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Search: Posts Made By: Lord_Rofl
Forum: Source Servers (SRCDS) 12-08-2017, 13:59
Replies: 10
Views: 6,538
Posted By Lord_Rofl
Re: sv & var on CS:GO servers

The switch from 4790k to 6700k is not an improvement at all in my opinion.
When you look at the single thread performance you see that 4790k still outrun the 6700k.
...
Forum: Source Servers (SRCDS) 11-02-2017, 05:03
Replies: 11
Views: 3,023
Posted By Lord_Rofl
Re: CSGO CRASH - https://crash.limetech.org/at3iuelws2xm

Sadly its not completly gone.

https://crash.limetech.org/dmqpkv7kp3en



So you think it would still crash without sm enabled?
Forum: Source Servers (SRCDS) 11-01-2017, 10:03
Replies: 2
Views: 887
Posted By Lord_Rofl
Re: CSGO Workshop Map Help

It should work, i tested a few maps some time ago. They often say dont use it on dedicated server but with some players it causes not much trouble for me yet.
Forum: Source Servers (SRCDS) 11-01-2017, 05:24
Replies: 11
Views: 3,023
Posted By Lord_Rofl
Re: CSGO CRASH - https://crash.limetech.org/at3iuelws2xm

Not a single crash yesterday. I wish the servers had more stress to proof it 100% but i guess thats it. Going back to sqlite fixed the crashes. Thank you Barcadi and asherkin for replying and helping...
Forum: Source Servers (SRCDS) 10-30-2017, 13:48
Replies: 11
Views: 3,023
Posted By Lord_Rofl
Re: CSGO CRASH - https://crash.limetech.org/at3iuelws2xm

Ohh thats a good point. They use the retakes plugin with sqlite but for me mysql is more practical with 8 server. So i changed the database to a remote mysql database. So i should try again sqlite?...
Forum: Source Servers (SRCDS) 10-30-2017, 08:59
Replies: 11
Views: 3,023
Posted By Lord_Rofl
Re: CSGO CRASH - https://crash.limetech.org/at3iuelws2xm

I disabled World Text, Defuse Stats and Admin ESP for now to see if it still crash today.

The reason i did not post the plugin list is because i really think its the retake plugin but it is not...
Forum: Source Servers (SRCDS) 10-29-2017, 12:03
Replies: 11
Views: 3,023
Posted By Lord_Rofl
Re: CSGO CRASH - https://crash.limetech.org/at3iuelws2xm

Yes i know, sorry about that. Last time someone tell me the exact problem so i could take action for myself without posting more then the crash-id. This time it could be more complex i guess.

Meta...
Forum: Source Servers (SRCDS) 10-28-2017, 09:07
Replies: 11
Views: 3,023
Posted By Lord_Rofl
Re: CSGO CRASH - https://crash.limetech.org/at3iuelws2xm

Can someone look into this please. This is my last hope here!
Forum: Source Servers (SRCDS) 10-27-2017, 05:44
Replies: 11
Views: 3,023
Posted By Lord_Rofl
CSGO CRASH - https://crash.limetech.org/at3iuelws2xm

Hello guys, could you help me with this crash? It's causing 4 Servers to crash when they get full and drives me crazy.

https://crash.limetech.org/at3iuelws2xm

Here some more:...
Forum: Plugins 08-05-2017, 05:24
Replies: 70
Views: 44,735
Posted By Lord_Rofl
Forum: Plugins 08-05-2017, 05:18
Replies: 826
Views: 356,915
Posted By Lord_Rofl
Forum: Zombie:Reloaded 06-01-2017, 13:55
Replies: 9
Views: 3,262
Posted By Lord_Rofl
Re: Hitbox problem

Finally and on my birthday, praise lord gaben!
Forum: Zombie:Reloaded 05-10-2017, 10:37
Replies: 5
Views: 1,392
Posted By Lord_Rofl
Re: bot_quota 0 issue

This plugin will not help, trust me.

You can only reduce the chance that this can happen.
-nobots
-bot_quota 0
and important: bot_quota_mode not on "fill"

You can also try to set block...
Forum: Zombie:Reloaded 05-06-2017, 03:43
Replies: 5
Views: 1,392
Posted By Lord_Rofl
Re: bot_quota 0 issue

Try -nobots in server commandline
Forum: Zombie:Reloaded 05-05-2017, 16:45
Replies: 9
Views: 3,262
Posted By Lord_Rofl
Re: Hitbox problem

Have the same problem. It's not the model, it's the infection from zombiemod in my opinion. You see it when it fixes itself after zombies attack.

Video:...
Forum: General 04-26-2017, 08:31
Replies: 339
Views: 119,501
Posted By Lord_Rofl
Re: 26/4/2017 - Servers down?

MM: 1.10.7 956
SM: 1.9 6080

OS: Debian 7
Forum: General 04-26-2017, 08:18
Replies: 339
Views: 119,501
Posted By Lord_Rofl
Re: 26/4/2017 - Servers down?

L 04/26/2017 - 14:07:45: [afk_manager4.smx] [AFK Manager] Log File: addons/sourcemod/logs/afkm_20170426.log
L 04/26/2017 - 14:07:45: [afk_manager4.smx] [AFK Manager] Detected Mod Counter-Strike...
Forum: Zombie:Reloaded 11-12-2016, 07:05
Replies: 646
Views: 306,710
Posted By Lord_Rofl
Forum: Plugins 11-06-2016, 18:50
Replies: 26
Views: 10,549
Posted By Lord_Rofl
Re: [ANY] Timeleft in Hostname

Not really use the {{timeleft}} pattern. But i will try it
Forum: Plugins 11-06-2016, 13:08
Replies: 26
Views: 10,549
Posted By Lord_Rofl
Re: [ANY] Timeleft in Hostname

Not really, i'm using the standard command (HLSW Map Change).
Also happend when i left alone the server. Now i have 5 times the countdown.
Forum: Plugins 11-06-2016, 09:39
Replies: 26
Views: 10,549
Posted By Lord_Rofl
Re: [ANY] Timeleft in Hostname

Nice work, but you have to improve the reset logic. When iam reloading the map then i have two times the timeleft counter and so on.
Forum: Zombie:Reloaded 11-04-2016, 04:57
Replies: 646
Views: 306,710
Posted By Lord_Rofl
Re: Zombiereloaded Franug edition with support for CS:GO and CS:S

So then tell me how should i edit the hitboxes from zombie models?
They only edit Hitboxes from Human and why should this fix the zombie models.
I know the thread before and i read it several times...
Forum: Zombie:Reloaded 11-01-2016, 13:08
Replies: 646
Views: 306,710
Posted By Lord_Rofl
Re: Zombiereloaded Franug edition with support for CS:GO and CS:S

But that is not the point. You remove hitbox from humans to lower the stress. That is not my problem.
Forum: Zombie:Reloaded 11-01-2016, 09:23
Replies: 646
Views: 306,710
Posted By Lord_Rofl
Re: Zombiereloaded Franug edition with support for CS:GO and CS:S

Anyone noticed that fresh infected Zombies (Motherzombie and normal) spawn with a messed up hitbox?
You can't shot him in foot and Head properly. The Damage is reduced in all zones where you can...
Forum: General 07-24-2016, 05:20
Replies: 23
Views: 4,151
Posted By Lord_Rofl
Re: GeoIP crashes server [1.8 and 1.9]

Shit, i moved to my old Sourcemodversion 1.7.3 5302 and now its also crashing!
Is it Gamedata related? Because the only files modified are the gamedatafiles that sourcemod tries to update.
...
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