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Search: Posts Made By: senecas
Forum: Extensions 09-26-2017, 01:05
Replies: 100
Views: 23,237
Posted By senecas
Re: [CS:GO] PTaH - V1.0.7

is it true ?
W~~~o~~~W
thx man~
Forum: Extensions 09-25-2017, 01:53
Replies: 100
Views: 23,237
Posted By senecas
Re: [CS:GO] PTaH - V1.0.7

why ... ?
as you know, without allwaysweaponskin plugin,
All the weapon with createentitybyname have no-spread bug.

I though that PTaH function is the solution.
I already used CSGO_Items too....
Forum: Extensions 09-24-2017, 05:39
Replies: 100
Views: 23,237
Posted By senecas
Re: [CS:GO] PTaH - V1.0.7

CEconItemDefinition item = PTaH_GetItemDefinitionByName("weapon_deagle");
if(item)
{
PrintToServer("Item Defindex = %d", item.GetDefinitionIndex());
}


I wanted to use...
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