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Search: Posts Made By: DarkAlucard87
Forum: Zombie Plague Mod 06-24-2009, 06:28
Replies: 3,753
Views: 3,712,247
Posted By DarkAlucard87
Re: Zombie Plague Mod 4.3

is there a way to "initialise" the grenades every roundstart? Because i got a ZP Extra ITEM (Teleporting Grenade) witch overwrites (after some uses -> bug) the normal Smoke/Flare... I would like to...
Forum: Zombie Plague Mod 06-22-2009, 20:41
Replies: 3,753
Views: 3,712,247
Posted By DarkAlucard87
Re: Zombie Plague Mod 4.3

So i coded now on my own ^^

I added some Features on my Zombie Plague 4.3

1. Add Max_Ammo to define Maximum of Ammopack amout that User can have
2. If u get and hold the max of Ammopacks u...
Forum: Zombie Plague Mod 06-21-2009, 17:14
Replies: 3,753
Views: 3,712,247
Posted By DarkAlucard87
Re: Zombie Plague Mod 4.3

nobody knows how to add max_ammopacks? but i got a little problem. On my Server im Running Zombie PLague 4.3 and there the Lights (like nightvision or flashlight) are blinking (exept worldlight). ...
Forum: Zombie Plague Mod 06-18-2009, 15:02
Replies: 3,753
Views: 3,712,247
Posted By DarkAlucard87
Re: Zombie Plague Mod 4.3

I've a question probably already answered but i dont found any solution. Is there a possibility to define maximum ammo packs a player can have?
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