Raised This Month: $7 Target: $400
 1% 

Showing results 1 to 25 of 500
Search took 0.01 seconds.
Search: Posts Made By: +ARUKARI-
Forum: Off-Topic 03-14-2024, 03:38
Replies: 29
Views: 4,593
Posted By +ARUKARI-
Forum: Suggestions / Requests 03-13-2024, 03:10
Replies: 3
Views: 244
Posted By +ARUKARI-
Re: [REQUEST][Half-Life] Minigun (M134)

Use this to make your own.
https://forums.alliedmods.net/showthread.php?t=183369
Forum: Suggestions / Requests 03-01-2024, 02:17
Replies: 14
Views: 587
Posted By +ARUKARI-
Re: lasermine edit

SandStriker is me, but I am not willing to support that plugin because it has been modified by others and the version is too old.
Forum: Suggestions / Requests 02-21-2024, 11:10
Replies: 14
Views: 587
Posted By +ARUKARI-
Re: lasermine edit

Like this?
https://www.youtube.com/watch?v=XMzMsdZD5IE
Forum: Off-Topic 01-16-2024, 23:31
Replies: 87
Views: 55,631
Posted By +ARUKARI-
Re: nVault Editor v0.4 beta

@Bugsy Me too, made mine in C#(it's not finished it.), but I can't publish it without checking with you.
I would like to release the whole source on Github if possible.
Forum: Off-Topic 12-07-2023, 23:30
Replies: 12
Views: 3,063
Posted By +ARUKARI-
Re: The perfect if else statement doesn’t exis..

if (error_1)
{
// not works.
// something msg.
return;
}
if (error_2)
{
// not works.
// something msg.
Forum: Module Coding 01-30-2023, 10:17
Replies: 51
Views: 46,193
Posted By +ARUKARI-
Re: Module: Counter-Strike Weapon Mod [1.7.1]

https://github.com/AoiKagase/CSWM/releases/tag/1.7.2
Forum: News 01-24-2023, 03:32
Replies: 89
Views: 179,430
Posted By +ARUKARI-
Re: Development Roundup, We need you!

Can this work?
http://www.amxmodx.org/doc/index.html?page=source%2Ffunctions%2Fcore%2Fquery_client_cvar.htm
Forum: Module Coding 01-04-2023, 19:31
Replies: 51
Views: 46,193
Posted By +ARUKARI-
Re: Module: Counter-Strike Weapon Mod [1.7.1]

The following bugs exist in this module.

Burst fire in secondary mode does not work.
The specified shot animation does not play.
Shotgun reload stops halfway through.
The shotgun idle...
Forum: HL1 Servers (HLDS) 12-15-2022, 03:22
Replies: 13
Views: 4,189
Posted By +ARUKARI-
Re: SteamCMD error when installing mod 90

This was discussed on Discord a while ago.
It seems that the Linux version of CS1.6 can no longer be downloaded by Anonymous and requires a login.
(The Windows version can be downloaded by...
Forum: Suggestions / Requests 12-08-2022, 23:10
Replies: 6
Views: 858
Posted By +ARUKARI-
Re: Please, Can you Fix the Red Crosshair?

No, it's not mine, I just Forked it.
It is something that has not been maintained for a long time and will be modified like ReviveKit if necessary.


The spread of Crosshair is completely...
Forum: Suggestions / Requests 12-08-2022, 00:36
Replies: 6
Views: 858
Posted By +ARUKARI-
Re: Please, Can you Fix the Red Crosshair?

It seems that Version 1.2.5 was released 2 years ago.
Why don't you give it a try?

https://github.com/AoiKagase/Amxx-CrosshairMenu
Forum: Suggestions / Requests 11-27-2022, 03:16
Replies: 4
Views: 717
Posted By +ARUKARI-
Re: C4 Explode Chance without Defuse Kit

// Convert dfmis_odds to a percent
new percent = CHANCE / min(risk, CHANCE) * NO_KIT_TIME
// Get a random number between 1 and dfmis_odds
@@new mistake = random_num(1, percent)

Although setting...
Forum: Approved Plugins 11-22-2022, 04:05
Replies: 692
Views: 634,631
Posted By +ARUKARI-
Re: Laser/TripMine Entity

Only ZP 5.0 is assumed.
If you wish to use it with 4.3, we recommend that you turn off ZP support and use the wrapper plugin that uses Native functions.
(I'm reluctant to provide support for ZP,...
Forum: Scripting Help 09-29-2022, 02:49
Replies: 2
Views: 703
Posted By +ARUKARI-
Re: ZP50 Lasermine (Line) Issue

Older Lasermines are not supported.
(SandStriker is me.)
https://forums.alliedmods.net/showthread.php?t=25819
Forum: Module Coding 08-24-2022, 10:28
Replies: 23
Views: 11,858
Posted By +ARUKARI-
Re: Module: Custom Entity Data

Check installed libstdc++.so

[root ~]# ls -l /usr/lib/libstdc++*
lrwxrwxrwx. 1 root root 23 12月 14 2020 /usr/lib/libstdc++.so -> /usr/lib/libstdc++.so.6
@@lrwxrwxrwx. 1 root root 19 ...
Forum: Module Coding 08-23-2022, 20:11
Replies: 23
Views: 11,858
Posted By +ARUKARI-
Re: Module: Custom Entity Data

If you don't get warning messages and it doesn't crash, you can use the official version.

1. it's a false positive, but I'll check again.
2. it is an environment-dependent problem because I am...
Forum: New Plugin Submissions 08-18-2022, 20:45
Replies: 46
Views: 21,018
Posted By +ARUKARI-
Re: AGM + AimGlow v2.0.2 [24/04/2020]

In the Biohazard mod (not sure about ZP), when the player model is changed, it is overlaid on the normal player model as an entity.
In other words, the player ID and the ID of the actual visible...
Forum: Scripting Help 07-24-2022, 22:47
Replies: 40
Views: 2,039
Posted By +ARUKARI-
Re: Need Code For CFG FILE

Returned before fclose.
Forum: Scripting Help 07-20-2022, 05:21
Replies: 16
Views: 1,360
Posted By +ARUKARI-
Forum: Scripting Help 07-15-2022, 02:20
Replies: 4
Views: 653
Posted By +ARUKARI-
Re: Limit lasermine buy

https://forums.alliedmods.net/showthread.php?t=25819
Forum: Scripting Help 07-07-2022, 20:09
Replies: 8
Views: 928
Posted By +ARUKARI-
Re: Spawned a NULL entity

My plugin provides a Native function, which allows Lasermine to be used from other plugins.
So there is no need to write complicated code such as entity creation.
Forum: Scripting Help 07-06-2022, 22:28
Replies: 8
Views: 928
Posted By +ARUKARI-
Re: Spawned a NULL entity

Why not use a plugin that already exists?
Forum: Scripting Help 06-08-2022, 19:43
Replies: 2
Views: 554
Posted By +ARUKARI-
Re: Lasermine

It is just a Warning and can be ignored, but I would recommend using the latest Lasermine.
Forum: Off-Topic 06-01-2022, 01:49
Replies: 13
Views: 4,057
Posted By +ARUKARI-
Re: What are your favorite anime movies?

I'm very happy that Japanese animation is so popular overseas.
Showing results 1 to 25 of 500

 
Forum Jump

All times are GMT -4. The time now is 09:59.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode