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Search: Posts Made By: LioNeS
Forum: HLstatsX:CE 04-25-2014, 15:19
Replies: 3
Views: 1,228
Posted By LioNeS
Re: Disable messages

Hi,
I tried with "BroadCastEvents 0" in the hltstats.conf file but it did not work.
Any idea?
Forum: HLstatsX:CE 04-24-2014, 17:56
Replies: 3
Views: 1,228
Posted By LioNeS
Disable messages

Hi,
I have a question! How to disable these messages in chat for all players (by default) ?

John got 1 points (1,227) for Double Kill (2 kills)
Newbie (1,021) [18/20] got 2 points for killing...
Forum: Plugins 09-22-2013, 11:03
Replies: 205
Views: 125,668
Posted By LioNeS
Re: SM Bullet Time(CSS/HL2DM/CSGO)

Great job, thank you very much
Forum: Plugins 09-22-2013, 06:37
Replies: 205
Views: 125,668
Posted By LioNeS
Re: SM Bullet Time(CSS/HL2DM/CSGO)

Sorry I have a little difficulty with English. In this case, with "1 bt_kills"; If I kill a player, bullet time is activated. Although, if I make a second kill in the same round, it will not activate.
Forum: Plugins 09-22-2013, 05:54
Replies: 205
Views: 125,668
Posted By LioNeS
Re: SM Bullet Time(CSS/HL2DM/CSGO)

No it does not. I would like the Bullettime is triggered every 1 kill for any player. BulletTime is triggered when a player reaches the set kills in a row.

eg if new cvar
sm_streakkill 1
...
Forum: Plugins 09-20-2013, 15:25
Replies: 205
Views: 125,668
Posted By LioNeS
Re: SM Bullet Time(CSS/HL2DM/CSGO)

Hello
Would it be possible to add a kill streak system?

As on the evenscripts plugin?
Forum: Plugins 09-17-2013, 18:38
Replies: 369
Views: 188,112
Posted By LioNeS
Re: [ANY] SourceComms (0.9.242 - 01/09/2013)

Hi,

I have followed the instructions but I get an error that I can not solve.



error.log
Forum: Plugins 04-23-2013, 08:31
Replies: 549
Views: 185,177
Posted By LioNeS
Re: [ANY] Report to Forums

Hello
Would it be possible to translate the advert

With a new cvar in rtfsettings.cfg file or a file translation?

Thanks
We are a French community :)
Forum: Plugins 02-24-2013, 09:44
Replies: 424
Views: 163,559
Posted By LioNeS
Re: [CS:S] SM:Conquest - Conquer flags on maps to win (Version 1.3.1 Updated 28.07.20

Client timed out to change the map. But not all players, it's random





http://www.kill-fun-consortium.com/upload/images/2013/02/27/exts.jpg ...
Forum: Plugins 02-17-2013, 12:40
Replies: 424
Views: 163,559
Posted By LioNeS
Re: [CS:S] SM:Conquest - Conquer flags on maps to win (Version 1.3.1 Updated 28.07.20

Hi, I have to reinstall one, but I found a bug. each change of maps, some players crash css. It's client crashes.

No error in error.log. No error messages for the players. CSS cut once. If you...
Forum: SourceMod Anti-Cheat 06-01-2011, 08:20
Replies: 214
Views: 81,199
Posted By LioNeS
Re: Aimbot module

Hi,
I installed the plugin on 3 of my servers, many back in the logs.
Now my first problem is that SMAC does not ban the players despite being suspect.
smac_aimbot "1"
smac_aimbot_ban 4

(SEE...
Forum: Plugin/Gameplay Ideas and Requests 04-21-2011, 11:31
Replies: 1
Views: 3,033
Posted By LioNeS
[CSS] Dead Alltalk

Hello,
I want a plugin to reactivate alltalk for the dead.
This plugin no longer works.
http://forums.alliedmods.net/showthread.php?p=673586

Thank you very much for your replys.
Forum: Plugins 04-15-2011, 16:55
Replies: 424
Views: 163,559
Posted By LioNeS
Forum: Plugins 04-12-2011, 18:02
Replies: 424
Views: 163,559
Posted By LioNeS
Re: [CS:S] SM:Conquest - Conquer flags on maps to win (1.0)

Hi,
Same problem, a crash every 20/40 minutes
Here is an excerpt of the logs



If it helps
Forum: Plugins 04-06-2011, 17:41
Replies: 424
Views: 163,559
Posted By LioNeS
Re: [CS:S] SM:Conquest - Conquer flags on maps to win (1.0)

Good job Peace-Maker
since I expected ^^
Forum: Plugin/Gameplay Ideas and Requests 03-27-2011, 18:05
Replies: 2
Views: 1,673
Posted By LioNeS
Forum: Plugin/Gameplay Ideas and Requests 03-16-2011, 07:58
Replies: 26
Views: 7,766
Posted By LioNeS
Re: [REQ][CS:S] Conquest Mod

For now, he wants to remain exclusive to its team. I try to make him change his mind. But for now without success.
I've tested the mod, it works perfectly apart from some minor bug.
Forum: Plugin/Gameplay Ideas and Requests 03-15-2011, 18:05
Replies: 26
Views: 7,766
Posted By LioNeS
Re: [REQ][CS:S] Conquest Mod

An coder French managed to rewrite the mod to sourcemod Conquest.
Forum: Plugin/Gameplay Ideas and Requests 03-07-2011, 08:37
Replies: 26
Views: 7,766
Posted By LioNeS
Re: [REQ][CS:S] Conquest Mod

We are also interested in this plugin. We use the plugin Conquest before it broke.
We are a French team
Forum: General 12-03-2010, 11:56
Replies: 3
Views: 2,412
Posted By LioNeS
Re: [Questions] CSS Plugins and Sourcemod.

Merci Bloodlvst
J'arrive à comprendre ;).
Je sais que L.Duke est absent depuis un moment. D'où mon incompréhension sur le fait qu'il n'a pas partagé son plugin.

J'espère que mon topic, donnera...
Forum: General 11-30-2010, 08:27
Replies: 3
Views: 2,412
Posted By LioNeS
Re: [Questions] CSS Plugins and Sourcemod.

If we have to do a ranking of the most spoken languages in the world.
It begins with the Mandarin, Hindi and English and sometimes French.
In CSS, the majority of servers are English, French,...
Forum: General 11-30-2010, 07:26
Replies: 3
Views: 2,412
Posted By LioNeS
[Questions] CSS Plugins and Sourcemod.

Hi everyone,

I have several questions for you. I apologize for my English, I'm French and I use google translation for you to talk. ;)

My first question concerns the forum sourcemod.
Why is...
Forum: Plugins 09-15-2010, 13:44
Replies: 5,300
Views: 3,312,703
Posted By LioNeS
Re: GunGame

To tell you that I dont have the bug. This bug was an incompatibility between the GunGame mod and sm_ggdm_weapons / sm_ggdm_ragdolls.
I unload these two plugins and the bug no longer appears.
...
Forum: Plugins 09-15-2010, 10:43
Replies: 5,300
Views: 3,312,703
Posted By LioNeS
Re: GunGame

exactly
bug in record : http://team-geek.fr/bug/ =>demo
Forum: Plugins 09-15-2010, 10:12
Replies: 5,300
Views: 3,312,703
Posted By LioNeS
Re: GunGame

ok but it changes nothing. :/
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