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Showing results 1 to 25 of 52
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Posts Made By:
SDArt
Forum:
Unapproved Plugins
06-06-2023, 16:36
Replies:
8
[L4D2] AMMO PILES WITH LASER BOX v2 (EDITED)
Views:
1,747
Posted By
SDArt
Re: [l4d2] ammo piles with laser box v2
Cool do you know a way for the crosshair disappear when the laser is worn?
Forum:
Plugins
01-24-2023, 18:00
Replies:
32
[L4D & L4D2] Scope Level Adjust v2.4 [12-April-2023]
Views:
8,990
Posted By
SDArt
Re: [L4D & L4D2] Scope Level Adjust v2.2 [22-January-2023]
This version works great thanks for the dilligence.
Forum:
Plugins
01-20-2023, 23:42
Replies:
32
[L4D & L4D2] Scope Level Adjust v2.4 [12-April-2023]
Views:
8,990
Posted By
SDArt
Re: [L4D & L4D2] Scope Level Adjust v2.1 [21-January-2023]
Tested new version have the following bugs with fake scope- While scoping and reloading a weapon you can't undo the scope, when getting damage while scoping you can't scope out with mouse key using...
Forum:
Plugins
01-14-2023, 23:10
Replies:
32
[L4D & L4D2] Scope Level Adjust v2.4 [12-April-2023]
Views:
8,990
Posted By
SDArt
Re: [L4D & L4D2] Scope Level Adjust v2.0 [13-January-2023]
Here to report with this cvars:
scope_level_max "89"
scope_level_min "1"
scope_level_step "5"
scope_level_dec "0"
Forum:
Plugins
01-05-2023, 15:43
Replies:
32
[L4D & L4D2] Scope Level Adjust v2.4 [12-April-2023]
Views:
8,990
Posted By
SDArt
Re: [L4D & L4D2] Scope Level Adjust [1-January-2023]
Tested on l4d2 sg552 zoom is locked and doesn't allow me to walk without zooming also here is an idea since you binded keys to zoom in/out properly the plugin could be modified resemble the CSS/1.6...
Forum:
Plugins
11-23-2022, 18:27
Replies:
15
[L4D & L4D2] Medicines No More Limited v1.2.3 [17-October-2022]
Views:
8,105
Posted By
SDArt
Re: [L4D & L4D2] Medicines No More Limited v1.2.3 [17-October-2022]
Do you know a way for multiple survivors heal same person?
Forum:
Plugins
10-30-2022, 18:14
Replies:
19
[L4D & L4D2] HUD Hiddens v1.6 [3-December-2022]
Views:
9,073
Posted By
SDArt
Re: [L4D & L4D2] HUD Hiddens v1.3 [7-April-2022]
Certainly, i tried to implement it myself but my lack of knowledge deceits me..
Forum:
Plugins
07-30-2022, 00:37
Replies:
19
[L4D & L4D2] HUD Hiddens v1.6 [3-December-2022]
Views:
9,073
Posted By
SDArt
Re: [L4D & L4D2] HUD Hiddens v1.3 [7-April-2022]
Can you add a cvar to control who has access? People get intimidated about the hud but some want immersion.
Forum:
Plugins
04-27-2022, 14:23
Replies:
13
[L4D & L4D2] Limb-Based Damage Modifier / Headshot Tank v1.1 [5-May-2022]
Views:
5,905
Posted By
SDArt
Re: [L4D & L4D2] Limb-Based Damage Modifier / Headshot Tank v1.0[26-April-2022]
Does this and your Limb-Based Penetration Pistol plugin works with this (https://forums.alliedmods.net/showthread.php?p=1064872)
Forum:
Plugins
04-05-2022, 17:21
Replies:
354
[L4D & L4D2] Multiple Equipments
Views:
164,885
Posted By
SDArt
Re: [L4D & L4D2] Multiple Equipments
Your version still has the following bugs 1. extra weapons does not appear in third person 2. when picking certain weapons(ex: smg) having first a chrome shotgun it's ammo will be lost & pistols will...
Forum:
Plugins
02-06-2022, 14:23
Replies:
19
[L4D & L4D2] HUD Hiddens v1.6 [3-December-2022]
Views:
9,073
Posted By
SDArt
Re: [L4D(2)] Hide HUD automatically and controllable v1.2 [12-21]
Does the cvars allows to show only the players weapons and health hud? meaning press(key) to show other players health hud but yours doesn't hide.
Forum:
Plugins
10-22-2021, 09:02
Replies:
4
[L4D2] Survivors Dead Bodies Spasm [v1.0.0 | 27-June-2021]
Views:
4,073
Posted By
SDArt
Re: [L4D2] Survivors Dead Bodies Spasm [v1.0.0 | 27-June-2021]
Cool plugin helps on realism modes also works with ragdoll plugins also here is 2 things that can be added/modified if you have the time:
-Add a variable that disables the electricity particle on...
Forum:
Plugins
10-15-2021, 09:51
Replies:
35
[L4D] Expert Realism (Hide Glows)
Views:
11,526
Posted By
SDArt
Re: [L4D] Expert Realism (Hide Glows)
Hud doesn't show up when incapped or climbing a ladder game l4d2 sm 1.11 cvar options set to pressing shift for showing hud.
Forum:
Plugins
10-04-2021, 08:45
Replies:
63
[L4D/2] Witchy Spawn Controller
Views:
80,942
Posted By
SDArt
Re: [L4D/2] Witchy Spawn Controller
I'm overdue sorry.. SM version 1.11 if i remember correctly that error appeared on main menu also this plugin gives stuttering on scavenge maps like TLS finale.
Forum:
Plugins
09-01-2021, 07:17
Replies:
63
[L4D/2] Witchy Spawn Controller
Views:
80,942
Posted By
SDArt
Re: [L4D/2] Witches Respawn Control
Got this
L 09/01/2021 - 06:02:15: [SM] Blaming: l4d2_witchy.smx
L 09/01/2021 - 06:02:15: [SM] Call stack trace:
L 09/01/2021 - 06:02:15: [SM] [0] CloseHandle
L 09/01/2021 - 06:02:15: [SM] ...
Forum:
Plugins
08-26-2021, 06:23
Replies:
16
[L4D2] VScript Director Options Unlocker
Views:
21,090
Posted By
SDArt
Re: [L4D2] VScript Director Options Unlocker
How do i use "ActiveChallenge=1"? it appears as invalid also this
L 09/01/2021 - 05:57:41: [SM] Exception reported: Cannot create new entity when no map is running
L 09/01/2021 - 05:57:41: [SM]...
Forum:
Plugins
08-26-2021, 06:19
Replies:
64
[L4D2] AutoHelp
Views:
84,605
Posted By
SDArt
Re: [L4D2] AutoHelp
You can get rid of the SI grab with VScripts with cm_AutoReviveFromSpecialIncap=1 not really sure if it works on finales.
Forum:
Plugins
06-30-2021, 01:21
Replies:
37
[L4D2] Unlock Finales [v1.0.7 | 23-February-2024]
Views:
15,532
Posted By
SDArt
Re: [L4D2] Unlock Finales [v1.0.0 | 28-June-2021]
This plugin is great but i'm not sure if it's the best to left it enable on custom maps it could bug/crash the server it happened to me with other plugins before, can it be disabled for all custom...
Forum:
Unapproved Plugins
06-04-2021, 00:44
Replies:
5
[L4D2] More Hard-Core HUD MODE
Views:
2,870
Posted By
SDArt
Re: [L4D2] More Hard-Core HUD MODE
This is a great concept but the only con would be the action of pressing shift and stand still at the same time each time someone want to see their hud or change items as its imperative to change...
Forum:
Unapproved Plugins
05-01-2021, 03:23
Replies:
91
[L4D/L4D2] Improved Multiple Equipment
Views:
67,219
Posted By
SDArt
Re: [L4D/L4D2] Improved Multiple Equipment
Here a edit with shovel knife & pitchfork not too much of a edit just added these weapons :bacon!:
Forum:
Plugins
03-28-2021, 02:14
Replies:
89
[L4D2]Defib Ragdolls (1.2.8 - 25/03/2022)
Views:
48,336
Posted By
SDArt
Re: [L4D2]Defib Ragdolls (1.2.2 - 18/12/2019 )
What means expensive on the NET? I didn't put the cvars you mentioned on server.cfg will my server have some sort of lagging/stutter?
Forum:
Plugins
03-28-2021, 02:07
Replies:
204
[L4D & L4D2] Prototype Grenades (1.47) [21-Apr-2024]
Views:
73,810
Posted By
SDArt
Re: [L4D & L4D2] Prototype Grenades (1.35) [27-Mar-2021]
What about the first person view are you planning to change the look to differ which grenade is being picked and which you have in hand?
Nice plugin nevertheless.
Forum:
Plugins
01-16-2021, 23:38
Replies:
17
[L4D2] Random Glow Item [v1.0.7 | 29-May-2022]
Views:
14,491
Posted By
SDArt
Re: [L4D2] Random Glow Item [v1.0.2 | 08-January-2021]
When players or bots use weapons that you grabbed before- these weapons will glow on it's hands is this normal?
Also how can i disable glows on mounted guns?
Forum:
Plugins
01-08-2021, 04:29
Replies:
19
[L4D1 & L4D2] Weapon Auto Fire [v1.0.9 | 07-March-2021]
Views:
17,800
Posted By
SDArt
Re: [L4D1 & L4D2] Weapon Auto Fire [v1.0.7 | 30-November-2020]
Can you separate the dual pistols from the base pistol in the cvars? i find this plugin useful since i hate killing my mouse whenever i use the dual wield also how can i change the fire rate?
Forum:
Plugins
11-17-2020, 04:09
Replies:
515
[L4D2] Melee In The Safe Room (with unlock all melee weapons on every campaign)
Views:
287,280
Posted By
SDArt
Re: [L4D2] Melee In The Safe Room (with unlock all melee weapons on every campaign)
Got this on that version:
L 11/17/2020 - 02:22:51: [SM] Exception reported: Client index 10 is invalid (arg 2)
L 11/17/2020 - 02:22:51: [SM] Blaming: l4d2_melee_in_the_saferoom.smx
L 11/17/2020...
Showing results 1 to 25 of 52
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