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Search: Posts Made By: imported_Anth0ny
Forum: Plugins 02-10-2012, 03:55
Replies: 78
Views: 76,096
Posted By imported_Anth0ny
Re: Client Exec

can this addon execute commands on defined team only?

for eaxmple

sm_cexec #red retry

?
Forum: Plugins 01-31-2012, 10:14
Replies: 463
Views: 189,537
Posted By imported_Anth0ny
Re: [TF2] Melee Only

mates, can i use this plugi to fully disable melee weapon?
or i need other?

please direct me to melee weapon disable plugin =).
Forum: Plugins 01-31-2012, 08:45
Replies: 187
Views: 134,140
Posted By imported_Anth0ny
Re: Execute Configs 1.0 (Updated 08/12/09)

mates, please direct me to tf2 server events page...

UPD Found ....

http://wiki.alliedmods.net/Team_Fortress_2_Events
Forum: VSH / Freak Fortress 04-20-2011, 02:41
Replies: 4,384
Views: 1,793,437
Posted By imported_Anth0ny
Re: [TF2] VS Saxton Hale Mode

Eggaman, u r best! =)
Forum: VSH / Freak Fortress 04-19-2011, 04:12
Replies: 4,384
Views: 1,793,437
Posted By imported_Anth0ny
Re: [TF2] VS Saxton Hale Mode

2 Eggman: mate, we will wait for corrected and tested release.
You don't need to hurry up, need to make it more stable.
Forum: VSH / Freak Fortress 04-18-2011, 05:09
Replies: 4,384
Views: 1,793,437
Posted By imported_Anth0ny
Re: [TF2] VS Saxton Hale Mode

many thanks for news!
Forum: VSH / Freak Fortress 04-18-2011, 04:38
Replies: 4,384
Views: 1,793,437
Posted By imported_Anth0ny
Re: [TF2] VS Saxton Hale Mode

good news, mate =)
will wait...
Forum: VSH / Freak Fortress 04-18-2011, 03:56
Replies: 4,384
Views: 1,793,437
Posted By imported_Anth0ny
Re: [TF2] VS Saxton Hale Mode

so...

1. great Saxton plugin has unapproved.
2. an official site of Eggman is blocked.
3. latest "zero hats" update fully broke an attachable plugin.

do you see any perspectives, mates..?
Forum: VSH / Freak Fortress 03-24-2011, 15:22
Replies: 4,384
Views: 1,793,437
Posted By imported_Anth0ny
Re: [TF2] VS Saxton Hale Mode

very good mod, but an author don't want to collaborate with other sm masters... i don't understand why...
Forum: Trash 01-12-2011, 03:08
Replies: 39
Views: 87,830
Posted By imported_Anth0ny
Re: [NOT-A-PLUGIN] Rabbits. And carrots.

=))) da BIG!
http://www.zadumki.ru/uploads/posts/2009-10/1255629596_img_8759.jpg
Forum: VSH / Freak Fortress 01-12-2011, 03:04
Replies: 4,384
Views: 1,793,437
Posted By imported_Anth0ny
Re: [TF2] VS Saxton Hale Mode

found some bugs?

on our Saxton server, sometimes:

1. Saxton Hale from time to time loses her model ("player" Saxton looks like invisible man, but Saxton "model" stay on resp as doll. and Saxton...
Forum: VSH / Freak Fortress 01-11-2011, 08:39
Replies: 4,384
Views: 1,793,437
Posted By imported_Anth0ny
Re: [TF2] VS Saxton Hale Mode

OMG: plugin NOT working if i place it to \myplugins\ subfolder.
Forum: Plugins 11-19-2010, 05:07
Replies: 210
Views: 117,249
Posted By imported_Anth0ny
Re: Server Clean Up (1.1.7)

some errors detected...

(can you suppress errors if plugin try to clean blocked logs?)
Forum: Plugin/Gameplay Ideas and Requests 11-19-2010, 04:09
Replies: 3
Views: 1,014
Posted By imported_Anth0ny
Re: [REQ] Next Map Chooser (24x7 Server Edition)

You FULLY right =)

pre-requirements: server rotate only ONE map (only one map in mapcycle.txt), but we have a few maps at maplist.txt.

(m.b. need use self plugin's config for store maps?)

if...
Forum: Unapproved Plugins 11-18-2010, 10:49
Replies: 312
Views: 159,309
Posted By imported_Anth0ny
Forum: Plugin/Gameplay Ideas and Requests 11-18-2010, 10:35
Replies: 3
Views: 1,014
Posted By imported_Anth0ny
[REQ] Next Map Chooser (24x7 Server Edition)

Need NMC-plugin with special functionality.

In case, if server host only one map (single map 24x7 server), plugin must every N hours or at the end of timelimit (defined by config) start an...
Forum: Plugins 11-13-2010, 09:51
Replies: 33
Views: 33,375
Posted By imported_Anth0ny
Re: [TF2] First Blood Crits (1.0)

regular server (Win32)
regular map, cp_dustbowl
sm 1.3.7 3069

bug found:
Forum: Plugins 11-11-2010, 02:54
Replies: 282
Views: 179,793
Posted By imported_Anth0ny
Re: Server Redirect 1.1 [Last update: Februari 7, 2009]

will try to explain...

1) i (and i afraid more other people) used FN keys for various ingame purposes.

+

2) because client exec functions no more working, pluginmakers CAN'T automatically...
Forum: Plugins 11-11-2010, 02:37
Replies: 282
Views: 179,793
Posted By imported_Anth0ny
Re: Server Redirect 1.1 [Last update: Februari 7, 2009]

???

why do u think about nosteam? where u find it in my message?
Forum: Plugins 11-10-2010, 09:14
Replies: 282
Views: 179,793
Posted By imported_Anth0ny
Re: Server Redirect 1.1 [Last update: Februari 7, 2009]

please, can anybody edit this plugin and simplify it: only NONINTERACTIVE list of servers need. without all redirect functions...
Forum: Metamod:Source Plugins 11-08-2010, 05:15
Replies: 85
Views: 49,886
Posted By imported_Anth0ny
Re: Oil (engine dll/so hacks)

is this plugin still work?
Forum: Unapproved Plugins 10-28-2010, 09:27
Replies: 15
Views: 17,097
Posted By imported_Anth0ny
Re: RulesFix

can to be installed at Win-server?
Forum: Plugin/Gameplay Ideas and Requests 10-28-2010, 03:52
Replies: 5
Views: 3,727
Posted By imported_Anth0ny
Re: [PHP] Live Game Server Stats w/ Graph

game-monitor.com
gametracker.com

=)

http://ip-gamers.net/tf_stats/motd/motd.php
Forum: Plugins 10-20-2010, 03:31
Replies: 282
Views: 179,793
Posted By imported_Anth0ny
Re: Server Redirect 1.1 [Last update: Februari 7, 2009]

Thanks!

Can you show me appropriate string for client's config.cfg?
Forum: General 10-19-2010, 10:04
Replies: 16
Views: 12,782
Posted By imported_Anth0ny
Re: Multiple sentries in TF2

.. .but we will keep a plugin...
for future Valve's exploits.

=)
Showing results 1 to 25 of 463

 
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