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Posts Made By:
XGAK
Forum:
VSH / Freak Fortress
09-14-2021, 05:36
Replies:
10
FF2
Doctor Krazy's Bosses (Full Released : The Blightcaller)
Views:
4,564
Posted By
XGAK
Re: Doctor Krazy's Bosses (Full Released : The Blightcaller)
Cant find ff2_gloweffect for The Blightcaller.
Forum:
Plugins
03-01-2021, 09:36
Replies:
9
[TF2] properanims
Views:
1,657
Posted By
XGAK
Re: [TF2] properanims
Nice plugin.
But player's custom model will be replaced by the default class model on changing weapon.
Forum:
Plugins
09-11-2020, 00:09
Replies:
11
[TF2] Serverside Player Attachment Visibility Fix
Views:
3,812
Posted By
XGAK
Re: [TF2] Serverside Player Attachment Visibility Fix
I think it is not allowed to be posted here?
Forum:
Scripting
08-24-2020, 07:02
Replies:
2
Solved
[HELP]Exception reported: Entity 1 (1) is invalid
Views:
784
Posted By
XGAK
Re: [HELP]Exception reported: Entity 1 (1) is invalid
Thanks!
Will fix it.
Forum:
Scripting
08-24-2020, 06:43
Replies:
2
Solved
[HELP]Exception reported: Entity 1 (1) is invalid
Views:
784
Posted By
XGAK
[HELP]Exception reported: Entity 1 (1) is invalid
L 08/24/2020 - 17:50:17: [SM] Exception reported: Entity 1 (1) is invalid
L 08/24/2020 - 17:50:17: [SM] Blaming: freaks\the_world.ff2
L 08/24/2020 - 17:50:17: [SM] Call stack trace:
L 08/24/2020 -...
Forum:
VSH / Freak Fortress
08-12-2020, 06:36
Replies:
13
FF2
Any updated ff2_1st_set_abilities for FF2 1.10.14?
Views:
2,288
Posted By
XGAK
Re: Any updated ff2_1st_set_abilities for FF2 1.10.14?
void Rage_Slowmo(int boss, const char[] ability_name)
{
FF2_SetFF2flags(boss, FF2_GetFF2flags(boss)|FF2FLAG_CHANGECVAR);
SetConVarFloat(cvarTimeScale, FF2_GetArgF(boss, this_plugin_name,...
Forum:
Scripting
05-17-2020, 22:53
Replies:
2
Solved
How to freeze player animation?
Views:
803
Posted By
XGAK
Re: How to freeze player animation?
I find this in Nopied's work. (https://github.com/Nopied/useless/blob/bb68cba15604162a84e8b5478a6eb4b4fa48e5bd/scripting/shulk_re.sp)
SetEntProp(client, Prop_Send, "m_bIsPlayerSimulated", 0);...
Forum:
Scripting
05-17-2020, 00:50
Replies:
2
Solved
How to freeze player animation?
Views:
803
Posted By
XGAK
How to freeze player animation?
I want to freeze a player's animation like in this video. (https://youtu.be/fNUXcmQaVUE?t=80)
Setting m_flPlaybackRate of player doesn't work. By setting the arrribute "gesture speed increase" I can...
Forum:
VSH / Freak Fortress
05-14-2020, 16:53
Replies:
33
FF2
Bat's Collection of Stuff
Views:
20,281
Posted By
XGAK
Re: Bat's Collection of Stuff
https://forums.alliedmods.net/showthread.php?t=324264
A fix for slom motion on windows server.
Forum:
Plugins
05-14-2020, 04:19
Replies:
3
[ANY?] Timescale Windows Fix
Views:
3,032
Posted By
XGAK
Re: [ANY?] Timescale Windows Fix
Nice work. Thanks for the fix!
Forum:
VSH / Freak Fortress
09-26-2019, 12:13
Replies:
4
FF2
Necrozma rage ability?
Views:
2,490
Posted By
XGAK
Re: Necrozma rage ability?
https://forums.alliedmods.net/showthread.php?t=305492
It has been removed
Forum:
Snippets and Tutorials
08-07-2019, 23:48
Replies:
67
[Tutorial] Creating brush entities
Views:
65,032
Posted By
XGAK
Re: [Tutorial] Creating brush entities
But creating a brush entity need to add dimension for creating "box".Stripper can't do this.
Forum:
Snippets and Tutorials
08-06-2019, 09:16
Replies:
67
[Tutorial] Creating brush entities
Views:
65,032
Posted By
XGAK
Re: [Tutorial] Creating brush entities
I want to create a func_movelinear parent to func_rotating, like this video (http://www.youtube.com/watch?v=4EOU0L7tiDQ).
But the func_movelinear won't fire any outputs if it's parented to...
Forum:
VSH / Freak Fortress
01-01-2019, 01:59
Replies:
3,017
Sticky:
FF2
Freak Fortress 2 1.10.14 Released
Views:
764,505
Posted By
XGAK
Re: Freak Fortress 2 1.10.14 Released
Delete the bonk.smx plugin and add this to switch(index) in LINE 6466 of your freak_fortress_2.sp.
case 44:
{
decl Float:fClientLocation[3], Float:fClientEyePosition[3]; ...
Forum:
Plugins
07-10-2018, 05:12
Replies:
1,962
[ANY] Store by Zephyrus [1.1 - 03.01.2016]
Views:
877,159
Posted By
XGAK
Re: [ANY] Store by Zephyrus [1.1 - 03.01.2016]
Anyone know how to get player skin work for tf2?
I've tried like this "just a test"
{
"test"
{
"model" "models/freak_fortress_2/gentlespy/the_gentlespy_v1.mdl"
"price" "100"...
Showing results 1 to 15 of 15
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