm currently setting up an AWP-War server, and have an idea for something that would be great for this type of server. The server has auto-bhop and "perfect" bhop settings, aka bhopping plays...
Forum:
Store
03-25-2020, 11:20
Replies:
2
Issue
Convert Cvar to argument
Views:
7,821
Posted By
workes
Re: Convert Cvar to argument
Alright, which one of the arguments are the arguments for the ingame command :D?
Forum:
Store
03-25-2020, 09:47
Replies:
2
Issue
Convert Cvar to argument
Views:
7,821
Posted By
workes
Convert Cvar to argument
Let me start up by saying that I am a complete noob to sourcepawn, so go easy.
I have this code here:
public OnPluginStart()
{
sm_flag = CreateConVar("sm_flag", "ADMFLAG_ROOT", "Flag required to...
Forum:
Store
03-25-2020, 07:38
Replies:
3
Issue
Zephyrus store more credits for vips
Views:
8,054
Posted By
workes
Re: Zephyrus store more credits for vips
Finally figured out something that workes using https://forums.alliedmods.net/showthread.php?t=273791
If anyone else needs this
For the timed credits:
public...
Forum:
Store
03-25-2020, 06:57
Replies:
3
Issue
Zephyrus store more credits for vips
Views:
8,054
Posted By
workes
Re: Zephyrus store more credits for vips
they are talking about a one-time amount of credits for when somebody gets VIP, I'm talking of a constant amount of x credits for VIPs, either an additional amount or a multiplier, but as I've said i...
Forum:
Store
03-24-2020, 11:02
Replies:
3
Issue
Zephyrus store more credits for vips
Views:
8,054
Posted By
workes
Zephyrus store more credits for vips
Hello, I am currently trying to figure out how to give different amounts of credits (for kills) for different flags. I have tried a lot of different things but nothing has worked so far, so now I'm...
Showing results 1 to 11 of 11
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