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Posts Made By:
LegacyCode
Forum:
Unapproved/Old Plugins
11-24-2017, 16:07
Replies:
7
Revive & Respawn V1.0 With Auto Revive
Views:
9,490
Posted By
LegacyCode
Re: GHW Revive & Respawn V2.0
Would it be possible to add a revive function where you can revive a dead teammate by holding E on his dead body on the ground?
With a similar progress bar like defusing that fills up.
Forum:
Approved Plugins
11-22-2017, 12:45
Replies:
739
Bad Camper 1.4.239
Views:
678,929
Posted By
LegacyCode
Re: Bad Camper 1.4.239
Just for future dudes like me coming along:
If only one player is on the server, the plugin won't check for camping unless debug is set to 1.
See lines 519 to 522 in the source code.
Forum:
Trash
05-28-2017, 06:16
Replies:
10
[CS 1.6] Fork modes.
Views:
3,407
Posted By
LegacyCode
Re: [CS 1.6] Fork modes.
Can't even load the page... why not just use GitHub or ANYTHING else?
- LegacyCode
Forum:
Scripting Help
05-26-2017, 07:00
Replies:
12
[Help] WalkGuard Block Bombsites
Views:
3,493
Posted By
LegacyCode
Re: [Help] WalkGuard Block Bombsites
Good try :bee: but that's not an option sadly :(
- LegacyCode
Forum:
Scripting Help
05-25-2017, 13:09
Replies:
12
[Help] WalkGuard Block Bombsites
Views:
3,493
Posted By
LegacyCode
Re: [Help] WalkGuard Block Bombsites
Hello,
The lines now only show to the specific player (not like before via MSG_BROADCAST).
I'm now trying to apply a basic grid of points to the side where it shows the cross:
...
Forum:
Scripting Help
05-25-2017, 11:16
Replies:
12
[Help] WalkGuard Block Bombsites
Views:
3,493
Posted By
LegacyCode
Re: [Help] WalkGuard Block Bombsites
Still, I myself used to have cl_allowdownload 0 and I'm only editing the already existing WalkGuard plugin here, which also doesn't require any downloads.
- LegacyCode
Forum:
Scripting Help
05-25-2017, 10:40
Replies:
12
[Help] WalkGuard Block Bombsites
Views:
3,493
Posted By
LegacyCode
Re: [Help] WalkGuard Block Bombsites
Hello,
what I did for now:
- increasing the task time to 1.0 (instead of 0.2)
- only show one side of the block (x/y) by comparing the size with pev_size
(- always show top z)
- set a task...
Forum:
Scripting Help
05-25-2017, 08:24
Replies:
12
[Help] WalkGuard Block Bombsites
Views:
3,493
Posted By
LegacyCode
Re: [Help] WalkGuard Block Bombsites
Hello,
yeah, that's what I thought. But I need an indicator for a blocked zone, preferably that red cross.
Any ideas how I can accomplish this without a massive performance hit?
Also it should...
Forum:
Scripting Help
05-25-2017, 06:59
Replies:
12
[Help] WalkGuard Block Bombsites
Views:
3,493
Posted By
LegacyCode
Re: [Help] WalkGuard Block Bombsites
Hello,
so I've just encountered a "Reliable channel overflowed" when touching a block like this.
This only happened for the first time on a map where I have like 8+ of these blocks.
What could...
Forum:
Scripting Help
05-25-2017, 06:40
Replies:
10
[Help] VIP/Gunmenu Plugin
Views:
1,674
Posted By
LegacyCode
Re: [Help] VIP/Gunmenu Plugin
Yep, seems to work so far. Thanks for your help! :bee:
- LegacyCode
Forum:
Scripting Help
05-24-2017, 06:33
Replies:
12
[Help] WalkGuard Block Bombsites
Views:
3,493
Posted By
LegacyCode
[Help] WalkGuard Block Bombsites
Hello,
so, I made this: https://forums.alliedmods.net/showpost.php?p=2521952&postcount=172
But I'm 99.9% certain that my edit is far from being good, so I would like to ask for help here :bee:
I...
Forum:
Scripting Help
05-23-2017, 20:59
Replies:
10
[Help] VIP/Gunmenu Plugin
Views:
1,674
Posted By
LegacyCode
Re: [Help] VIP/Gunmenu Plugin
ArrayDestroy() on plugin_end() for all arrays. I didn't want to upload 1700+ lines of code directly...
Cool, didn't know about set_fail_state(), will use that one. Thanks! Testing new version on...
Forum:
Scripting Help
05-23-2017, 19:05
Replies:
10
[Help] VIP/Gunmenu Plugin
Views:
1,674
Posted By
LegacyCode
Re: [Help] VIP/Gunmenu Plugin
Hello,
I use ArrayCreate in plugin_init() -> populate_menus(), where I also read the .ini file to populate the gunmenu with data.
Is that the wrong place to read the ini file? Also in the error...
Forum:
Scripting Help
05-23-2017, 15:30
Replies:
10
[Help] VIP/Gunmenu Plugin
Views:
1,674
Posted By
LegacyCode
Re: [Help] VIP/Gunmenu Plugin
Hello,
I finally got the error logs. Can someone tell me what I'm doing wrong?
I know what "Invalid array handle provided" means, but I don't know why it actually even occurs as I'm not able to...
Forum:
Suggestions / Requests
05-23-2017, 11:48
Replies:
9
[CS 1.6][Idea] Demo Request Plugin
Views:
3,690
Posted By
LegacyCode
Re: [CS 1.6][Idea] Demo Request Plugin
You're right. What do you think about this one:
- Admin bans Player (not regular ban menu), without the Player being kicked but frozen.
- Demo recording stops
- Player sees motd with detailed...
Forum:
Translation Request
05-21-2017, 15:58
Replies:
17
[ TRANSLATION ] Aliens vs Predator
Views:
5,998
Posted By
LegacyCode
Re: [ TRANSLATION ] Aliens vs Predator
Hello,
German translation:
[de]
MENU_WEAPON = Waffen kaufen
MENU_EXTRA_ITEMS = Extra Items kaufen
MENU_CLASS = Klassen wählen
MENU_ADMIN = Adminmenü
Forum:
Suggestions / Requests
05-21-2017, 14:19
Replies:
4
Bug Anim
Views:
880
Posted By
LegacyCode
Re: Bug Anim
We can't magically fix the code out of thin air. Post the complete code.
- LegacyCode
Forum:
Translation Request
05-21-2017, 06:34
Replies:
27
Knife Models: Translations
Views:
6,600
Posted By
LegacyCode
Re: Knife Models: Translations
Hello,
German translation:
[de]
KM_CHAT_PREFIX = !g[Messer Models]!n
KM_CHAT_ALREADY = Dieses Messer ist bereits ausgewählt!
KM_CHAT_SELECTED = Du hast das Messer !g%s !nausgewählt...
Forum:
Translation Request
05-21-2017, 06:28
Replies:
4
Translate this plugin in your language please!
Views:
1,760
Posted By
LegacyCode
Re: Translate this plugin in your language please!
Hello,
this is a standard plugin from what I can tell.
I attached the original statsx.txt (1.8.2) file from data/lang.
- LegacyCode
Forum:
Translation Request
05-21-2017, 06:11
Replies:
1
Rate map - make data language file
Views:
1,162
Posted By
LegacyCode
Re: Rate map - make data language file
Hello,
here, I made you a template that you can translate yourself, because I don't know the plugin:
[en]
UPDATE_NEWMAP = [UPDATE_NEWMAP] mapname (%s)
MENU_MAPMENU = [MENU_MAPMENU] mapname...
Forum:
Approved Plugins
05-21-2017, 05:02
Replies:
182
WalkGuard - no camping/climbing/bug using - V1.3.2
Views:
212,860
Posted By
LegacyCode
Re: WalkGuard - no camping/climbing/bug using - V1.3.2
Block Bombsite (Update: 25.05.2017)
tested on AMXX 1.8.2+
Deleted for now, see this thread (https://forums.alliedmods.net/showthread.php?t=297803).
http://i.imgur.com/q8mNXJm.jpg
Hello,
...
Forum:
Scripting Help
05-20-2017, 10:13
Replies:
10
[Help] VIP/Gunmenu Plugin
Views:
1,674
Posted By
LegacyCode
Re: [Help] VIP/Gunmenu Plugin
I wasn't sure, because it's not a "small" plugin either... then I'll reupload now.
There are no error logs so far, because I don't have access to the server it's used on and the server...
Forum:
Scripting Help
05-19-2017, 12:14
Replies:
2
[Help] Chat Plugin
Views:
661
Posted By
LegacyCode
Re: [Help] Chat Plugin
You're right, how did I not notice that, lol... Thank you, I will do this.
- LegacyCode
Forum:
Scripting Help
05-19-2017, 11:54
Replies:
10
[Help] VIP/Gunmenu Plugin
Views:
1,674
Posted By
LegacyCode
[Help] VIP/Gunmenu Plugin
Hello,
so, I did this VIP/gunmenu plugin. I rewrote it a couple of times, too.
What I don't know is if I did anything wrong, where I can optimize it, if anything is real stupid...
Most of the...
Forum:
Scripting Help
05-19-2017, 11:49
Replies:
2
[Help] Chat Plugin
Views:
661
Posted By
LegacyCode
[Help] Chat Plugin
Hello,
I'm still learning (I hope), so please don't roast me just because I'm asking for help on yet another chat plugin.
I kinda lost track of what I was doing while coding, now I'm lost....
Showing results 1 to 25 of 55
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