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Posts Made By:
JackHammer20
Forum:
Source Servers (SRCDS)
08-31-2017, 14:49
Replies:
5
Server Location Questions
Views:
1,510
Posted By
JackHammer20
Re: Server Location Questions
OVH do, but their subsidiary (who I'm using now), SYS, do not yet. The price difference is quite substantial between the two.
Forum:
Source Servers (SRCDS)
08-31-2017, 02:52
Replies:
5
Server Location Questions
Views:
1,510
Posted By
JackHammer20
Re: Server Location Questions
I did buy a UK Failover IP from them but one of the GeoIP services states it's located in the US. I had a big argument with them about this, but they told me to wait a number of months for the...
Forum:
Source Servers (SRCDS)
08-28-2017, 19:31
Replies:
5
Server Location Questions
Views:
1,510
Posted By
JackHammer20
Server Location Questions
Hi all,
I used to host servers via Dathost in a UK data centre in Bristol, and we used to get a ton of traffic and the servers would be consistently full.
Since moving to a dedicated server in...
Forum:
General
06-05-2017, 12:30
Replies:
8
Excited for Source 2?
Views:
2,947
Posted By
JackHammer20
Re: Excited for Source 2?
I'm basing my thoughts on the timeline of events shown in the Perfect World presentation. The timeline seemed to match up with their operation release date timeline, the operation also ends in...
Forum:
General
06-04-2017, 23:12
Replies:
8
Excited for Source 2?
Views:
2,947
Posted By
JackHammer20
Excited for Source 2?
I mean, there's no guarantee as to when Source 2 is going to be released, but am I not the only one who's super excited for the fresh start? The !ws monopolisation will disappear, plugins I assume...
Forum:
Plugin/Gameplay Ideas and Requests
05-07-2017, 00:20
Replies:
1
Unlimited Warmup Money?
Views:
802
Posted By
JackHammer20
Unlimited Warmup Money?
Hi guys,
I'm looking to try and re-code some of splewis's PugSetup plugin to make it more adaptable for public servers soon, but in the meanwhile is anyone able to draft up a quick plugin which...
Forum:
Plugin/Gameplay Ideas and Requests
05-04-2017, 07:51
Replies:
6
PostExec (Run after everything else)
Views:
1,205
Posted By
JackHammer20
Re: PostExec (Run after everything else)
Thanks for your help guys
Forum:
Plugin/Gameplay Ideas and Requests
05-02-2017, 10:44
Replies:
6
PostExec (Run after everything else)
Views:
1,205
Posted By
JackHammer20
PostExec (Run after everything else)
Hi guys,
Would anyone be able to whip me up a quick plugin that executes commands after all plugins are loaded?
I'm using the 'CallAdmin' plugin and the CVAR (sm_calladmin_server_key) is called...
Forum:
Plugins
05-02-2017, 09:13
Replies:
1,919
[ANY] CallAdmin - Extended Report Mod
Views:
777,047
Posted By
JackHammer20
Re: [ANY] CallAdmin - Extended Report Mod
Thanks for your prompt reply
I don't suppose you're aware of any plugins that can achieve this/exist already?
Cheers,
Forum:
Plugins
05-02-2017, 08:08
Replies:
1,919
[ANY] CallAdmin - Extended Report Mod
Views:
777,047
Posted By
JackHammer20
Re: [ANY] CallAdmin - Extended Report Mod
I'm forking my sourcemod installation but the sm_calladmin_server_key is within plugin.calladmin_mysql.cfg ,therefore all of my servers read from this cfg file (as its cfg within the root directory...
Forum:
SourceBans / SourceBans++
04-30-2017, 15:06
Replies:
1,377
Sticky:
Release
SourceBans++ (v1.6.4) [Updated: 2021-10-06]
Views:
712,569
Posted By
JackHammer20
Re: [RELEASE] SourceBans++ (v1.6.0) [Updated: 2017-04-23]
-EDIT- Resolved, Chrome wasn't redirected to https
Forum:
Plugins
04-30-2017, 13:58
Replies:
639
[CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Views:
339,653
Posted By
JackHammer20
Re: [CS:GO] Deathmatch (v2.0.7a, 2017-01-11)
How do you have it so when bots join, the max player count won't reduce? I've tried all sorts of host_info_show and host_players_show, sv_visiblemaxplayers and maxplayers_override in SRCDS.
...
Forum:
SourceBans / SourceBans++
04-15-2017, 23:16
Replies:
1,377
Sticky:
Release
SourceBans++ (v1.6.4) [Updated: 2021-10-06]
Views:
712,569
Posted By
JackHammer20
Re: [RELEASE] SourceBans++ (v1.5.4.7) [Updated: 2016-04-28]
This worked, thanks for your help
Forum:
SourceBans / SourceBans++
04-15-2017, 16:48
Replies:
1,377
Sticky:
Release
SourceBans++ (v1.6.4) [Updated: 2021-10-06]
Views:
712,569
Posted By
JackHammer20
Re: [RELEASE] SourceBans++ (v1.5.4.7) [Updated: 2016-04-28]
Yeah that makes sense. If I change my Steam ID to a 0, will that not break my permissions within CSGO?
Forum:
SourceBans / SourceBans++
04-14-2017, 16:20
Replies:
1,377
Sticky:
Release
SourceBans++ (v1.6.4) [Updated: 2021-10-06]
Views:
712,569
Posted By
JackHammer20
Re: [RELEASE] SourceBans++ (v1.5.4.7) [Updated: 2016-04-28]
I still can't login, openid just reloops back to the main page without being logged in...
And I know someone said go to stable, but I was already on 1.5.4.7
Cheers,
Forum:
SourceBans / SourceBans++
04-12-2017, 11:06
Replies:
1,377
Sticky:
Release
SourceBans++ (v1.6.4) [Updated: 2021-10-06]
Views:
712,569
Posted By
JackHammer20
Re: [RELEASE] SourceBans++ (v1.5.4.7) [Updated: 2016-04-28]
That's probably why I cant login either...
Forum:
SourceBans / SourceBans++
04-12-2017, 07:49
Replies:
1,377
Sticky:
Release
SourceBans++ (v1.6.4) [Updated: 2021-10-06]
Views:
712,569
Posted By
JackHammer20
Re: [RELEASE] SourceBans++ (v1.5.4.7) [Updated: 2016-04-28]
Managed to get logged in as my session was still stored on my phone, so I got normal logins re-enabled, but the Steam Open ID login still loops
Forum:
SourceBans / SourceBans++
04-12-2017, 07:45
Replies:
1,377
Sticky:
Release
SourceBans++ (v1.6.4) [Updated: 2021-10-06]
Views:
712,569
Posted By
JackHammer20
Re: [RELEASE] SourceBans++ (v1.5.4.7) [Updated: 2016-04-28]
Need urgent help with the above, completely locked myself out
Forum:
SourceBans / SourceBans++
04-12-2017, 07:26
Replies:
1,377
Sticky:
Release
SourceBans++ (v1.6.4) [Updated: 2021-10-06]
Views:
712,569
Posted By
JackHammer20
Re: [RELEASE] SourceBans++ (v1.5.4.7) [Updated: 2016-04-28]
I've updated to the dev version, and when logging in with Steam OpenID, it loops back to the front page without logging in?
Forum:
SourceBans / SourceBans++
04-12-2017, 07:09
Replies:
1,377
Sticky:
Release
SourceBans++ (v1.6.4) [Updated: 2021-10-06]
Views:
712,569
Posted By
JackHammer20
Re: [RELEASE] SourceBans++ (v1.5.4.7) [Updated: 2016-04-28]
Do you mean from the Dev version? (1.5.5-dev)
Forum:
Plugins
04-12-2017, 01:20
Replies:
785
[CS:GO] Pug Setup (v2.0.7, 2021-11-03)
Views:
418,415
Posted By
JackHammer20
Re: [CS:GO] Pug Setup (v2.0.2, 2017-2-15)
I know you're not obliged to, but do you have any ideas what might be causing my compile error on the last post of the previous page after adding such basic code?
Forum:
Plugins
04-11-2017, 12:03
Replies:
785
[CS:GO] Pug Setup (v2.0.7, 2021-11-03)
Views:
418,415
Posted By
JackHammer20
Re: [CS:GO] Pug Setup (v2.0.2, 2017-2-15)
You might find WarMod better for BO3 and BO5
Forum:
Plugins
04-10-2017, 23:35
Replies:
40
FragRadio - In-Game Request / Live Radio (1.4.5)
Views:
29,784
Posted By
JackHammer20
Re: FragRadio - In-Game Request / Live Radio (1.4.5)
Huge props to you for this, saved me a ton of working trying to get it working with customchatcolors-csgo.smx
Thanks!
Forum:
Scripting
04-10-2017, 22:19
Replies:
3
[CSGO] Basic Vote with Outcome
Views:
1,285
Posted By
JackHammer20
Re: [CSGO] Basic Vote with Outcome
Also, it works great, but the vote runs everytime you join the server, is there something in the code causing this?
Also, it appears to execute the 'winning' code, but doesn't print the standard...
Forum:
Plugins
04-10-2017, 22:17
Replies:
785
[CS:GO] Pug Setup (v2.0.7, 2021-11-03)
Views:
418,415
Posted By
JackHammer20
Re: [CS:GO] Pug Setup (v2.0.2, 2017-2-15)
I added this to pugsetup.sp and recompiled under Linux - SM1.8 but now everytime the server boots, the plugin fails to load.
I added it in an attempt to have the playersperteam/teamsize update...
Showing results 1 to 25 of 51
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