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Search: Posts Made By: Celena Luna
Forum: Scripting Help 01-13-2022, 05:50
Replies: 6
Views: 279
Posted By Celena Luna
Re: Load prefix specific plugins before map specific

@loc4lhost tbh, you can just change aim_storage to other prefix so it won't be "aim_" and everything will be solved
For example: aims_storage
Forum: Scripting Help 01-13-2022, 02:46
Replies: 6
Views: 279
Posted By Celena Luna
Re: Load prefix specific plugins before map specific

I think he want the VIP plugin to run in all other type of map, except in all aim maps.
But in all aim maps, he want to run the VIP plugin in aim_storage specifically

if(MapIsAimMap && MapName !=...
Forum: Scripting Help 01-11-2022, 21:39
Replies: 11
Views: 589
Posted By Celena Luna
Re: Entity go though wall and but still trigger when touch

I got the general ideas on how to write it when I saw your first post since it quite detailed.
"Not totally correct" was a wrong words to use (Screw google translate :P)
I will try finish up the...
Forum: Scripting Help 01-11-2022, 13:54
Replies: 11
Views: 589
Posted By Celena Luna
Re: Entity go though wall and but still trigger when touch

https://i.imgur.com/FVtC1ch.png

It is not totally correct but I think I can work out from here
Thanks for your help @CrazY. (https://forums.alliedmods.net/member.php?u=260442) ^^
Forum: Suggestions / Requests 01-10-2022, 00:20
Replies: 3
Views: 295
Posted By Celena Luna
Re: hook classic joinclass

hm...
If you are using ReAPI, you could try using this
RegisterHookChain(RG_HandleMenu_ChooseTeam, "RG_Hook_ChooseTeam", false);

public RG_Hook_ChooseTeam(const id, const MenuChooseTeam:slot)...
Forum: Scripting Help 01-09-2022, 23:12
Replies: 11
Views: 589
Posted By Celena Luna
Re: Entity go though wall and but still trigger when touch

Thank you, I will give it a try later on.
What I mean is "the rocket touch any surface or entity, it will explode. But instead of disappear, it go though that wall, explode when touch the next...
Forum: Scripting Help 01-08-2022, 13:22
Replies: 11
Views: 589
Posted By Celena Luna
Re: Entity go though wall and but still trigger when touch

I don't think this would make the rocket go though walls
by "walls" I mean even thick wall/building
Forum: Zombie Plague Mod 01-07-2022, 05:13
Replies: 3
Views: 428
Posted By Celena Luna
Re: Zombie Plague 5.0.9 (UnOfficial Update)

If you want to create the update for the mod, you shouldn't adding extra class/item inside the base package.

You could make a second zip file, something like extra_addons and post it in second or...
Forum: Scripting Help 01-07-2022, 03:14
Replies: 11
Views: 589
Posted By Celena Luna
Entity go though wall and but still trigger when touch

I tried to create an rocket entity that go can go though wall (I think about MOVETYPE_NOCLIP or MOVETYPE_FLY + SOLID_TRIGGER) and explode when contact. If it touch skybox, it will remove itself
...
Forum: Suggestions / Requests 01-07-2022, 00:50
Replies: 3
Views: 295
Posted By Celena Luna
Re: hook classic joinclass

have you tried to hook message ShowMenu?
register_message(get_user_msgid("ShowMenu"), "FWD_ShowMenu")
Forum: Scripting Help 01-05-2022, 21:27
Replies: 3
Views: 263
Posted By Celena Luna
Re: Hide from Console

He want to print_chat but he doesn't want it appear in console
Forum: Zombie Plague Mod 12-29-2021, 23:42
Replies: 1
API Scripting Help Coin System.
Views: 237
Posted By Celena Luna
Re: Coin System.

#define OWNER ADMIN_LEVEL_E

public coinmenu(id)
{
if(get_user_flags(id) & OWNER)

You need ADMIN_LEVEL_E flag to use
Forum: Off-Topic 12-29-2021, 03:22
Replies: 1
Views: 442
Posted By Celena Luna
Complicate game mode is not appealing?

I recently have a really fun gameplay ideas for Zombie Mode that revolved around Human building and defense against the Zombie and Zombie try to attack (kind of similar to base builder) but when I...
Forum: Suggestions / Requests 12-28-2021, 23:32
Replies: 3
Views: 302
Posted By Celena Luna
Re: Plugin Requst ZE

https://forums.alliedmods.net/showthread.php?t=242103

So basically convert this to zp 4.3
Forum: Suggestions / Requests 12-27-2021, 21:59
Replies: 3
Views: 311
Posted By Celena Luna
Re: just drop bombs

Wait, isn't you suppose to throw grenade?
So you want the grenade to do damage when touch player?

If you want to drop the nade, use this one
https://forums.alliedmods.net/showthread.php?t=23340
Forum: Suggestions / Requests 12-27-2021, 10:30
Replies: 13
Views: 1,084
Posted By Celena Luna
Re: Secondary ammo

Shadows Adi said this



So I think I will have to double check it. Last time I tested, only non-steam work
Forum: Scripting Help 12-27-2021, 05:33
Replies: 3
Views: 353
Posted By Celena Luna
Custom Weapon Hud problem with cstrike_download

Tutorial: https://forums.alliedmods.net/showthread.php?t=175632

I followed this tutorial but I noticed that even though it work on Listen Server, It won't work on Deliciated Server since the...
Forum: Suggestions / Requests 12-26-2021, 23:39
Replies: 12
Views: 577
Posted By Celena Luna
Re: Could anyone edit the hud

Do you still need help with this? I can give it another try
Forum: Suggestions / Requests 12-26-2021, 23:38
Replies: 13
Views: 1,084
Posted By Celena Luna
Re: Secondary ammo

With custom weapon hud is possible but since steam updated making the cstrike_download, custom hud broke
Forum: Suggestions / Requests 12-26-2021, 23:37
Replies: 3
Views: 311
Posted By Celena Luna
Re: just drop bombs

I changed the cvar
amx_wp_throw_c4
:arrow:
amx_wp_throw_only_c4

so if you set that cvar to 1, you can only throw C4.
But on the other hand, if you set it to 0, you can throw every weapon...
Forum: Suggestions / Requests 12-24-2021, 14:04
Replies: 12
Views: 577
Posted By Celena Luna
Re: Could anyone edit the hud

Try this. I think it would related to StatusValue
https://wiki.alliedmods.net/Half-life_1_game_events#StatusValue

if(is_user_alive(iPlayer)) {
if(g_iCurrentMode == e_mMatch) {
new...
Forum: Suggestions / Requests 12-24-2021, 13:17
Replies: 12
Views: 577
Posted By Celena Luna
Re: Could anyone edit the hud

In your game, Option => Advance... => Uncheck the Center player names
It will move it from center to that corner
Forum: Suggestions / Requests 12-24-2021, 11:56
Replies: 12
Views: 577
Posted By Celena Luna
Re: Could anyone edit the hud

quick edited since I forget to put HudTextMessage(id, szString); in
Forum: Suggestions / Requests 12-24-2021, 11:53
Replies: 12
Views: 577
Posted By Celena Luna
Re: Could anyone edit the hud

Try this one out
I didn't online on PC so I can't test
if(is_user_alive(iPlayer)) {
if(g_iCurrentMode == e_mMatch) {
new szTime[24];
...
Forum: Suggestions / Requests 12-24-2021, 00:15
Replies: 18
Views: 2,789
Posted By Celena Luna
Re: I need rechecker

I mean this forum might got shutdown.
And you know how much resources there is here which no one in right mind would risk it unless Vavle green light non-steam
Showing results 1 to 25 of 500

 
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