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Search: Posts Made By: _Radon
Forum: General 07-12-2010, 10:06
Replies: 0
Views: 830
Posted By _Radon
[TF2] Quick question regarding multiple tf2 servers

Hi

I found out, that you have to use separate sourcemod folders for multiple server instances on this site: http://wiki.alliedmods.net/Multiple_or_Forked_Servers_%28SourceMod%29

My question is:...
Forum: Scripting 07-07-2010, 11:39
Replies: 7
Views: 4,824
Posted By _Radon
Re: Get Data from steam profile page

Hi

i finally got what i wanted, i just modified the VAC ban plugin to fix my needs. It uses the socket to create HTTP1.1 requests and returns the XML file which then can be extracted via regular...
Forum: Scripting 07-07-2010, 11:34
Replies: 2
Views: 1,176
Posted By _Radon
Re: regex issue

Ok ty.

I solved the regex issue myself.
You have to perform the 3 regex functions in this order:

- CompileRegex
- MatchRegex
- GetRegexSubString

Otherwise it won't work.
Forum: Scripting 07-06-2010, 21:11
Replies: 2
Views: 1,176
Posted By _Radon
regex issue

Hi

I really don't know where the problem is with this...

Here is my code snippet:

new bool:result;
new String:error[32];
new errno;
new...
Forum: SteamTools 07-06-2010, 16:17
Replies: 203
Sticky: Old thread
Views: 325,882
Posted By _Radon
Re: SteamTools - SteamWorks for SourceMod

Any chance to get this pre-compiled?
I try to compile the script, but sadly my tf2 server only returns segmentation faults. This means i can run a dedicated server with sourcemod and stuff, but...
Forum: Scripting 07-06-2010, 15:01
Replies: 7
Views: 4,824
Posted By _Radon
Get Data from steam profile page

Hi

I want to create a sourcemod plugin for tf2 servers.
For this, a player connects to a server.
The server grabs the steam id, calculates the user's 64-Bit steam id (1) and does a http-request...
Forum: Plugins 01-13-2010, 15:28
Replies: 1,312
Views: 811,403
Posted By _Radon
Forum: Plugins 01-10-2010, 13:56
Replies: 38
Views: 41,046
Posted By _Radon
Re: TF2 Endround sound

no idea?

anyone?
Forum: Plugins 01-08-2010, 15:42
Replies: 1,312
Views: 811,403
Posted By _Radon
Re: Say Sounds (including Hybrid Edition) (3.2.0)

seconded. an automated stop function would be nice as well.

i also noticed that you included the TF2 Endround sound plugin in this plugin?

i tried and copy-pasted my endroundsound.cfg into the...
Forum: Plugins 01-08-2010, 15:41
Replies: 38
Views: 41,046
Posted By _Radon
Re: TF2 Endround sound

Same problem here. Sounds are played with the normal win/loose sounds.
How can they be disabled?

i didn't find anything in the sourcefile that looked like the original sounds get disabled. How...
Forum: Plugin/Gameplay Ideas and Requests 01-08-2010, 10:04
Replies: 2
Views: 872
Posted By _Radon
Forum: Plugin/Gameplay Ideas and Requests 01-07-2010, 21:15
Replies: 2
Views: 872
Posted By _Radon
[TF2] Looking for specific sound plugins...

Hi

I've played on servers who uses a plugin, that plays a custom sound on round end, if the match is won or not.
I've found Say Sounds and Quake sounds yet, but I don't think that they have this...
Forum: Plugins 01-06-2010, 18:35
Replies: 1,312
Views: 811,403
Posted By _Radon
Re: Say Sounds (including Hybrid Edition) (3.2.0)

I tried to insert a sound that will be played then an user joins, like "welcome to server blah blah"

this is my test config file:


"Sound Combinations"
{
"JoinSound"...
Showing results 1 to 13 of 13

 
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