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Search: Posts Made By: darkboy245
Forum: Plugin/Gameplay Ideas and Requests 09-06-2020, 13:18
Replies: 2
Views: 768
Posted By darkboy245
Forum: Plugin/Gameplay Ideas and Requests 09-04-2020, 08:00
Replies: 2
Views: 768
Posted By darkboy245
[TF2] Respawn Chance

I searched for a plugin that basically gives a player a chance to respawn once he dies, so he picks a number from 1-8 and there's a small chance of him getting respawned, only 1 chance per round so...
Forum: Plugins 08-30-2020, 15:58
Replies: 53
Views: 31,113
Posted By darkboy245
Re: [ANY?] DU - Discord Utilities [2020/08/13]

Getting this error, nothing seems to be working.
L 08/30/2020 - 19:56:00: [SM] Exception reported: Invalid <Object> handle 0 (error 4)
L 08/30/2020 - 19:56:00: [SM] Blaming: discord_api.smx
L...
Forum: SourceBans / SourceBans++ 07-18-2018, 14:20
Replies: 1
Views: 1,651
Posted By darkboy245
Sourcebans writing in different language

I've been having this weird issue where SourceBans is giving users messages in Russian rather than in English, this is what a player gets when he's banned and tries to connect to server:


How can...
Forum: Plugins 06-29-2018, 09:18
Replies: 616
Views: 452,556
Posted By darkboy245
Forum: Plugins 06-27-2018, 14:15
Replies: 616
Views: 452,556
Posted By darkboy245
Forum: SourceBans / SourceBans++ 01-19-2018, 08:20
Replies: 5
Views: 4,174
Posted By darkboy245
Re: Sourcebans showing wrong dates/time

Bumping this thread again, I've been having the same issue now but the only problem now is the actual time and not the date, time is not correct so if it's 3PM now it will show as 4PM, tried changing...
Forum: SourceBans / SourceBans++ 09-11-2017, 12:57
Replies: 5
Views: 4,174
Posted By darkboy245
Re: Sourcebans showing wrong dates/time

Thank you very much, no clue how I didn't think about that myself.
Forum: SourceBans / SourceBans++ 09-08-2017, 16:12
Replies: 5
Views: 4,174
Posted By darkboy245
Sourcebans showing wrong dates/time

When I ban someone it always shows up as if I banned him the next day, so if I banned him September 8th it shows as September 9th, how to fix this?
Thanks
Forum: Source Servers (SRCDS) 08-10-2017, 11:23
Replies: 5
Views: 1,016
Posted By darkboy245
Re: CSGO Server crashes

None of those.
Forum: Source Servers (SRCDS) 08-10-2017, 11:07
Replies: 5
Views: 1,016
Posted By darkboy245
Re: CSGO Server crashes

Bump.
https://crash.limetech.org/6nc66h43fbll
Forum: Source Servers (SRCDS) 08-09-2017, 10:37
Replies: 5
Views: 1,016
Posted By darkboy245
Re: CSGO Server crashes

Done.
Another crash occurred after I updated SM/MM.
https://crash.limetech.org/dbaub45ofdfi
Forum: Source Servers (SRCDS) 08-08-2017, 17:18
Replies: 5
Views: 1,016
Posted By darkboy245
CSGO Server crashes

Looking for some help, here's the crash report:
https://crash.limetech.org/zytomzdmipro

Any help would be appreciated!
Forum: Extensions 08-08-2017, 16:06
Replies: 421
Views: 274,633
Posted By darkboy245
Re: Accelerator - Crash Reporting That Doesn't Suck

Installed everything as explained yet when I crash my server I do not get any report/log file.
Using Windows.
Edit: NVM it works.
Forum: Plugins 07-19-2017, 12:08
Replies: 2,258
Views: 1,410,936
Posted By darkboy245
Re: [CSS/CS:GO] Weapon Restrict

How would I block the Zeus-x27?
Forum: General 07-01-2017, 05:54
Replies: 1
Views: 684
Posted By darkboy245
Restore sourcemod-local.sq3

I've deleted sourcemod-local.sq3 by accident, is there anyway to restore it to default or something?
Forum: Plugins 06-30-2017, 17:56
Replies: 1,980
Views: 1,035,321
Posted By darkboy245
Re: [ANY] Store by Zephyrus [1.1 - 03.01.2016]

Thanks mate, how can I reset everyone's credits amount to 0?
Forum: Plugins 06-28-2017, 18:11
Replies: 1,980
Views: 1,035,321
Posted By darkboy245
Re: [ANY] Store by Zephyrus [1.1 - 03.01.2016]

Where's all the credits stored at? there's no database so where it's all stored?
Forum: VSH / Freak Fortress 03-10-2017, 07:18
Replies: 10
Views: 2,712
Posted By darkboy245
Forum: VSH / Freak Fortress 02-22-2017, 08:57
Replies: 10
Views: 2,712
Posted By darkboy245
Re: Help with new VSH changes.

It's not running the latest one, but that's on purpose, its 1.52.
Forum: VSH / Freak Fortress 02-21-2017, 09:18
Replies: 10
Views: 2,712
Posted By darkboy245
Re: Help with new VSH changes.

Okay guys the cvars worked but created a different problem. Now stock invisiwatch gets 20 damage per hit, means you need to hit the person at least 5 times while cloacked to kill him. any suggestions...
Forum: VSH / Freak Fortress 02-06-2017, 08:57
Replies: 10
Views: 2,712
Posted By darkboy245
Re: Help with new VSH changes.

No it doesn't, invisible spies are getting 1hit-k.o'ed.
Forum: VSH / Freak Fortress 02-05-2017, 13:00
Replies: 10
Views: 2,712
Posted By darkboy245
Help with new VSH changes.

Hello, it's kind of outdated, but i've got to ask anyways.
from VSH 1.5x (i think 1.52) you guys took off the ability of a cloacked spy getting hit twice.
(like when you're invisible and hit you...
Forum: VSH / Freak Fortress 10-14-2016, 12:54
Replies: 1
Views: 890
Posted By darkboy245
Help with Vsh plugin changes

Hello. I want to change back the direct hit attributes to how it used to be. (minicrits becomes crits, airshot gets minicrits) If someone could help me out with that, that would be great.
Forum: VSH / Freak Fortress 08-21-2015, 10:02
Replies: 664
Views: 208,970
Posted By darkboy245
Re: Versus Saxton Hale 1.53 - Gunmettle! (Last updated 7/19/2015 | 4:46PM CDT)

Can someone tell me how to remove the "saxton mode is disabled, need more players to start" thing?
Showing results 1 to 25 of 123

 
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