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Posts Made By:
meffy
Forum:
Scripting Help
05-28-2010, 06:20
Replies:
1
Biohazard PUSH
Views:
893
Posted By
meffy
Biohazard PUSH
I need a plug-in honor of the Biohazard who will perform a function that zombies can push the RMB in the trunk I have something like that but unfortunately does not work :<
/* Plugin generated...
Forum:
Zombie Plague Mod
01-30-2010, 12:11
Replies:
8,633
[Zp] Another Zombie's models Collection
Views:
6,729,861
Posted By
meffy
Re: [Zp] Another Zombie's models Collection
@Refresh
Who need help me ?
Forum:
Zombie Plague Mod
01-29-2010, 14:51
Replies:
8,633
[Zp] Another Zombie's models Collection
Views:
6,729,861
Posted By
meffy
Re: [Zp] Another Zombie's models Collection
This model its Admin Model :twisted:
Forum:
Zombie Plague Mod
01-29-2010, 14:10
Replies:
8,633
[Zp] Another Zombie's models Collection
Views:
6,729,861
Posted By
meffy
Re: [Zp] Another Zombie's models Collection
Hi:)
Pls edit this model for me.
In back add text 4FRAG.PL as here:
http://img203.**************/img203/792/xad.png
LINK TO MDL:
http://www.mediafire.com/?ymz1tvzfhgw
Forum:
Zombie Plague Mod
01-21-2010, 10:25
Replies:
8,633
[Zp] Another Zombie's models Collection
Views:
6,729,861
Posted By
meffy
Re: [Zp] Another Zombie's models Collection
I need help with this model.
What size is this model?
I need this to code SMA
new Float:g_size_mins[] = {-20.0, -22.0, -22.5 }
new Float:g_size_maxs[] = { 16.0, 22.0, 29.0 }
...
Forum:
Scripting Help
01-16-2010, 08:14
Replies:
5
boostbags
Views:
1,607
Posted By
meffy
Re: boostbags
Yes but func_breakable it does not work :s
Forum:
Scripting Help
01-16-2010, 06:13
Replies:
5
boostbags
Views:
1,607
Posted By
meffy
Re: boostbags
@ Refresh
Forum:
Scripting Help
01-13-2010, 07:35
Replies:
5
boostbags
Views:
1,607
Posted By
meffy
boostbags
hi need help with this code this is code boostbags & box disappear with destruction.
I need destruction effect such as standard boards on Counter-Strike in maps ZM_
#include <amxmodx>...
Forum:
Zombie Plague Mod
01-02-2010, 06:14
Replies:
8,633
[Zp] Another Zombie's models Collection
Views:
6,729,861
Posted By
meffy
Re: [Zp] Another Zombie's models Collection
Very nice Thanks! ;)
Forum:
Suggestions / Requests
12-31-2009, 04:57
Replies:
2
[REQ] req HLTV & vote for custom punishments by anyone & banshot
Views:
1,333
Posted By
meffy
Re: [REQ] req HLTV & vote for custom punishments by anyone & banshot
A suggestion.
HLTV is one and record all the players hm?
So if HLTV had to perform such work had to be automatically connected through the HLTV proxy giving to load the machine on which the...
Forum:
Approved Plugins
12-31-2009, 04:47
Replies:
4,118
Biohazard v2.00 Beta 3b (Zombie Mod)
Views:
3,046,798
Posted By
meffy
Re: Biohazard v2.00 Beta 3b (Zombie Mod)
Appointment time and (id) get all zombie
then a new command public_ implementation of the designated players (id)
Forum:
Approved Plugins
12-29-2009, 08:12
Replies:
4,118
Biohazard v2.00 Beta 3b (Zombie Mod)
Views:
3,046,798
Posted By
meffy
Re: Biohazard v2.00 Beta 3b (Zombie Mod)
As you so that the zombies at the end of the round die? or something in that style: P?
Forum:
Zombie Plague Mod
12-29-2009, 08:10
Replies:
8,633
[Zp] Another Zombie's models Collection
Views:
6,729,861
Posted By
meffy
Re: [Zp] Another Zombie's models Collection
Hi I have a great request to someone who can create models:)
Needs a model of the zombie hands that hold the grenade infector
Below gives the screen as it would have to look ^ ^
...
Forum:
Approved Plugins
11-01-2009, 07:47
Replies:
4,118
Biohazard v2.00 Beta 3b (Zombie Mod)
Views:
3,046,798
Posted By
meffy
Re: Biohazard v2.00 Beta 3b (Zombie Mod)
you must edit biohazard CFG
look here:
// fog settings
#define FOG_ENABLE 1
#define FOG_DENSITY "0.0015"
#define FOG_COLOR "0 0 0"
Forum:
Unapproved/Old Plugins
10-02-2009, 08:44
Replies:
7
Bio_Leap
Views:
2,831
Posted By
meffy
Bio_Leap
This plugin is give all zombie is Leap (No time limit)
100% Work. Have fun :)
Forum:
Zombie Plague Mod
10-01-2009, 08:23
Replies:
3,753
Sticky:
Zombie Plague Mod 5.0
Views:
3,714,870
Posted By
meffy
Re: Zombie Plague Mod 4.3
Hmm you must ON debug with amx.
Install new version ZP 4.3 is all ok! :)
Forum:
Unapproved/Old Plugins
10-01-2009, 08:21
Replies:
11
[Biohazard] End Round kill Zombies
Views:
3,532
Posted By
meffy
Re: [Biohazard] End Round kill Zombies
Ok edit :)
Forum:
Unapproved/Old Plugins
10-01-2009, 07:59
Replies:
11
[Biohazard] End Round kill Zombies
Views:
3,532
Posted By
meffy
[Biohazard] End Round kill Zombies
This plugin is made by me & byQQ
Plugin is 100% work.
1 second near end of round all zombies is die with Hungry.
Plugin only for Biohazard
Sry for my bad english i am from Poland
Forum:
Scripting Help
09-08-2009, 06:05
Replies:
4
show_motd
Views:
3,547
Posted By
meffy
Re: show_motd
Zdaje mi sie że ma być tak
#include <amxmodx>
#include <amxmisc>
#define PLUGIN "motd"
#define VERSION "1.0"
#define AUTHOR "meffy"
Forum:
Scripting Help
09-08-2009, 05:22
Replies:
1
I need help for biohazard
Views:
783
Posted By
meffy
I need help for biohazard
This code is plugin "It disappears from hunger zombie"
Zombie is 6 sec to end round is killed.
This code is have error & i dont know where is problem :cry:
Sry for my bad english i am from...
Showing results 1 to 20 of 20
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