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Search: Posts Made By: Hedgehog Fog
Forum: New Plugin Submissions 02-01-2024, 16:33
Replies: 11
Views: 3,838
Posted By Hedgehog Fog
Re: [ReAPI] Round Terminator (Wrapper)

It requires AmxModX 1.9, ReGameDLL and ReAPI
Forum: New Plugin Submissions 12-25-2023, 15:23
Replies: 22
Views: 6,277
Posted By Hedgehog Fog
Forum: New Plugin Submissions 12-25-2023, 10:55
Replies: 22
Views: 6,277
Posted By Hedgehog Fog
Re: [MOD] CS Snow Wars (v1.0.0)

Unfortunately, The new Counter-Strike version is currently not compatible with AmxModX. However in case you are using ReGameDLL it should fix the problem, so it should work in your case. Try to...
Forum: New Plugin Submissions 12-25-2023, 09:09
Replies: 22
Views: 6,277
Posted By Hedgehog Fog
Re: [MOD] CS Snow Wars (v1.0.0)

The first error can be ignored, but I will fix it.

The second error looks like a problem with amxmodx game data files. Did you use the new Counter-Strike version on your server (25th anniversary...
Forum: Code Snippets/Tutorials 11-09-2023, 08:10
Replies: 9
Views: 3,140
Posted By Hedgehog Fog
Re: CS Modding Kit

I continue working on CS Modding Kit and there are a lot of new and awesome APIs you can use in your project!
These APIs are still a work in progress and some things can change before the release,...
Forum: Approved Plugins 10-21-2023, 21:38
Replies: 221
Views: 93,908
Posted By Hedgehog Fog
Re: [MOD] CS Halloween Mod (v6.4.1)

This is Work in Progress spell for the next version.
Forum: New Plugin Submissions 10-14-2023, 11:39
Replies: 22
Views: 6,277
Posted By Hedgehog Fog
Re: [MOD] CS Snow Wars (v1.0.0)

https://github.com/s1lentq/ReGameDLL_CS

https://github.com/s1lentq/reapi
Forum: Approved Plugins 08-04-2023, 16:13
Replies: 221
Views: 93,908
Posted By Hedgehog Fog
Re: [MOD] CS Halloween Mod (v6.4.1)

Unlike the Halloween maps, default maps don't have spawn points for monsters, however, monsters start spawning on places where players died if this place is far enough from the spawn point.


...
Forum: Approved Plugins 08-04-2023, 05:59
Replies: 221
Views: 93,908
Posted By Hedgehog Fog
Re: [MOD] CS Halloween Mod (v6.4.1)

Never mind, should be ok.



What maps?


Only if you are on spawn. Items are time limited.
Forum: Approved Plugins 08-04-2023, 05:38
Replies: 221
Views: 93,908
Posted By Hedgehog Fog
Re: [MOD] CS Halloween Mod (v6.4.1)

Do you have a regamedll server?

You need to compile addons manually if you download it from here, however, you can download autobuilded plugins from GitHub.
For ReAPI server download...
Forum: Approved Plugins 08-04-2023, 05:26
Replies: 221
Views: 93,908
Posted By Hedgehog Fog
Re: [MOD] CS Halloween Mod (v6.4.1)

What version did you install, reapi or round control?
I also recommend you to install a newer release from the GitHub: https://github.com/Hedgefog/cs-halloween-mod/releases/tag/halloween-mod-642
...
Forum: Code Snippets/Tutorials 08-02-2023, 17:30
Replies: 9
Views: 3,140
Posted By Hedgehog Fog
Re: CS Modding Kit

I've implemented async path finding. I slowed down the pathfinding 1000 times for this video to demonstrate the async and queue processing feature.
Real pathfinding time is about 0.01 seconds for...
Forum: Code Snippets/Tutorials 08-01-2023, 05:05
Replies: 9
Views: 3,140
Posted By Hedgehog Fog
Re: CS Modding Kit

New path finding API based on default CS nav files, work in progress

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Forum: Code Snippets/Tutorials 07-24-2023, 08:24
Replies: 9
Views: 3,140
Posted By Hedgehog Fog
Re: CS Modding Kit

New update for the Player Model API I working on.
It allows loading player animations from multiple files, for example, it's useful for custom weapons.

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Forum: Code Snippets/Tutorials 07-20-2023, 09:21
Replies: 9
Views: 3,140
Posted By Hedgehog Fog
Re: CS Modding Kit

Yes, but sadly it's not possible to do with default modules and this is the only way to reset multidamage for weapons and end rounds.


Yes, that's why I use m_tmNextPeriodicThink variable which...
Forum: Code Snippets/Tutorials 07-19-2023, 11:20
Replies: 9
Views: 3,140
Posted By Hedgehog Fog
CS Modding Kit

🛠️ CS Modding Kit
https://github.com/Hedgefog/cs-modding-kit


About
CS Modding Kit is a repo with powerful solutions for Counter-Strike modding that can be used to create complex mods for a...
Forum: General 03-14-2023, 23:20
Replies: 19
Views: 6,754
Posted By Hedgehog Fog
Re: [Build Tool] AMXXPack

Version 1.4.3 Changelog

Improved default paths resolving
Added base dir to output options
Added optional include out path support
Improved logs format
Includes changes now affect...
Forum: General 01-30-2023, 10:34
Replies: 4
Views: 1,826
Posted By Hedgehog Fog
Re: Community Servers

I'm hosting a multi-mod server with my mods, and also with a few unique mods from different developers. Also continue making mods from my server, which is currently not released publicly, but...
Forum: General 01-05-2023, 17:44
Replies: 3
Views: 2,137
Posted By Hedgehog Fog
Re: Build amxmodx on codespaces

You can use amxxpack package: https://github.com/Hedgefog/node-amxxpack
Forum: New Plugin Submissions 01-03-2023, 16:05
Replies: 11
Views: 3,838
Posted By Hedgehog Fog
Forum: New Plugin Submissions 12-17-2022, 22:38
Replies: 22
Views: 6,277
Posted By Hedgehog Fog
Re: [MOD] CS Snow Wars (v0.9.1 Alpha)

Snow Wars updated to 1.0.0

Additions and improvements:

Added snowman
Increased Lemon Juice splash damage
CTs team now has a defuse kit by default
Reduced the max firing pitch...
Forum: General 12-08-2022, 13:44
Replies: 19
Views: 6,754
Posted By Hedgehog Fog
Re: [Build Tool] AMXXPack

I made a template repo for ReAPI projects with GitHub workflow for automatic releases, which should be helpful to quickly start a new project:...
Forum: New Plugin Submissions 11-17-2022, 10:00
Replies: 16
Views: 13,235
Posted By Hedgehog Fog
Re: [API] Custom Entities

Sure, you can find examples here:
https://github.com/Hedgefog/cs-halloween-mod/tree/master/src/scripts/entities
https://github.com/Hedgefog/cs-snow-wars/tree/master/src/scripts/entities
Forum: General 11-15-2022, 13:32
Replies: 19
Views: 6,754
Posted By Hedgehog Fog
Re: [Build Tool] AMXXPack

Version 1.3.2 Changelog

Fixed default config paths (updated to relative)
Forum: New Plugin Submissions 11-15-2022, 12:37
Replies: 11
Views: 3,838
Posted By Hedgehog Fog
Re: [ReAPI] Round Terminator (Wrapper)

You can use "mp_round_infinite" cvar on ReGameDLL
Showing results 1 to 25 of 397

 
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