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Search: Posts Made By: cheddar
Forum: Plugins 08-02-2018, 21:03
Replies: 336
Views: 174,992
Posted By cheddar
Re: [TF2] Automatic Steam Update

So I may be the only person in the entire interwebs having this issue but this plugin is not triggering a restart when tf2 receives an update anymore.

I'm running Debian 6 (I know its old this may...
Forum: Source Servers (SRCDS) 04-30-2018, 23:40
Replies: 25
Views: 13,195
Posted By cheddar
Re: [TF2] tf_max_voice_speak_delay not existing

Could you elaborate or post a simple script example. Better yet could you paste a .sp file so we could use your plugin if it works?
Forum: Source Servers (SRCDS) 04-30-2018, 03:26
Replies: 2
Views: 1,223
Posted By cheddar
Re: GSLT for TF2 advice

I understand this. That is why I stopped "Server A" before starting "Server B". I'm only using two servers to test if the server entry is updating the IP in the favorites browser. They are never...
Forum: Source Servers (SRCDS) 04-30-2018, 01:56
Replies: 2
Views: 1,223
Posted By cheddar
GSLT for TF2 advice

I am trying to test if my GSLT configuration is on my SRCDS.

I've added: +sv_setsteamaccount <login_token> to the end of my startup commands as detailed in this article:...
Forum: Plugins 01-04-2018, 07:10
Replies: 436
Views: 269,341
Posted By cheddar
Re: [TF2] Taunt 'em (v1.0.1, 06/23/2015)

FlaminSarge,

I tried that plugin and it was missing many of the recent taunts... I also have tf2IDB with an updated database (generated from a user on that forum post)...

For me, it's a great...
Forum: Plugins 11-10-2017, 21:58
Replies: 436
Views: 269,341
Posted By cheddar
Re: [TF2] Taunt 'em (v1.0.1, 06/23/2015)

Sorry Sarge,

Here's some info about my OS:

OS: Debian GNU/Linux 7.9 (wheezy)
CPU: Single Core VPS (unknown architecture) Hosted by Vultr.com
RAM: 1024 MB
Metamod:Source Version: 1.10.6...
Forum: Plugins 11-02-2017, 21:11
Replies: 436
Views: 269,341
Posted By cheddar
Re: [TF2] Taunt 'em (v1.0.1, 06/23/2015)

Since the inferno update, I keep getting a "FailState" when I try to start the plugin. See capture below:

https://i.imgur.com/5843jUI.png

Any suggestions?
Forum: Plugins 10-21-2017, 23:20
Replies: 1,732
Views: 1,337,086
Posted By cheddar
Re: [TF2Items] Give Weapon (v3.14159, 11/29/2013)

To anyone looking for a workaround until the Jungle/Inferno weapons get added...

I stumbled onto source code for a plugin that would spawn weapons on the ground as tf_dropped_weapon. I modified a...
Forum: Plugins 10-21-2017, 20:03
Replies: 180
Views: 137,716
Posted By cheddar
Re: [TF2] TF2 Item DB (replaces tf2itemsinfo)

So I used this sq file, and reloaded the tf2idb.smx but the giveweapon plugin still seems to be out of date. Am I missing a step?
https://i.imgur.com/0QprmiA.png
Forum: Plugins 10-21-2017, 19:41
Replies: 1,732
Views: 1,337,086
Posted By cheddar
Re: [TF2Items] Give Weapon (v3.14159, 11/29/2013)

Trying to giveweapon the new weapons such as "Dragon's Fury".
I found the item index for Dragon's Fury to be 1178.
I get the error "[TF2Items] Invalid Weapon Index"
https://i.imgur.com/0QprmiA.png...
Forum: TF2Items 10-21-2017, 19:37
Replies: 4
Views: 3,337
Posted By cheddar
Re: New Weapons (10/20/17) as "Invalid Item Index"

Asherkin, I apologize. I'm a bit confused.
The error message I'm receiving says "[TF2Items] Invalid Weapon Index".
https://i.imgur.com/YfC9Ytr.png
Isn't TF2Items what informs "giveweapon" what...
Forum: TF2Items 10-20-2017, 22:32
Replies: 4
Views: 3,337
Posted By cheddar
New Weapons (10/20/17) as "Invalid Item Index"

Hi,

I'm trying to use the "giveweapon" plugin to give access to the new weapons as of 10/20/17 (Inferno Update).

I'm trying "sm_giveweapon @me 1178" which is the Dragon's Fury. It returns with...
Forum: Scripting 10-09-2017, 12:45
Replies: 1
Views: 489
Posted By cheddar
Creating a menu of menus (Nested)

Hi, I'm new to making menus and am having difficulty creating a menu of menus. I'm taking a wack at making a TF2 sandbox plugin (god help me) but have never needed a menu of this complexity. Here's...
Forum: Scripting 04-06-2017, 17:13
Replies: 4
Views: 956
Posted By cheddar
Re: Spoof Admin commands on clients?

Umm no I'm not wanting to grant access to use admin commands. I'm wanting to force execute admin commands on players.
Forum: Scripting 03-26-2017, 00:39
Replies: 4
Views: 956
Posted By cheddar
Spoof Admin commands on clients?

I'm wondering if it's possible to spoof commands that require admin privileges on regular players. I've looked around the SM API but haven't seen what I'm looking for.

EXAMPLE of use:
Many...
Forum: General 12-01-2016, 16:22
Replies: 7
Views: 2,431
Posted By cheddar
Re: Any way to make GUI menu plugin with SM?

As Mr. Garrison would say "Oh Jeez"...
http://i.imgur.com/C25YnR1.jpg

Yeah I thought of that option, but was hoping there'd be another way... something more... native... oh whale. Thnx Mitchell.
Forum: General 12-01-2016, 13:53
Replies: 7
Views: 2,431
Posted By cheddar
Any way to make GUI menu plugin with SM?

Hey, this may be impossible, but is there a way to have an in game GUI plugin. I want to do some really advanced cool stuff with entities and the simple text based menus would really limit it. I'm...
Forum: Plugins 12-01-2016, 13:41
Replies: 9
Views: 4,919
Posted By cheddar
Re: [Any] EntHax - 0.08 - 2016/12/1

Ahh I got you.


Well just try it you dingus! :lol:
Try it on a player, it re spawns them!
Forum: Plugins 12-01-2016, 01:39
Replies: 9
Views: 4,919
Posted By cheddar
Re: [Any] EntHax - 0.08 - 2016/12/1

Grey83 I figured out why you were confused about entrespawn.
It's because you had "if(args < 2)" when it needs "if(args < 1)". You're only supposed to pass a single argument to that command.
Forum: Plugins 11-30-2016, 04:56
Replies: 9
Views: 4,919
Posted By cheddar
Re: [Any] EntHax - 0.7.0 - 2016/11/30

Very nice improvements! I'm implementing these features into the main plugin and I'll keep credit mentioning your contributions. Thank you!

By the way, I'm nearly done with get/set string which...
Forum: Plugins 11-30-2016, 01:56
Replies: 9
Views: 4,919
Posted By cheddar
Re: [Any] EntHax - 0.05d - 2016/11/30

Where do you get the entity properties from?
The entity properties such as "m_iHealth" are all available from running the following command.
sm_dump_netprops netprops_example.txt
You'll then find...
Forum: Plugins 11-30-2016, 01:55
Replies: 9
Views: 4,919
Posted By cheddar
[Any] EntHax - 0.08 - 2016/12/1

[Any] EntHax
Version 0.08
http://i.imgur.com/MfNnr6e.png

Description:
Small plugin designed for server admins and developers that want to peek into what a maps entities are and change their...
Forum: Plugins 04-30-2016, 21:48
Replies: 1,222
Views: 628,574
Posted By cheddar
Re: [TF2] Model Manager 1.0.4 (08/03/2013)

Model Manager List Generator

WTF is this?
This is a very simple java program that scans a directory for all ".mdl" files and creates a working "tf2_modellist.cfg" file from the results of the...
Forum: Scripting 04-25-2016, 17:51
Replies: 5
Views: 1,902
Posted By cheddar
Re: Getting Obsolete Entities' Properties

Thank you! This sounds challenging but at least I know what direction to head in. I'll be working on this, and post what I learn here.
Forum: Scripting 04-23-2016, 14:44
Replies: 5
Views: 1,902
Posted By cheddar
Re: Getting Obsolete Entities' Properties

Yes! Stripper:Source does this flawlessly. However Stripper:Source will not work for my purposes for a few reasons.

1. Z Offset - I need to offset the origins of the info_player_terrorist on the...
Showing results 1 to 25 of 86

 
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