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Posts Made By:
OciXCrom
Forum:
New Plugin Submissions
Yesterday, 16:38
Replies:
220
Chat Manager [Admin Prefix & Color Chat]
Views:
76,530
Posted By
OciXCrom
Re: Chat Manager [Admin Prefix & Color Chat]
Switch their places.
It's simple logic.
Forum:
New Plugin Submissions
05-23-2022, 14:10
Replies:
780
OciXCrom's Rank System [XP|Levels|Ranks]
Views:
159,214
Posted By
OciXCrom
Re: OciXCrom's Rank System [XP|Levels|Ranks]
https://i.imgur.com/poDYKwz.png
Forum:
New Plugin Submissions
05-23-2022, 14:08
Replies:
32
Show Teammates Armament
Views:
2,583
Posted By
OciXCrom
Re: Show Teammates Armament
The entire point of the plugin is to show information DURING freezetime.
Forum:
Suggestions / Requests
05-22-2022, 10:09
Replies:
4
(error 029: invalid expression, assumed zero) HELP PLEASE
Views:
78
Posted By
OciXCrom
Re: (error 029: invalid expression, assumed zero) HELP PLEASE
[cоde]your code here[/code]
Forum:
Suggestions / Requests
05-22-2022, 06:26
Replies:
4
(error 029: invalid expression, assumed zero) HELP PLEASE
Views:
78
Posted By
OciXCrom
Re: (error 029: invalid expression, assumed zero) HELP PLEASE
Post the code properly in [code] tags so people can be able to read it.
Post the full error, not just the first part of it.
Forum:
Scripting Help
05-21-2022, 10:02
Replies:
11
round problem
Views:
234
Posted By
OciXCrom
Re: round problem
I do not "own" any Zombie Escape.
Forum:
Scripting Help
05-21-2022, 06:21
Replies:
9
Delete time saving?
Views:
258
Posted By
OciXCrom
Re: Delete time saving?
He failed to select all images containing a bicycle.
Forum:
Scripting Help
05-21-2022, 06:20
Replies:
11
round problem
Views:
234
Posted By
OciXCrom
Re: round problem
By creating the HUD object before trying to display a message on it.
Forum:
Scripting Help
05-20-2022, 17:42
Replies:
11
round problem
Views:
234
Posted By
OciXCrom
Re: round problem
The error is because ShowSyncHudMsg() is used before CreateHudSyncObj().
Forum:
Suggestions / Requests
05-19-2022, 16:46
Replies:
5
Admin Access
Views:
133
Posted By
OciXCrom
Re: Admin Access
https://forums.alliedmods.net/showthread.php?t=284324
Forum:
Suggestions / Requests
05-19-2022, 16:44
Replies:
3
Rank System (DR) - When u finish the map -
Views:
126
Posted By
OciXCrom
Re: Rank System (DR) - When u finish the map -
https://forums.alliedmods.net/showthread.php?t=308540 + any plugin to detect map finish
Forum:
Suggestions / Requests
05-18-2022, 09:09
Replies:
5
Admin Access
Views:
133
Posted By
OciXCrom
Re: Admin Access
Obviously you need to post the plugins that have those functions or explain how they are activated.
Forum:
New Plugin Submissions
05-17-2022, 17:05
Replies:
72
Best Player MOTD
Views:
22,647
Posted By
OciXCrom
Re: Best Player MOTD
Definitely the other plugin since it's modifying how MOTDs are displayed.
Forum:
Scripting Help
05-17-2022, 17:02
Replies:
24
Precache 512 Smart Solutions (?)
Views:
470
Posted By
OciXCrom
Re: Precache 512 Smart Solutions (?)
emit_sound() emits a sound from a specific entity/location to nearby players.
client_cmd() plays a sound directly to player(s) (cannot set origin).
So it basically depends what the sound is...
Forum:
Suggestions / Requests
05-17-2022, 16:56
Replies:
3
Incomplete Motd Problem.
Views:
180
Posted By
OciXCrom
Re: Incomplete Motd Problem.
The maximum MOTD size is 1536 characters if not using a webpage.
Forum:
Scripting Help
05-16-2022, 15:40
Replies:
24
Precache 512 Smart Solutions (?)
Views:
470
Posted By
OciXCrom
Re: Precache 512 Smart Solutions (?)
What kind of template are you talking about? I very clearly said only player models can be precached with generic. All player models.
Forum:
Scripting Help
05-16-2022, 13:47
Replies:
24
Precache 512 Smart Solutions (?)
Views:
470
Posted By
OciXCrom
Re: Precache 512 Smart Solutions (?)
With player models it's very possible.
Forum:
Scripting Help
05-15-2022, 14:22
Replies:
1
Jockey goes invisible when standing still, stop emitting sound
Views:
120
Posted By
OciXCrom
Re: Jockey goes invisible when standing still, stop emitting sound
You're in the AMX Mod X section.
Forum:
Suggestions / Requests
05-15-2022, 14:21
Replies:
4
Boomer disguise as props
Views:
154
Posted By
OciXCrom
Re: Boomer disguise as props
You can start by saying what game this is for.
Forum:
Scripting Help
05-15-2022, 14:05
Replies:
24
Precache 512 Smart Solutions (?)
Views:
470
Posted By
OciXCrom
Re: Precache 512 Smart Solutions (?)
precache_sound() can still precache .mp3 files.
Wrong. precache_generic() does not add to the limit.
Forum:
Unapproved/Old Plugins
05-15-2022, 14:04
Replies:
10
Auto BunnyHop 1.2
Views:
13,714
Posted By
OciXCrom
Re: Auto BunnyHop 1.2
sv_maxspeed
Forum:
Suggestions / Requests
05-15-2022, 14:03
Replies:
4
Motds (.html ) problem
Views:
203
Posted By
OciXCrom
Re: Motds (.html ) problem
Show the .txt file.
Forum:
Suggestions / Requests
05-15-2022, 14:03
Replies:
4
Boomer disguise as props
Views:
154
Posted By
OciXCrom
Re: Boomer disguise as props
What is this about?...
Forum:
Scripting Help
05-14-2022, 18:20
Replies:
24
Precache 512 Smart Solutions (?)
Views:
470
Posted By
OciXCrom
Re: Precache 512 Smart Solutions (?)
Like I said, if the sounds are played via client_cmd(), you can use precache_generic(). You will need to check the .sma files and see how the sounds are used.
Forum:
Suggestions / Requests
05-14-2022, 18:17
Replies:
4
[Requst] Death Ball
Views:
161
Posted By
OciXCrom
Re: [Requst] Death Ball
If it's popular in your country/servers you played in, it doesn't mean the entire world knows about it.
Showing results 1 to 25 of 500
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