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Search: Posts Made By: Celena Luna
Forum: Zombie Plague Mod Today, 03:35
Replies: 21
Views: 3,518
Posted By Celena Luna
Re: [Req]Z class double jump , not work

um.. what wrong with it? I think it should work.
as I see, the default value of the cvar is 1 though.
Forum: Suggestions / Requests Today, 03:16
Replies: 8
Views: 79
Posted By Celena Luna
Re: amx_tempban

How it is stupid? We were giving you the solution for you problem but you are so stubborn that I think you don't even read.

I thought at first you were just lazy to write both amx_addban then...
Forum: Suggestions / Requests Yesterday, 21:40
Replies: 8
Views: 79
Posted By Celena Luna
Re: amx_tempban

Just use Advanced Ban (https://forums.alliedmods.net/showthread.php?t=80858)
Forum: Suggestions / Requests 05-09-2021, 21:52
Replies: 8
Views: 79
Posted By Celena Luna
Re: amx_tempban

You can just use amx_addban then kick that player
For Command list and Param: link (https://wiki.alliedmods.net/Commands_(amx_mod_x))
Forum: Zombie Plague Mod 05-06-2021, 22:10
Replies: 4
Views: 166
Posted By Celena Luna
Re: Help( i need some plugin class zombie support to bot use

- Create a loop task when Bot become Zombie that randomly use skill with the delay equal the skill cooldown
- Remove the task when Zombie dead
- Profit
Forum: Zombie Plague Mod 05-06-2021, 21:57
Replies: 4
Views: 280
Posted By Celena Luna
Re: bots zmt bots zombie plague (ZP)

The huge downside is paid one while the other Bot is decent or useable.

SyPB is a really good BOT for ZP even though it doesn't include "Addons" like attack the sandbag or buying Extra Item (but...
Forum: Zombie Plague Mod 05-06-2021, 21:51
Replies: 1
Views: 130
Posted By Celena Luna
Re: ZP math plugin

https://forums.alliedmods.net/showthread.php?p=380374

This one I think?
Forum: Module Coding 04-29-2021, 04:10
Replies: 0
Views: 198
Posted By Celena Luna
Metamod Include Error

https://i.imgur.com/7cOzLf2.png

I tried to compile this module but the 2 Metamod include showing error and won't let me compile.

Environment:

https://i.imgur.com/skaACoC.png
...
Forum: Suggestions / Requests 04-28-2021, 00:11
Replies: 11
Views: 605
Posted By Celena Luna
Re: Can someone help me with this?

it can't be fix with the amount of stuff you give us.
There are problems:


=> Everytime you respawn, you have to give the gun again
=> But then you don't know if player unlocked it or when...
Forum: Scripting Help 04-22-2021, 05:41
Replies: 14
Views: 564
Posted By Celena Luna
Re: Better way to check if exist other than for loop

- Player have max 30 level (which is why the second number is 30)
- g_TotalSkill is the number of skill that registered via a native #9...
Forum: Scripting Help 04-21-2021, 21:40
Replies: 14
Views: 564
Posted By Celena Luna
Re: Better way to check if exist other than for loop

I did read his and it somewhat like my second attempt
Also, what he used is not random but manually so he doesn't have to think about it doing multiple loop because it "randomly" fall into the...
Forum: Scripting Help 04-21-2021, 21:34
Replies: 2
Views: 229
Posted By Celena Luna
Re: Loading plugins from disabled-map.ini

He doesn't read disabled-<mod name>.ini
He change the file's name from disabled-<mod name>.ini to plugins-<mod name>.ini while change the other to disabled

This was used in CS-NST years ago
Forum: Scripting Help 04-20-2021, 00:48
Replies: 14
Views: 564
Posted By Celena Luna
Re: Better way to check if exist other than for loop

my plan at first was like this"
#define MAX_LEVLE 30

//Player have 30 level, each time they level up, they will register a new skill into this variable
new g_PlayerSkill[33][MAX_LEVEL],...
Forum: Scripting Help 04-19-2021, 22:28
Replies: 14
Views: 564
Posted By Celena Luna
Re: Better way to check if exist other than for loop

Public Native_Register_Skill(plugin_id, plugin_param)
{
new s_Name[32], s_Desc[32], funcid_get;
get_string(1, s_Name, charsmax(s_Name);
get_string(2, s_Desc, charsmax(s_Desc);
...
Forum: Scripting Help 04-19-2021, 04:03
Replies: 14
Views: 564
Posted By Celena Luna
Re: Better way to check if exist other than for loop

Sorry for late reply
I did thing of this but the number of skill (g_TotalSkill) increase via register native like Extra Item or Zombie Class in ZP
Because of that, I can't create the Array with the...
Forum: Scripting Help 04-16-2021, 06:58
Replies: 14
Views: 564
Posted By Celena Luna
Re: Better way to check if exist other than for loop

how should I do it?
I knew few way but if those way run on 32 player at the same time, It didn't work out too well
Forum: Scripting Help 04-16-2021, 06:02
Replies: 14
Views: 564
Posted By Celena Luna
Better way to check if exist other than for loop

new g_PlayerSkill[33][30];

public SkillGain(id, level)
{
static nextskill; nextskill = random_num(1 ,g_TotalSkill)
if(!IsPlayerHasSkill(id, nextskill))
{
Set_Skill(id, nextskill, true)...
Forum: Scripting Help 04-16-2021, 04:44
Replies: 2
Views: 178
Posted By Celena Luna
Re: How to know this?

#include <amxmodx>

public plugin_init()
{
register_event( "DeathMsg" , "DeathMsg" , "a" , "1>0" );
}

public DeathMsg()
{
new iKiller = read_data( 1 );
Forum: Off-Topic 04-15-2021, 23:42
Replies: 2
Views: 535
Posted By Celena Luna
Forum Mention function

iirc, the forum had a mention function before but got removed?
does anyone know why is that?:crab:
using mention to notify someone would be handy
Forum: Suggestions / Requests 04-15-2021, 03:11
Replies: 14
Views: 727
Posted By Celena Luna
Re: Money Every 5 Minutes

I was wrote in hurry so I forget about these.
Forum: Suggestions / Requests 04-13-2021, 23:55
Replies: 14
Views: 727
Posted By Celena Luna
Re: Money Every 5 Minutes

[Global Timer]
- Everyone get money every 5 minutes

/* Sublime AMXX Editor v2.2 */

#include <amxmodx>
#include <cstrike>

#define PLUGIN "Give Money per 5 minues"
#define VERSION "1.0"
Forum: Scripting Help 04-13-2021, 21:38
Replies: 9
Views: 505
Posted By Celena Luna
Re: jointeam hook

Please post full of that public join_team() so I can help
Forum: Scripting Help 04-12-2021, 22:34
Replies: 9
Views: 505
Posted By Celena Luna
Re: jointeam hook

ahh I am an idiot...
I didn't notice this at first


public plugin_init()
{
register_plugin(PLUGIN, VERSION, AUTHOR)
register_event( "TeamInfo", "join_team", "a")
}
Forum: Scripting Help 04-12-2021, 22:24
Replies: 9
Views: 393
Posted By Celena Luna
Re: Fix this script guys pls

zombie_escapse and reapi include is missing
Forum: Scripting Help 04-12-2021, 22:22
Replies: 3
Views: 224
Posted By Celena Luna
Re: Can some one add on this Knife for Human & ZOmbies

I can but this is "helping other people who having trouble while scripting", NOT "can you do it for me" section

P/S: If you spaming that much request, you just rather ask for personal amxx...
Showing results 1 to 25 of 418

 
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