Raised This Month: $51 Target: $400
 12% 

Showing results 1 to 20 of 20
Search took 0.00 seconds.
Search: Posts Made By: meffy
Forum: Scripting Help 05-28-2010, 06:20
Replies: 1
Views: 893
Posted By meffy
Biohazard PUSH

I need a plug-in honor of the Biohazard who will perform a function that zombies can push the RMB in the trunk I have something like that but unfortunately does not work :<


/* Plugin generated...
Forum: Zombie Plague Mod 01-30-2010, 12:11
Replies: 8,633
Views: 6,729,861
Posted By meffy
Re: [Zp] Another Zombie's models Collection

@Refresh

Who need help me ?
Forum: Zombie Plague Mod 01-29-2010, 14:51
Replies: 8,633
Views: 6,729,861
Posted By meffy
Re: [Zp] Another Zombie's models Collection

This model its Admin Model :twisted:
Forum: Zombie Plague Mod 01-29-2010, 14:10
Replies: 8,633
Views: 6,729,861
Posted By meffy
Re: [Zp] Another Zombie's models Collection

Hi:)

Pls edit this model for me.
In back add text 4FRAG.PL as here:
http://img203.**************/img203/792/xad.png


LINK TO MDL:

http://www.mediafire.com/?ymz1tvzfhgw
Forum: Zombie Plague Mod 01-21-2010, 10:25
Replies: 8,633
Views: 6,729,861
Posted By meffy
Re: [Zp] Another Zombie's models Collection

I need help with this model.
What size is this model?
I need this to code SMA

new Float:g_size_mins[] = {-20.0, -22.0, -22.5 }
new Float:g_size_maxs[] = { 16.0, 22.0, 29.0 }
...
Forum: Scripting Help 01-16-2010, 08:14
Replies: 5
Views: 1,607
Posted By meffy
Re: boostbags

Yes but func_breakable it does not work :s
Forum: Scripting Help 01-16-2010, 06:13
Replies: 5
Views: 1,607
Posted By meffy
Re: boostbags

@ Refresh
Forum: Scripting Help 01-13-2010, 07:35
Replies: 5
Views: 1,607
Posted By meffy
boostbags

hi need help with this code this is code boostbags & box disappear with destruction.
I need destruction effect such as standard boards on Counter-Strike in maps ZM_


#include <amxmodx>...
Forum: Zombie Plague Mod 01-02-2010, 06:14
Replies: 8,633
Views: 6,729,861
Posted By meffy
Forum: Suggestions / Requests 12-31-2009, 04:57
Replies: 2
Views: 1,333
Posted By meffy
Re: [REQ] req HLTV & vote for custom punishments by anyone & banshot

A suggestion.

HLTV is one and record all the players hm?
So if HLTV had to perform such work had to be automatically connected through the HLTV proxy giving to load the machine on which the...
Forum: Approved Plugins 12-31-2009, 04:47
Replies: 4,118
Views: 3,046,798
Posted By meffy
Re: Biohazard v2.00 Beta 3b (Zombie Mod)

Appointment time and (id) get all zombie
then a new command public_ implementation of the designated players (id)
Forum: Approved Plugins 12-29-2009, 08:12
Replies: 4,118
Views: 3,046,798
Posted By meffy
Re: Biohazard v2.00 Beta 3b (Zombie Mod)

As you so that the zombies at the end of the round die? or something in that style: P?
Forum: Zombie Plague Mod 12-29-2009, 08:10
Replies: 8,633
Views: 6,729,861
Posted By meffy
Re: [Zp] Another Zombie's models Collection

Hi I have a great request to someone who can create models:)

Needs a model of the zombie hands that hold the grenade infector

Below gives the screen as it would have to look ^ ^
...
Forum: Approved Plugins 11-01-2009, 07:47
Replies: 4,118
Views: 3,046,798
Posted By meffy
Re: Biohazard v2.00 Beta 3b (Zombie Mod)

you must edit biohazard CFG

look here:


// fog settings
#define FOG_ENABLE 1
#define FOG_DENSITY "0.0015"
#define FOG_COLOR "0 0 0"
Forum: Unapproved/Old Plugins 10-02-2009, 08:44
Replies: 7
Views: 2,831
Posted By meffy
Bio_Leap

This plugin is give all zombie is Leap (No time limit)

100% Work. Have fun :)
Forum: Zombie Plague Mod 10-01-2009, 08:23
Replies: 3,753
Views: 3,714,870
Posted By meffy
Re: Zombie Plague Mod 4.3

Hmm you must ON debug with amx.

Install new version ZP 4.3 is all ok! :)
Forum: Unapproved/Old Plugins 10-01-2009, 08:21
Replies: 11
Views: 3,532
Posted By meffy
Forum: Unapproved/Old Plugins 10-01-2009, 07:59
Replies: 11
Views: 3,532
Posted By meffy
[Biohazard] End Round kill Zombies

This plugin is made by me & byQQ
Plugin is 100% work.
1 second near end of round all zombies is die with Hungry.

Plugin only for Biohazard

Sry for my bad english i am from Poland
Forum: Scripting Help 09-08-2009, 06:05
Replies: 4
Views: 3,547
Posted By meffy
Re: show_motd

Zdaje mi sie że ma być tak

#include <amxmodx>
#include <amxmisc>

#define PLUGIN "motd"
#define VERSION "1.0"
#define AUTHOR "meffy"
Forum: Scripting Help 09-08-2009, 05:22
Replies: 1
Views: 783
Posted By meffy
I need help for biohazard

This code is plugin "It disappears from hunger zombie"

Zombie is 6 sec to end round is killed.
This code is have error & i dont know where is problem :cry:

Sry for my bad english i am from...
Showing results 1 to 20 of 20

 
Forum Jump

All times are GMT -4. The time now is 18:14.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode